Player Matchup

Janus
Janus
CAT D10
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Dajvil
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
dmorgan2413
Apollo
Level 26
God Stats
13W - 14L
1,629 SR
Queue Stats
94W - 91L
1,580 Elo+
Solo
Bellona
Bellona
nocturne_diego
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 97L
2,016 Elo+
Solo
Khepri
Khepri
roro_0662
Khepri
Level 29
God Stats
1W - 3L
1,579 SR
Queue Stats
3W - 5L
1,704 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,636 Elo+

VS

Team Averages
Level 15
1,670 SR
1,645 Elo+
Cthulhu
Cthulhu
Bilbro_Shwaggins
Cthulhu
Level 19
God Stats
10W - 4L
1,860 SR
Queue Stats
49W - 45L
1,562 Elo+
Solo
Chaac
Chaac
DocFeFe
Chaac
Level 27
God Stats
5W - 3L
1,716 SR
Queue Stats
100W - 94L
1,654 Elo+
Solo
Pele
Pele
OnlyResults
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 63L
1,609 Elo+
Solo
Ra
Ra
Rest Bright
Ra
Level 6
God Stats
3W - 1L
1,775 SR
Queue Stats
55W - 59L
1,586 Elo+
Solo
Cernunnos
Cernunnos
TheJuanma002
Cernunnos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAT D10
Janus
8
1 / 3 / 0
4,759
595
2,593
4,658
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Dajvil
Danzaburou
6
0 / 1 / 0
3,762
470
1,162
4,833
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apollo
1
0 / 0 / 0
2,952
369
0
0
0
8
0 / 1 / 0
4,641
580
3,536
5,669
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
roro_0662
Khepri
5
0 / 2 / 0
3,699
462
981
4,025
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,252
657
2,832
4,035
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
DocFeFe
Chaac
9
0 / 0 / 1
4,273
534
1,920
4,455
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 0
4,818
602
1,642
3,484
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 3
4,941
618
1,604
2,906
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
TheJuanma002
Cernunnos
8
1 / 0 / 2
4,574
572
4,564
2,707
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Janus
CAT D10
Janus
1
3
0
0.33
L
Danzaburou
Dajvil
Danzaburou
0
1
0
0
W
Chaac
DocFeFe
Chaac
0
0
1
0.5
W
3
0
0
3
W
0
1
3
1.5
W
Cernunnos
TheJuanma002
Cernunnos
1
0
2
2
L
Apollo
0
0
0
0
L
0
1
0
0
L
Khepri
roro_0662
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
12,562
19,185
Taken
17,587
7,327
Mitigated
7,846
6,957
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,832
537
70
2,349
4,035
1,734
0
409
3,626
18,223
0
L
Janus
CAT D10
Janus
2,593
83
0
1,299
4,658
1,226
0
1,801
2,857
25,469
0
L
Danzaburou
Dajvil
Danzaburou
1,162
175
0
1,727
4,833
1,109
0
1,633
3,200
0
13,258
W
Chaac
DocFeFe
Chaac
1,920
319
0
2,552
4,455
2,593
0
0
4,455
0
18,578
W
1,642
555
0
941
3,484
1,826
0
477
2,972
0
20,524
W
1,604
235
157
888
2,906
925
0
1,933
825
28,647
0
W
Cernunnos
TheJuanma002
Cernunnos
4,564
2,082
0
1,578
2,707
768
0
572
2,135
0
18,871
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
3,536
1,202
0
2,983
5,669
3,535
84
0
5,469
0
23,024
L
Khepri
roro_0662
Khepri
981
51
300
648
4,025
1,457
0
1,002
3,023
6,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
23,858
135
Minions Killed
208
0
Camps Cleared
0
601,041
Distance Traveled
749,555
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,252
657
23
3
0
148,314
4
L
Janus
4,759
595
57
7
0
149,638
0
L
Danzaburou
3,762
470
20
3
0
147,896
0
W
Chaac
4,273
534
41
5
0
155,651
0
W
Pele
4,818
602
40
5
0
164,736
2
W
Ra
4,941
618
65
8
0
152,116
1
W
Cernunnos
4,574
572
39
5
0
128,738
0
L
Apollo
2,952
369
0
0
0
110
0
L
Bellona
4,641
580
50
6
0
141,508
1
L
Khepri
3,699
462
8
1
0
161,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role