Player Matchup

Sol
Sol
Baw Sq
Sol
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 133L
1,937 Elo+
Party 1
Artio
Artio
ELIZAismybae
Artio
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JerzeyChoppa
Bellona
Level 15
God Stats
7W - 1L
1,981 SR
Queue Stats
75W - 44L
1,573 Elo+
Party 1
Medusa
Medusa
Mardel9244
Medusa
Level 24
God Stats
5W - 3L
1,860 SR
Queue Stats
61W - 15L
2,005 Elo+
Party 1
Fenrir
Fenrir
TheScairp
Fenrir
Level 160
God Stats
7W - 5L
1,811 SR
Queue Stats
269W - 239L
1,614 Elo+
Party 1
Team Averages
Level 45
1,730 SR
1,726 Elo+

VS

Team Averages
Level 16
1,542 SR
1,682 Elo+
Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GoDeepStepBro
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,988 Elo+
Solo
Hou Yi
Hou Yi
LongJohn222
Hou Yi
Level 27
God Stats
11W - 6L
1,635 SR
Queue Stats
106W - 98L
1,645 Elo+
Solo
Thor
Thor
SpadeTempa
Thor
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
363W - 328L
1,623 Elo+
Party 2
Tyr
Tyr
ZoeGeminis
Tyr
Level 27
God Stats
10W - 10L
1,574 SR
Queue Stats
65W - 54L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Baw Sq
Sol
11
2 / 3 / 7
6,712
610
6,239
10,101
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 4 / 5
6,290
572
4,419
9,576
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
JerzeyChoppa
Bellona
11
1 / 0 / 3
6,473
588
4,075
7,184
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Mardel9244
Medusa
11
1 / 1 / 1
6,390
581
2,056
7,092
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TheScairp
Fenrir
12
11 / 3 / 1
7,724
702
8,141
6,884
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 2
5,121
466
1,475
4,958
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
8
1 / 3 / 3
5,434
494
3,639
8,573
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
10
3 / 4 / 0
6,099
554
3,324
7,518
2,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 6 / 1
6,529
594
3,348
9,589
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,376
580
4,549
7,007
3,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
10
11
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
W
Sol
Baw Sq
Sol
2
3
7
1.83
W
4
4
5
1.63
L
Bacchus
1
3
3
0.83
W
Bellona
JerzeyChoppa
Bellona
1
0
3
2.5
L
Hou Yi
3
4
0
0.75
W
Medusa
Mardel9244
Medusa
1
1
1
1.5
L
5
6
1
0.92
W
Fenrir
TheScairp
Fenrir
11
3
1
3.83
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
16,335
40,837
Taken
37,645
17,267
Mitigated
15,661
16,849
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,475
144
0
1,131
4,958
2,262
751
3,485
1,448
22,896
0
W
Sol
Baw Sq
Sol
6,239
2,850
0
6,071
10,101
2,754
2,246
1,731
8,370
36,988
0
W
4,419
775
432
2,870
9,576
4,100
0
1,684
7,892
14,979
0
L
Bacchus
3,639
1,190
0
2,401
8,573
4,594
0
2,579
5,970
19,524
0
W
Bellona
JerzeyChoppa
Bellona
4,075
1,462
0
1,911
7,184
5,672
0
94
7,090
0
30,499
L
Hou Yi
3,324
1,785
0
2,064
7,518
2,529
140
1,834
5,684
0
27,737
W
Medusa
Mardel9244
Medusa
2,056
850
0
2,554
7,092
1,956
1,201
1,456
5,636
0
34,678
L
3,348
796
0
2,158
9,589
3,214
0
2,760
6,829
0
25,244
W
Fenrir
TheScairp
Fenrir
8,141
2,184
0
3,011
6,884
2,785
0
149
6,735
0
34,100
L
4,549
317
0
3,220
7,007
3,062
0
0
6,682
0
36,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
29,559
283
Minions Killed
269
0
Camps Cleared
0
981,012
Distance Traveled
966,941
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,121
466
45
4
0
169,443
3
W
Sol
6,712
610
65
6
0
159,013
0
W
Artio
6,290
572
16
1
0
221,372
2
L
Bacchus
5,434
494
28
3
0
194,609
1
W
Bellona
6,473
588
79
7
0
180,112
0
L
Hou Yi
6,099
554
61
6
0
183,532
0
W
Medusa
6,390
581
68
6
0
184,822
1
L
Thor
6,529
594
53
5
0
194,244
0
W
Fenrir
7,724
702
55
5
0
235,693
1
L
Tyr
6,376
580
82
7
0
225,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role