Player Matchup

Mulan
Mulan
Jenna Teyliah
Mulan
Level 26
God Stats
25W - 22L
1,609 SR
Queue Stats
81W - 74L
1,521 Elo+
Party 1
Bellona
Bellona
No5032
Bellona
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 42L
1,566 Elo+
Solo
Set
Set
Pwhillip
Set
Level 26
God Stats
12W - 6L
1,378 SR
Queue Stats
91W - 86L
1,473 Elo+
Party 1
Scylla
Scylla
Siegemaster22
Scylla
Level 14
God Stats
1W - 2L
1,733 SR
Queue Stats
5W - 6L
1,623 Elo+
Solo
Cerberus
Cerberus
emanuel132500
Cerberus
Level 4
God Stats
2W - 3L
1,804 SR
Queue Stats
2W - 4L
1,695 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,576 Elo+

VS

Team Averages
Level 22
1,545 SR
1,541 Elo+
Apollo
Apollo
Animegamerholic
Apollo
Level 14
God Stats
22W - 13L
1,626 SR
Queue Stats
37W - 23L
1,557 Elo+
Solo
Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 29
God Stats
42W - 31L
1,615 SR
Queue Stats
79W - 71L
1,634 Elo+
Solo
Jormungandr
Jormungandr
THUGGACATION_
Jormungandr
Level 13
God Stats
4W - 3L
1,442 SR
Queue Stats
12W - 8L
1,506 Elo+
Solo
Serqet
Serqet
XxjUliio09x
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 209L
1,528 Elo+
Solo
Nu Wa
Nu Wa
zebekonlira
Nu Wa
Level 27
God Stats
10W - 12L
1,542 SR
Queue Stats
74W - 88L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,408
400
9,031
15,135
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
No5032
Bellona
10
0 / 8 / 0
6,920
330
4,628
14,440
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 3
8,269
394
3,228
16,390
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 1 / 1
10,921
520
20,345
14,233
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
emanuel132500
Cerberus
16
2 / 4 / 3
8,994
428
10,976
15,850
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 4
11,571
551
13,888
14,108
6,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MiLLi_oh
Cthulhu
16
3 / 3 / 2
10,397
495
12,759
14,389
10,356
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
THUGGACATION_
Jormungandr
15
3 / 1 / 7
10,089
480
9,991
16,209
12,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
13
3 / 1 / 7
8,713
415
7,011
12,575
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 3
9,738
464
10,767
12,392
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
21
22
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
1
2
3
1.25
W
Cthulhu
MiLLi_oh
Cthulhu
3
3
2
1.33
L
Bellona
No5032
Bellona
0
8
0
0
L
0
7
3
0.21
L
9
1
1
9.5
W
Jormungandr
THUGGACATION_
Jormungandr
3
1
7
6.5
W
Serqet
3
1
7
6.5
L
Cerberus
emanuel132500
Cerberus
2
4
3
0.88
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,208
Damage
54,416
76,048
Taken
69,673
43,888
Mitigated
38,176
22,155
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,888
8,357
0
9,374
14,108
6,149
3,277
1,454
12,460
0
98,006
L
9,031
781
0
5,282
15,135
9,759
85
6,717
8,232
0
34,025
W
Cthulhu
MiLLi_oh
Cthulhu
12,759
381
359
3,090
14,389
10,356
1,148
9,251
5,027
58,220
0
L
Bellona
No5032
Bellona
4,628
1,936
650
1,376
14,440
10,859
0
5,857
8,203
0
21,489
L
3,228
1,403
0
3,900
16,390
5,962
735
4,570
10,939
0
48,447
L
20,345
1,671
160
7,219
14,233
4,896
0
5,687
8,200
78,441
0
W
Jormungandr
THUGGACATION_
Jormungandr
9,991
2,131
0
695
16,209
12,666
368
7,925
7,896
37,187
0
W
Serqet
7,011
1,375
0
3,880
12,575
4,826
0
5,539
6,828
0
22,420
L
Cerberus
emanuel132500
Cerberus
10,976
683
0
3,568
15,850
12,412
642
9,936
5,816
49,970
0
W
10,767
3,862
0
1,732
12,392
4,179
396
6,217
5,747
71,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
50,508
451
Minions Killed
486
0
Camps Cleared
0
1,892,609
Distance Traveled
1,854,483
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,571
551
152
7
0
371,891
0
L
Mulan
8,408
400
58
3
0
405,361
6
W
Cthulhu
10,397
495
104
5
0
358,673
4
L
Bellona
6,920
330
49
2
0
364,123
2
L
Set
8,269
394
88
4
0
364,792
1
L
Scylla
10,921
520
134
6
0
363,800
2
W
Jormungandr
10,089
480
53
3
0
390,861
2
W
Serqet
8,713
415
38
2
0
408,933
0
L
Cerberus
8,994
428
122
6
0
394,533
4
W
Nu Wa
9,738
464
139
7
0
324,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role