Player Matchup

Horus
Horus
Silver II
Demonspeeding
Horus
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 202L
920 MMR
Party 1
Danzaburou
Danzaburou
Silver III
HopefulLizard78
Danzaburou
Silver III
Level 44
God Stats
1W - 1L
1,153 SR
Queue Stats
25W - 40L
976 MMR
Party 1
Janus
Janus
Gold V
KaylixRose
Janus
Gold V
Level 152
God Stats
6W - 8L
1,157 SR
Queue Stats
159W - 165L
1,128 MMR
Party 4
Baron Samedi
Baron Samedi
Silver IV
R1chHard1816
Baron Samedi
Silver IV
Level 112
God Stats
2W - 0L
1,246 SR
Queue Stats
52W - 59L
996 MMR
Solo
Hades
Hades
Silver IV
SakonShima
Hades
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,311 SR
1,104 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 72
1,513 SR
1,082 MMR
Yemoja
Yemoja
Bronze IV
DasPanzer
Yemoja
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
987 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
DreamAtlasOG
Erlang Shen
Silver II
Level 93
God Stats
2W - 6L
1,390 SR
Queue Stats
81W - 105L
977 MMR
Solo
Scylla
Scylla
Silver II
HisGrandson
Scylla
Silver II
Level 69
God Stats
5W - 3L
1,826 SR
Queue Stats
163W - 170L
1,097 MMR
Party 3
Rama
Rama
Bronze V
HuevoSplashh
Rama
Bronze V
Level 47
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 18L
851 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
YHNQuell
Ao Kuang
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,888
494
6,555
18,016
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
HopefulLizard78
Danzaburou
18
2 / 0 / 2
11,202
560
4,476
10,848
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
9 / 1 / 9
12,363
618
12,755
12,946
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
R1chHard1816
Baron Samedi
18
12 / 1 / 5
11,982
599
16,399
13,562
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
18
2 / 2 / 7
10,892
545
8,664
12,911
10,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisSetCthulhuTsukuyomiNu Wa

VS

Bans
ApolloYmirHeimdallrCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DasPanzer
Yemoja
13
0 / 2 / 3
8,025
401
5,335
13,068
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DreamAtlasOG
Erlang Shen
15
0 / 6 / 1
9,101
455
8,228
15,981
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
0 / 6 / 1
8,544
427
5,447
9,343
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,614
381
4,602
11,304
3,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YHNQuell
Ao Kuang
15
5 / 8 / 0
9,788
489
11,442
16,437
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
5
6
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DasPanzer
Yemoja
0
2
3
0.75
W
1
2
9
2.75
L
Erlang Shen
DreamAtlasOG
Erlang Shen
0
6
1
0.08
L
Scylla
0
6
1
0.08
W
Danzaburou
HopefulLizard78
Danzaburou
2
0
2
3
L
0
5
1
0.1
W
Janus
9
1
9
13.5
W
Baron Samedi
R1chHard1816
Baron Samedi
12
1
5
14.5
W
Hades
2
2
7
2.75
L
Ao Kuang
YHNQuell
Ao Kuang
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,849
Damage
35,054
68,283
Taken
66,133
44,397
Mitigated
32,532
31,840
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DasPanzer
Yemoja
5,335
677
766
2,047
13,068
8,805
0
6,506
6,212
23,104
0
W
6,555
3,505
2,620
5,481
18,016
17,797
52
6,922
11,094
0
21,280
L
Erlang Shen
DreamAtlasOG
Erlang Shen
8,228
3,509
0
4,345
15,981
10,438
1,233
10,175
5,359
0
67,633
L
Scylla
5,447
0
0
510
9,343
3,310
0
5,862
3,223
53,447
0
W
Danzaburou
HopefulLizard78
Danzaburou
4,476
1,496
0
5,029
10,848
4,487
2,958
3,713
7,135
0
91,064
L
4,602
3,969
0
3,477
11,304
3,539
980
4,702
6,510
0
41,184
W
Janus
12,755
1,202
146
3,141
12,946
4,847
1,172
3,656
9,290
108,666
0
W
Baron Samedi
R1chHard1816
Baron Samedi
16,399
1,594
2,235
6,952
13,562
7,095
312
4,894
8,668
70,255
0
W
Hades
8,664
1,137
121
6,115
12,911
10,171
547
3,163
9,748
69,580
0
L
Ao Kuang
YHNQuell
Ao Kuang
11,442
2,129
0
2,079
16,437
6,440
0
9,156
7,011
60,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
43,072
611
Minions Killed
430
0
Camps Cleared
0
1,931,260
Distance Traveled
1,772,234
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,025
401
25
1
0
371,876
8
W
Horus
9,888
494
27
1
0
420,550
5
L
Erlang Shen
9,101
455
124
6
0
363,434
7
L
Scylla
8,544
427
101
5
0
353,903
1
W
Danzaburou
11,202
560
150
8
0
334,600
4
L
Rama
7,614
381
92
5
0
320,721
4
W
Janus
12,363
618
166
8
0
470,087
3
W
Baron Samedi
11,982
599
126
6
0
377,729
1
W
Hades
10,892
545
142
7
0
328,294
2
L
Ao Kuang
9,788
489
88
4
0
362,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role