Player Matchup

Sobek
Sobek
Draconic Wisdom
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GangPlankMain28
Danzaburou
Level 26
God Stats
0W - 1L
1,624 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Agni
Agni
PrettyPinkBoss
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,550 Elo+
Solo
Merlin
Merlin
Softie Rain
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SpudddNar
Artemis
Level 9
God Stats
16W - 18L
1,515 SR
Queue Stats
22W - 38L
1,519 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,514 Elo+

VS

Team Averages
Level 32
1,629 SR
1,489 Elo+
Susano
Susano
Aether iKato
Susano
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 153L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
MashiMew
Sun Wukong
Level 27
God Stats
78W - 62L
1,492 SR
Queue Stats
179W - 177L
1,499 Elo+
Solo
Ymir
Ymir
MattttyT
Ymir
Level 15
God Stats
20W - 19L
1,580 SR
Queue Stats
50W - 54L
1,583 Elo+
Party 1
Chaac
Chaac
amNomadz
Chaac
Level 18
God Stats
32W - 30L
1,842 SR
Queue Stats
421W - 447L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
thefearedhunter
Ah Puch
Level 84
God Stats
5W - 1L
1,729 SR
Queue Stats
13W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,732
885
6,357
25,472
19,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
GangPlankMain28
Danzaburou
16
3 / 10 / 1
11,178
1,016
15,742
24,084
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 9 / 1
10,553
959
9,559
18,622
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 2 / 0
8,635
785
660
1,559
458
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpudddNar
Artemis
16
0 / 14 / 3
9,943
904
6,706
22,087
15,278
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 2 / 13
11,325
1,030
13,649
9,332
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MashiMew
Sun Wukong
18
6 / 0 / 18
11,869
1,079
11,489
7,476
4,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
18
0 / 1 / 25
11,574
1,052
10,408
10,182
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
amNomadz
Chaac
19
7 / 0 / 23
12,232
1,112
22,027
12,452
13,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
18 / 2 / 12
13,461
1,224
28,701
8,191
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
130
5
Kills
39
39
Deaths
5
6
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Susano
8
2
13
7.25
L
0
4
1
0.13
L
Danzaburou
GangPlankMain28
Danzaburou
3
10
1
0.35
W
Sun Wukong
MashiMew
Sun Wukong
6
0
18
15
W
Ymir
0
1
25
12.5
L
2
9
1
0.28
L
Merlin
0
2
0
0
L
Artemis
SpudddNar
Artemis
0
14
3
0.11
W
Chaac
amNomadz
Chaac
7
0
23
18.5
W
18
2
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,024
Damage
86,274
91,824
Taken
47,633
53,767
Mitigated
35,583
4,433
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,649
4,898
778
645
9,332
4,174
0
2,545
6,787
0
20,099
L
6,357
349
0
1,656
25,472
19,969
0
9,298
16,174
19,593
0
L
Danzaburou
GangPlankMain28
Danzaburou
15,742
4,887
219
2,558
24,084
10,310
0
10,521
13,563
0
39,867
W
Sun Wukong
MashiMew
Sun Wukong
11,489
2,361
0
1,771
7,476
4,573
0
2,323
5,153
0
33,156
W
Ymir
10,408
2,370
0
769
10,182
9,603
0
3,912
6,270
26,952
0
L
9,559
744
0
0
18,622
7,752
0
8,789
9,833
25,535
0
L
Merlin
660
74
0
0
1,559
458
0
306
1,253
2,410
0
L
Artemis
SpudddNar
Artemis
6,706
4,944
0
0
22,087
15,278
0
10,195
11,892
0
15,911
W
Chaac
amNomadz
Chaac
22,027
6,388
0
6,443
12,452
13,765
0
4,948
7,504
0
39,284
W
28,701
1,805
609
2,494
8,191
3,468
0
2,848
5,343
43,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
60,461
158
Minions Killed
189
4
Camps Cleared
4
673,762
Distance Traveled
1,096,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,325
1,030
6
1
1
209,259
2
L
Sobek
9,732
885
25
2
0
154,704
1
L
Danzaburou
11,178
1,016
71
6
2
185,585
0
W
Sun Wukong
11,869
1,079
57
5
1
231,297
0
W
Ymir
11,574
1,052
55
5
0
211,407
0
L
Agni
10,553
959
45
4
2
189,487
0
L
Merlin
8,635
785
1
0
0
22,696
0
L
Artemis
9,943
904
16
1
0
121,290
2
W
Chaac
12,232
1,112
41
4
2
237,188
0
W
Ah Puch
13,461
1,224
30
3
0
207,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role