Player Matchup

Izanami
Izanami
AlwaysBravo
Izanami
Level 24
God Stats
6W - 6L
1,268 SR
Queue Stats
130W - 157L
1,327 Elo+
Party 1
Bellona
Bellona
KTMriding
Bellona
Level 14
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
NEVER 0GRE
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
iTzFoulSpook
Sun Wukong
Level 84
God Stats
7W - 4L
1,732 SR
Queue Stats
434W - 376L
1,462 Elo+
Party 1
Ymir
Ymir
iTzMrPoo
Ymir
Level 39
God Stats
31W - 20L
1,614 SR
Queue Stats
369W - 354L
1,456 Elo+
Party 1
Team Averages
Level 40
1,570 SR
1,428 Elo+

VS

Team Averages
Level 72
1,594 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CuckooSoup
Erlang Shen
Level 121
God Stats
12W - 6L
1,898 SR
Queue Stats
782W - 681L
1,621 Elo+
Party 2
Merlin
Merlin
RYUJIN_SOUL
Merlin
Level 79
God Stats
4W - 8L
1,603 SR
Queue Stats
158W - 150L
1,508 Elo+
Party 2
Geb
Geb
bucketsboy_nate
Geb
Level 49
God Stats
25W - 24L
1,740 SR
Queue Stats
328W - 333L
1,588 Elo+
Party 2
Achilles
Achilles
jide755
Achilles
Level 66
God Stats
10W - 13L
1,230 SR
Queue Stats
276W - 240L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlwaysBravo
Izanami
14
3 / 0 / 1
8,313
554
3,270
4,678
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KTMriding
Bellona
16
4 / 1 / 2
9,122
608
5,816
13,519
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NEVER 0GRE
Zhong Kui
13
1 / 2 / 6
7,665
511
8,050
7,282
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
iTzFoulSpook
Sun Wukong
15
2 / 0 / 3
8,704
580
5,132
8,577
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
13
4 / 0 / 3
8,276
552
3,892
6,662
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 4 / 0
6,396
426
2,652
8,583
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
CuckooSoup
Erlang Shen
15
2 / 1 / 0
8,025
535
6,706
12,148
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
0 / 3 / 0
6,964
464
3,419
5,980
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,527
435
2,103
6,923
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
jide755
Achilles
12
0 / 4 / 0
6,924
462
6,188
9,879
7,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
3
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Izanami
AlwaysBravo
Izanami
3
0
1
3.5
L
Erlang Shen
CuckooSoup
Erlang Shen
2
1
0
2
W
Bellona
KTMriding
Bellona
4
1
2
5
W
Zhong Kui
NEVER 0GRE
Zhong Kui
1
2
6
2
L
Merlin
0
3
0
0
L
0
2
0
0
W
Sun Wukong
iTzFoulSpook
Sun Wukong
2
0
3
3.5
W
Ymir
4
0
3
5.5
L
Achilles
jide755
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
21,068
40,718
Taken
43,513
25,187
Mitigated
23,181
16,097
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,652
2,024
0
2,597
8,583
2,907
0
577
8,006
0
33,816
W
Izanami
AlwaysBravo
Izanami
3,270
2,543
0
2,046
4,678
1,433
2,536
279
4,399
0
39,235
L
Erlang Shen
CuckooSoup
Erlang Shen
6,706
4,412
0
3,029
12,148
6,700
0
2,636
9,462
0
70,675
W
Bellona
KTMriding
Bellona
5,816
3,358
0
5,836
13,519
8,033
567
1,024
12,385
0
76,720
W
Zhong Kui
NEVER 0GRE
Zhong Kui
8,050
1,162
0
1,556
7,282
4,722
996
1,243
5,851
37,297
0
L
Merlin
3,419
404
0
1,433
5,980
2,131
0
3,532
2,448
42,561
0
L
2,103
172
0
834
6,923
3,912
0
3,713
3,210
14,257
0
W
Sun Wukong
iTzFoulSpook
Sun Wukong
5,132
1,189
0
4,287
8,577
6,992
0
236
8,341
0
48,165
W
Ymir
3,892
282
366
2,006
6,662
4,007
44
2,292
4,220
27,267
0
L
Achilles
jide755
Achilles
6,188
2,117
0
1,513
9,879
7,531
0
1,484
7,995
0
33,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
34,836
477
Minions Killed
390
0
Camps Cleared
0
1,373,264
Distance Traveled
1,414,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,396
426
61
4
0
238,701
0
W
Izanami
8,313
554
104
7
0
262,625
1
L
Erlang Shen
8,025
535
135
9
0
328,767
3
W
Bellona
9,122
608
133
9
0
308,626
2
W
Zhong Kui
7,665
511
76
5
0
243,694
0
L
Merlin
6,964
464
100
7
0
267,315
1
L
Geb
6,527
435
16
1
0
304,419
2
W
Sun Wukong
8,704
580
113
8
0
270,837
2
W
Ymir
8,276
552
51
3
0
287,482
3
L
Achilles
6,924
462
78
5
0
274,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role