Player Matchup

Neith
Neith
Chromescale
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GhostFire600
Tsukuyomi
Level 25
God Stats
13W - 17L
1,353 SR
Queue Stats
166W - 215L
1,541 Elo+
Party 3
Sol
Sol
HARDEEZZ
Sol
Level 25
God Stats
28W - 22L
1,458 SR
Queue Stats
297W - 354L
1,385 Elo+
Party 3
Osiris
Osiris
cakeinator
Osiris
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
166W - 199L
1,360 Elo+
Party 3
Artio
Artio
yetikiller
Artio
Level 58
God Stats
20W - 24L
1,252 SR
Queue Stats
178W - 221L
1,357 Elo+
Party 3
Team Averages
Level 44
1,413 SR
1,394 Elo+

VS

Team Averages
Level 45
1,573 SR
1,573 Elo+
Ra
Ra
Clutch_Nixon_21
Ra
Level 54
God Stats
3W - 5L
1,605 SR
Queue Stats
86W - 114L
1,397 Elo+
Party 2
Scylla
Scylla
VeNomOzzy
Scylla
Level 28
God Stats
6W - 3L
1,603 SR
Queue Stats
15W - 11L
1,556 Elo+
Party 1
Hercules
Hercules
VeNom_iChronicTV
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Venymys
Ah Muzen Cab
Level 12
God Stats
21W - 18L
1,657 SR
Queue Stats
38W - 46L
1,628 Elo+
Party 2
Nemesis
Nemesis
mc613
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,767
483
5,948
10,010
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
GhostFire600
Tsukuyomi
13
4 / 0 / 4
7,752
554
3,834
5,204
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,828
559
3,956
9,334
2,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
cakeinator
Osiris
14
6 / 0 / 0
8,468
605
9,910
7,259
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
12
4 / 2 / 3
7,608
543
8,919
15,072
10,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,009
501
5,470
9,175
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
VeNomOzzy
Scylla
12
2 / 0 / 0
6,865
490
4,776
4,232
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 0
5,797
414
2,330
11,908
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Venymys
Ah Muzen Cab
11
6 / 3 / 2
7,321
523
14,310
12,243
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mc613
Nemesis
10
0 / 6 / 2
5,996
428
4,279
10,717
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
10
10
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
2
3
2
1
W
Tsukuyomi
GhostFire600
Tsukuyomi
4
0
4
6
W
1
2
2
1
L
Scylla
VeNomOzzy
Scylla
2
0
0
2
L
0
4
0
0
L
Ah Muzen Cab
Venymys
Ah Muzen Cab
6
3
2
2.33
W
Osiris
cakeinator
Osiris
6
0
0
6
L
Nemesis
mc613
Nemesis
0
6
2
0.17
W
Artio
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
31,165
46,879
Taken
48,275
23,163
Mitigated
18,548
16,844
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,948
2,730
0
1,883
10,010
2,747
1,026
1,675
8,335
0
27,297
L
5,470
1,177
846
3,641
9,175
3,461
270
4,126
5,049
32,117
0
W
Tsukuyomi
GhostFire600
Tsukuyomi
3,834
774
0
1,603
5,204
1,646
18
753
4,451
0
36,487
W
3,956
244
0
4,549
9,334
2,823
3,010
3,698
5,636
46,064
0
L
Scylla
VeNomOzzy
Scylla
4,776
442
0
500
4,232
1,352
850
1,699
2,533
32,468
0
L
2,330
918
390
4,937
11,908
6,652
390
493
11,415
0
18,021
L
Ah Muzen Cab
Venymys
Ah Muzen Cab
14,310
10,119
0
6,323
12,243
3,839
458
4,543
7,700
0
40,299
W
Osiris
cakeinator
Osiris
9,910
4,804
111
754
7,259
5,710
1,852
663
6,332
0
44,032
L
Nemesis
mc613
Nemesis
4,279
1,526
0
3,341
10,717
3,244
0
2,014
8,703
0
31,232
W
Artio
8,919
1,026
1,554
6,390
15,072
10,237
0
3,457
11,615
30,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
32,988
345
Minions Killed
269
0
Camps Cleared
0
1,433,215
Distance Traveled
1,305,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,767
483
59
4
0
264,519
0
L
Ra
7,009
501
65
5
0
255,711
0
W
Tsukuyomi
7,752
554
68
5
0
309,078
2
W
Sol
7,828
559
94
7
0
288,485
0
L
Scylla
6,865
490
68
5
0
251,969
1
L
Hercules
5,797
414
24
2
0
241,293
1
L
Ah Muzen Cab
7,321
523
56
4
0
256,628
2
W
Osiris
8,468
605
84
6
0
278,285
3
L
Nemesis
5,996
428
56
4
0
300,300
1
W
Artio
7,608
543
40
3
0
292,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role