Player Matchup

Scylla
Scylla
EarlyBirdSteve
Scylla
Level 14
God Stats
245W - 140L
1,749 SR
Queue Stats
494W - 319L
1,818 Elo+
Party 2
Artemis
Artemis
NocturnalSteve
Artemis
Level 117
God Stats
30W - 12L
2,021 SR
Queue Stats
552W - 374L
1,700 Elo+
Party 2
Erlang Shen
Erlang Shen
OrdenKacta
Erlang Shen
Level 16
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 2L
1,595 Elo+
Solo
Team Averages
Level 49
1,698 SR
1,705 Elo+

VS

Team Averages
Level 70
1,898 SR
1,813 Elo+
Ne Zha
Ne Zha
AmN8
Ne Zha
Level 43
God Stats
5W - 0L
1,909 SR
Queue Stats
12W - 5L
1,702 Elo+
Party 1
Odin
Odin
OnlyJuicy
Odin
Level 159
God Stats
3W - 0L
1,810 SR
Queue Stats
247W - 172L
1,834 Elo+
Party 1
Aphrodite
Aphrodite
WitchyMercy
Aphrodite
Level 9
God Stats
21W - 16L
1,975 SR
Queue Stats
61W - 36L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
12,469
656
18,212
15,148
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 9 / 2
12,477
657
16,887
19,057
7,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
OrdenKacta
Erlang Shen
12
0 / 11 / 5
10,240
539
8,150
21,083
10,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AmN8
Ne Zha
18
16 / 3 / 7
15,453
813
23,793
20,181
20,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Odin
18
8 / 2 / 12
14,832
781
17,331
21,227
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
WitchyMercy
Aphrodite
15
1 / 4 / 14
12,101
637
8,073
16,307
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
25
25
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AmN8
Ne Zha
16
3
7
6.5
L
4
5
5
1.3
L
5
9
2
0.67
W
Odin
8
2
12
7
L
Erlang Shen
OrdenKacta
Erlang Shen
0
11
5
0.23
W
Aphrodite
WitchyMercy
Aphrodite
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
49,197
55,288
Taken
57,715
22,084
Mitigated
45,445
11,834
Healing
31,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AmN8
Ne Zha
23,793
8,414
0
6,549
20,181
20,332
1,145
5,748
14,044
0
67,178
L
18,212
1,179
41
2,798
15,148
4,830
0
2,469
12,679
59,046
0
L
16,887
9,523
0
5,677
19,057
7,187
0
2,033
17,024
0
65,344
W
Odin
17,331
4,617
0
2,350
21,227
19,682
739
4,635
16,228
0
60,702
L
Erlang Shen
OrdenKacta
Erlang Shen
8,150
3,477
0
3,318
21,083
10,067
0
3,595
17,488
0
27,197
W
Aphrodite
WitchyMercy
Aphrodite
8,073
1,268
11,884
10,382
16,307
5,431
928
6,840
9,113
52,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
42,386
216
Minions Killed
208
0
Camps Cleared
0
907,533
Distance Traveled
1,088,927
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,453
813
50
3
0
404,711
0
L
Scylla
12,469
656
79
4
0
335,891
1
L
Artemis
12,477
657
109
6
0
267,185
2
W
Odin
14,832
781
65
3
0
382,447
3
L
Erlang Shen
10,240
539
28
1
0
304,457
5
W
Aphrodite
12,101
637
93
5
0
301,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role