Player Matchup

Yemoja
Yemoja
Deeps-971
Yemoja
Level 8
God Stats
20W - 17L
1,705 SR
Queue Stats
186W - 201L
1,405 Elo+
Party 3
Arachne
Arachne
DevrimK93
Arachne
Level 29
God Stats
6W - 5L
1,578 SR
Queue Stats
87W - 93L
1,422 Elo+
Party 3
Poseidon
Poseidon
HuntaShinigami
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 230L
1,457 Elo+
Party 1
Bellona
Bellona
Tamashi2051
Bellona
Level 18
God Stats
3W - 2L
1,268 SR
Queue Stats
327W - 300L
1,464 Elo+
Party 1
Skadi
Skadi
ZoOuGaTaga93
Skadi
Level 17
God Stats
135W - 128L
1,427 SR
Queue Stats
207W - 216L
1,407 Elo+
Party 3
Team Averages
Level 20
1,495 SR
1,431 Elo+

VS

Team Averages
Level 9
1,556 SR
1,308 Elo+
Guan Yu
Guan Yu
Ahisar
Guan Yu
Level 5
God Stats
1W - 1L
1,450 SR
Queue Stats
10W - 12L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Arachyd
Cthulhu
Level 7
God Stats
3W - 3L
1,450 SR
Queue Stats
91W - 90L
1,193 Elo+
Party 2
Medusa
Medusa
DRACO SANGRE
Medusa
Level 8
God Stats
16W - 18L
1,699 SR
Queue Stats
34W - 38L
1,193 Elo+
Party 2
Chernobog
Chernobog
Diego7651
Chernobog
Level 8
God Stats
4W - 4L
1,699 SR
Queue Stats
8W - 14L
1,193 Elo+
Party 2
Chaac
Chaac
SaucyMcNaughty
Chaac
Level 15
God Stats
1W - 2L
1,483 SR
Queue Stats
31W - 45L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deeps-971
Yemoja
19
4 / 0 / 22
14,153
524
13,378
16,288
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
DevrimK93
Arachne
20
35 / 1 / 10
17,496
648
35,647
23,353
19,992
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
20
14 / 2 / 14
15,539
576
19,922
13,760
7,169
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Tamashi2051
Bellona
20
7 / 2 / 8
13,780
510
9,917
14,842
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 1 / 10
13,421
497
22,289
12,019
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahisar
Guan Yu
14
1 / 21 / 0
9,403
348
6,965
27,562
11,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Arachyd
Cthulhu
14
1 / 12 / 0
10,296
381
11,218
34,426
34,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
0 / 12 / 1
9,259
343
11,968
21,007
8,347
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Diego7651
Chernobog
12
0 / 20 / 2
7,983
296
4,341
20,659
6,169
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 7 / 0
12,492
463
15,637
22,362
24,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
8
71
Kills
5
6
Deaths
72
64
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ahisar
Guan Yu
1
21
0
0.05
L
Cthulhu
Arachyd
Cthulhu
1
12
0
0.08
L
Medusa
0
12
1
0.04
W
Yemoja
Deeps-971
Yemoja
4
0
22
15
W
Arachne
DevrimK93
Arachne
35
1
10
40
L
Chernobog
Diego7651
Chernobog
0
20
2
0.05
W
Poseidon
14
2
14
10.5
L
3
7
0
0.43
W
Bellona
Tamashi2051
Bellona
7
2
8
5.5
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,153
Damage
50,129
80,262
Taken
126,016
56,423
Mitigated
85,231
29,284
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ahisar
Guan Yu
6,965
1,311
925
1,173
27,562
11,568
722
6,864
20,673
0
44,639
L
Cthulhu
Arachyd
Cthulhu
11,218
954
0
1,200
34,426
34,695
39
6,967
27,439
43,581
0
L
Medusa
11,968
6,094
0
2,137
21,007
8,347
877
5,301
15,706
0
48,514
W
Yemoja
Deeps-971
Yemoja
13,378
2,798
1,833
6,186
16,288
13,666
1,491
5,059
11,229
49,639
0
W
Arachne
DevrimK93
Arachne
35,647
25,753
0
10,429
23,353
19,992
2,423
1,333
21,915
0
174,771
L
Chernobog
Diego7651
Chernobog
4,341
2,942
0
0
20,659
6,169
312
6,211
14,279
0
15,461
W
Poseidon
19,922
4,958
158
2,789
13,760
7,169
2,643
1,330
12,205
103,351
0
L
15,637
1,913
0
4,313
22,362
24,452
336
8,024
14,019
1,317
76,968
W
Bellona
Tamashi2051
Bellona
9,917
4,213
0
2,162
14,842
10,719
3,889
871
13,529
67
48,733
W
22,289
13,105
0
5,727
12,019
4,877
3,697
3,902
8,117
0
75,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,389
Gold Earned
49,433
622
Minions Killed
360
0
Camps Cleared
0
2,389,987
Distance Traveled
1,962,257
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,403
348
71
3
0
377,005
4
L
Cthulhu
10,296
381
61
2
0
424,442
1
L
Medusa
9,259
343
82
3
0
331,916
0
W
Yemoja
14,153
524
57
2
0
458,424
1
W
Arachne
17,496
648
199
7
0
618,328
1
L
Chernobog
7,983
296
21
1
0
431,633
0
W
Poseidon
15,539
576
172
6
0
399,830
7
L
Chaac
12,492
463
125
5
0
397,261
1
W
Bellona
13,780
510
87
3
0
477,736
7
W
Skadi
13,421
497
107
4
0
435,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role