Player Matchup

Bellona
Bellona
CCone
Bellona
Level 157
God Stats
1W - 1L
1,447 SR
Queue Stats
183W - 52L
1,924 Elo+
Party 1
Athena
Athena
SwissTheFats
Athena
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 21L
2,101 Elo+
Party 1
Chaac
Chaac
ferretsmiles
Chaac
Level 138
God Stats
3W - 6L
1,656 SR
Queue Stats
125W - 72L
1,603 Elo+
Party 1
Team Averages
Level 149
1,534 SR
1,876 Elo+

VS

Team Averages
Level 138
1,876 SR
1,983 Elo+
Thanatos
Thanatos
Barnar
Thanatos
Level 132
God Stats
7W - 5L
1,728 SR
Queue Stats
176W - 172L
1,745 Elo+
Solo
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 141
God Stats
401W - 54L
1,912 SR
Queue Stats
717W - 135L
2,094 Elo+
Party 2
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 142
God Stats
208W - 26L
1,989 SR
Queue Stats
292W - 39L
2,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CCone
Bellona
14
3 / 4 / 8
10,690
629
6,753
15,333
12,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
14
7 / 6 / 3
11,060
651
10,787
14,773
10,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 8
10,529
619
9,596
18,489
13,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barnar
Thanatos
15
5 / 6 / 8
11,983
705
6,567
13,574
9,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Gentle
Danzaburou
15
3 / 2 / 12
12,053
709
12,395
13,803
5,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Louvres
The Morrigan
16
6 / 4 / 9
12,093
711
15,584
7,607
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
14
15
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Barnar
Thanatos
5
6
8
1.5
L
Bellona
CCone
Bellona
3
4
8
1.75
W
Danzaburou
Gentle
Danzaburou
3
2
12
4.5
W
The Morrigan
Louvres
The Morrigan
6
4
9
2.63
L
Athena
7
6
3
1.42
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
34,546
48,595
Taken
34,984
36,197
Mitigated
17,098
8,023
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Barnar
Thanatos
6,567
1,899
0
4,296
13,574
9,161
186
5,646
7,806
0
26,076
L
Bellona
CCone
Bellona
6,753
1,358
0
3,912
15,333
12,077
428
3,912
11,168
5,878
36,117
W
Danzaburou
Gentle
Danzaburou
12,395
5,274
0
5,372
13,803
5,192
1,949
4,339
9,420
0
62,813
W
The Morrigan
Louvres
The Morrigan
15,584
3,092
0
2,579
7,607
2,745
676
3,455
4,108
46,516
4,811
L
Athena
10,787
2,592
0
730
14,773
10,237
439
3,719
10,840
50,417
0
L
9,596
1,537
0
3,381
18,489
13,883
283
3,515
14,636
12,672
52,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
36,129
214
Minions Killed
197
0
Camps Cleared
0
895,406
Distance Traveled
951,454
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,983
705
21
1
0
304,676
5
L
Bellona
10,690
629
58
3
0
296,690
8
W
Danzaburou
12,053
709
85
5
0
324,478
4
W
The Morrigan
12,093
711
91
5
0
322,300
3
L
Athena
11,060
651
63
4
0
302,560
2
L
Chaac
10,529
619
93
5
0
296,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role