Player Matchup

Guan Yu
Guan Yu
AlexCTYC
Guan Yu
Level 28
God Stats
19W - 12L
1,783 SR
Queue Stats
222W - 195L
1,678 Elo+
Party 1
Yemoja
Yemoja
CPTDeadpoolio
Yemoja
Level 29
God Stats
3W - 8L
1,532 SR
Queue Stats
179W - 157L
1,633 Elo+
Party 1
Merlin
Merlin
EternityApex
Merlin
Level 18
God Stats
2W - 2L
1,780 SR
Queue Stats
119W - 85L
1,691 Elo+
Party 2
Medusa
Medusa
Waynesupreme
Medusa
Level 29
God Stats
16W - 16L
1,524 SR
Queue Stats
79W - 75L
1,629 Elo+
Party 1
Achilles
Achilles
adrimewr
Achilles
Level 27
God Stats
6W - 4L
1,746 SR
Queue Stats
34W - 34L
1,653 Elo+
Party 2
Team Averages
Level 26
1,673 SR
1,657 Elo+

VS

Team Averages
Level 27
1,638 SR
1,681 Elo+
Zeus
Zeus
BlorgBob
Zeus
Level 29
God Stats
8W - 10L
1,736 SR
Queue Stats
421W - 446L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
BlueBarracudas
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,918 Elo+
Solo
Izanami
Izanami
HolyMemeLord
Izanami
Level 24
God Stats
41W - 23L
1,752 SR
Queue Stats
111W - 88L
1,685 Elo+
Solo
Loki
Loki
Leonar2ce
Loki
Level 28
God Stats
13W - 2L
1,705 SR
Queue Stats
65W - 30L
1,682 Elo+
Party 3
Ymir
Ymir
Splash570
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexCTYC
Guan Yu
16
5 / 4 / 5
9,628
481
11,012
18,928
17,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
8,547
427
8,297
9,789
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
17
2 / 6 / 3
9,923
496
9,132
11,849
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
1 / 2 / 3
8,323
416
3,807
9,235
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
adrimewr
Achilles
14
2 / 5 / 0
8,380
419
4,521
14,128
14,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 2 / 5
11,188
559
10,549
7,113
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
BlueBarracudas
Erlang Shen
19
6 / 2 / 5
11,564
578
10,280
18,320
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
HolyMemeLord
Izanami
17
3 / 3 / 3
10,680
534
8,604
12,902
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
3 / 2 / 4
11,262
563
12,735
12,714
4,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
2 / 4 / 1
9,669
483
3,128
13,058
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
18
18
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlexCTYC
Guan Yu
5
4
5
1.88
W
Zeus
4
2
5
3.25
W
Erlang Shen
BlueBarracudas
Erlang Shen
6
2
5
4.25
L
2
1
3
3.5
L
Merlin
2
6
3
0.58
W
Izanami
HolyMemeLord
Izanami
3
3
3
1.5
W
Loki
3
2
4
2.5
W
Ymir
2
4
1
0.63
L
Medusa
1
2
3
1.25
L
Achilles
adrimewr
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
45,296
63,929
Taken
64,107
47,916
Mitigated
31,085
16,676
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlexCTYC
Guan Yu
11,012
1,760
330
6,109
18,928
17,055
38
3,347
15,581
0
62,423
W
Zeus
10,549
1,633
0
2,217
7,113
2,139
30
3,265
3,592
71,365
0
W
Erlang Shen
BlueBarracudas
Erlang Shen
10,280
5,920
0
9,618
18,320
11,013
48
3,605
14,626
0
85,283
L
8,297
680
955
1,405
9,789
8,033
0
2,568
7,221
30,094
0
L
Merlin
9,132
941
0
1,414
11,849
4,489
0
3,875
7,974
64,950
0
W
Izanami
HolyMemeLord
Izanami
8,604
5,008
0
4,865
12,902
6,070
0
3,603
9,262
0
97,632
W
Loki
12,735
3,609
0
4,469
12,714
4,522
2,202
1,569
11,094
0
65,426
W
Ymir
3,128
285
0
1,047
13,058
7,341
0
4,924
8,104
32,958
0
L
Medusa
3,807
1,230
0
2,752
9,235
3,354
0
1,751
7,484
0
66,747
L
Achilles
adrimewr
Achilles
4,521
714
0
3,711
14,128
14,985
0
2,136
11,992
0
36,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
54,363
467
Minions Killed
577
0
Camps Cleared
0
1,757,168
Distance Traveled
1,870,957
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,628
481
107
5
0
404,480
2
W
Zeus
11,188
559
126
6
0
364,608
6
W
Erlang Shen
11,564
578
123
6
0
417,382
4
L
Yemoja
8,547
427
45
2
0
330,683
2
L
Merlin
9,923
496
122
6
0
335,464
4
W
Izanami
10,680
534
162
8
0
338,072
5
W
Loki
11,262
563
121
6
0
366,390
4
W
Ymir
9,669
483
45
2
0
384,505
5
L
Medusa
8,323
416
117
6
0
333,231
7
L
Achilles
8,380
419
76
4
0
353,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role