Player Matchup

Amaterasu
Amaterasu
Captain-K-U-S-H
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
CrisENK
Ne Zha
Level 26
God Stats
12W - 12L
1,531 SR
Queue Stats
24W - 28L
1,402 Elo+
Solo
Medusa
Medusa
LameAim
Medusa
Level 16
God Stats
3W - 1L
1,826 SR
Queue Stats
12W - 17L
1,371 Elo+
Party 2
Chang'e
Chang'e
OvalCow042100
Chang'e
Level 55
God Stats
3W - 1L
1,832 SR
Queue Stats
146W - 117L
1,342 Elo+
Party 2
Cerberus
Cerberus
SalsaAndChips
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,464 Elo+
Party 2
Team Averages
Level 50
1,638 SR
1,408 Elo+

VS

Team Averages
Level 31
1,579 SR
1,501 Elo+
Apollo
Apollo
ABAMLGPRO
Apollo
Level 25
God Stats
6W - 4L
1,934 SR
Queue Stats
123W - 124L
1,551 Elo+
Party 1
Janus
Janus
Aiere33
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BigMonke
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,369 Elo+
Solo
Chaac
Chaac
CoMaLife8
Chaac
Level 8
God Stats
1W - 0L
1,359 SR
Queue Stats
8W - 3L
1,646 Elo+
Party 1
Ymir
Ymir
eljuacoxxx
Ymir
Level 10
God Stats
3W - 1L
1,601 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Captain-K-U-S-H
Amaterasu
20
11 / 5 / 2
13,664
569
16,662
20,998
19,204
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
CrisENK
Ne Zha
15
2 / 7 / 7
10,353
431
6,885
22,492
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
LameAim
Medusa
16
0 / 6 / 4
10,819
451
7,748
14,562
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
18
3 / 5 / 4
11,054
461
9,102
18,888
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
SalsaAndChips
Cerberus
14
3 / 7 / 9
10,178
424
7,799
18,219
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ABAMLGPRO
Apollo
20
10 / 1 / 8
13,544
564
15,531
16,992
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Aiere33
Janus
20
8 / 1 / 10
14,531
605
14,712
10,093
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
BigMonke
Camazotz
20
9 / 5 / 11
13,170
549
10,428
19,241
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
CoMaLife8
Chaac
16
0 / 8 / 12
11,082
462
11,561
17,649
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 18
11,994
500
9,660
21,740
20,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
19
Kills
30
30
Deaths
21
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
ABAMLGPRO
Apollo
10
1
8
14
W
Janus
Aiere33
Janus
8
1
10
13
W
Camazotz
BigMonke
Camazotz
9
5
11
2.9
L
Amaterasu
Captain-K-U-S-H
Amaterasu
11
5
2
2.4
W
Chaac
CoMaLife8
Chaac
0
8
12
0.75
L
Ne Zha
CrisENK
Ne Zha
2
7
7
0.79
L
Medusa
LameAim
Medusa
0
6
4
0.33
L
Chang'e
3
5
4
1
L
Cerberus
SalsaAndChips
Cerberus
3
7
9
1.07
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,196
Damage
61,892
95,159
Taken
85,715
53,190
Mitigated
56,686
29,190
Healing
27,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ABAMLGPRO
Apollo
15,531
6,961
0
9,024
16,992
7,630
3,447
4,788
12,184
0
104,189
W
Janus
Aiere33
Janus
14,712
1,447
0
2,793
10,093
3,835
966
4,256
5,681
107,697
0
W
Camazotz
BigMonke
Camazotz
10,428
2,688
0
9,297
19,241
6,899
676
3,667
15,510
0
76,076
L
Amaterasu
Captain-K-U-S-H
Amaterasu
16,662
9,147
0
6,518
20,998
19,204
1,590
4,903
15,695
0
97,598
W
Chaac
CoMaLife8
Chaac
11,561
1,956
0
3,738
17,649
17,785
1,198
3,491
14,020
148
45,826
L
Ne Zha
CrisENK
Ne Zha
6,885
3,260
0
6,551
22,492
7,424
0
2,242
20,097
0
75,309
L
Medusa
LameAim
Medusa
7,748
3,456
0
3,248
14,562
4,570
0
4,967
9,524
0
68,556
L
Chang'e
9,102
642
1,482
7,952
18,888
7,113
0
5,586
13,072
68,790
0
L
Cerberus
SalsaAndChips
Cerberus
7,799
561
0
3,439
18,219
14,879
0
6,720
11,318
20,511
0
W
9,660
1,348
0
2,167
21,740
20,537
214
4,997
16,478
37,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
64,321
560
Minions Killed
576
0
Camps Cleared
0
2,083,022
Distance Traveled
2,303,947
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,544
564
145
6
0
443,381
0
W
Janus
14,531
605
198
8
0
500,499
0
W
Camazotz
13,170
549
102
4
0
498,776
7
L
Amaterasu
13,664
569
172
7
0
450,222
10
W
Chaac
11,082
462
90
4
0
407,563
2
L
Ne Zha
10,353
431
104
4
0
382,919
3
L
Medusa
10,819
451
121
5
0
425,018
0
L
Chang'e
11,054
461
119
5
0
415,066
7
L
Cerberus
10,178
424
44
2
0
409,797
1
W
Ymir
11,994
500
41
2
0
453,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role