Player Matchup

Bakasura
Bakasura
DragoosssKLK
Bakasura
Level 17
God Stats
0W - 1L
1,230 SR
Queue Stats
5W - 7L
1,321 Elo+
Solo
Thor
Thor
Tob1rama
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Janus
Janus
lwOvOwl
Janus
Level 22
God Stats
4W - 11L
1,016 SR
Queue Stats
124W - 127L
1,477 Elo+
Solo
Loki
Loki
meqrum
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 3
Bacchus
Bacchus
namelessman1106
Bacchus
Level 16
God Stats
1W - 1L
1,787 SR
Queue Stats
19W - 24L
1,412 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,484 Elo+

VS

Team Averages
Level 29
1,561 SR
1,308 Elo+
Bakasura
Bakasura
Axell26
Bakasura
Level 24
God Stats
15W - 17L
1,699 SR
Queue Stats
42W - 47L
1,447 Elo+
Solo
Chernobog
Chernobog
Ivoid534
Chernobog
Level 11
God Stats
1W - 3L
1,568 SR
Queue Stats
3W - 14L
951 Elo+
Party 1
Ra
Ra
NightMonsterPT
Ra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 20L
1,112 Elo+
Party 1
King Arthur
King Arthur
xFriesen77
King Arthur
Level 68
God Stats
9W - 7L
1,538 SR
Queue Stats
314W - 313L
1,455 Elo+
Party 2
Ares
Ares
xIMPACTxHD
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DragoosssKLK
Bakasura
19
10 / 9 / 4
12,048
524
17,861
20,955
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
2 / 13 / 7
8,661
377
4,595
15,694
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
lwOvOwl
Janus
17
6 / 5 / 4
10,795
469
21,705
12,073
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
meqrum
Loki
16
4 / 6 / 6
10,314
448
8,334
13,833
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 11
10,234
445
12,130
17,955
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axell26
Bakasura
20
19 / 3 / 1
14,050
611
19,848
16,471
8,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Ivoid534
Chernobog
17
2 / 5 / 10
10,464
455
2,670
11,482
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 3
10,366
451
7,538
14,842
6,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xFriesen77
King Arthur
18
8 / 3 / 16
12,435
541
21,061
24,457
21,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 7
9,361
407
10,498
23,178
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
25
Kills
34
37
Deaths
25
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Axell26
Bakasura
19
3
1
6.5
L
Bakasura
DragoosssKLK
Bakasura
10
9
4
1.33
W
Chernobog
Ivoid534
Chernobog
2
5
10
1.4
W
4
7
3
0.79
L
Thor
2
13
7
0.42
L
Janus
lwOvOwl
Janus
6
5
4
1.6
L
Loki
meqrum
Loki
4
6
6
1.17
L
3
4
11
2.13
W
King Arthur
xFriesen77
King Arthur
8
3
16
5.33
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,625
Damage
61,615
80,510
Taken
90,430
43,416
Mitigated
62,349
7,296
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Axell26
Bakasura
19,848
13,865
0
3,400
16,471
8,661
373
2,631
13,467
0
109,943
L
Bakasura
DragoosssKLK
Bakasura
17,861
11,152
0
2,475
20,955
8,666
21
5,706
14,798
0
66,500
W
Chernobog
Ivoid534
Chernobog
2,670
1,547
0
2,191
11,482
4,351
947
5,563
5,147
0
45,748
W
7,538
611
736
3,806
14,842
6,091
990
6,159
8,155
52,809
0
L
Thor
4,595
1,625
0
24
15,694
5,191
478
3,455
11,985
0
18,752
L
Janus
lwOvOwl
Janus
21,705
1,868
0
1,918
12,073
4,620
1,135
2,777
9,296
79,951
0
L
Loki
meqrum
Loki
8,334
1,664
0
542
13,833
10,360
575
1,489
11,446
0
44,189
L
12,130
1,580
0
2,337
17,955
14,579
418
4,609
12,539
30,597
0
W
King Arthur
xFriesen77
King Arthur
21,061
361
0
7,752
24,457
21,309
919
7,636
15,965
0
79,583
W
10,498
833
1,122
1,646
23,178
21,937
550
10,707
11,245
27,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
56,676
350
Minions Killed
512
0
Camps Cleared
0
1,962,733
Distance Traveled
1,989,365
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,050
611
180
8
0
511,124
0
L
Bakasura
12,048
524
108
5
0
468,796
0
W
Chernobog
10,464
455
75
3
0
329,078
0
W
Ra
10,366
451
95
4
0
342,619
0
L
Thor
8,661
377
39
2
0
319,392
2
L
Janus
10,795
469
109
5
0
357,394
2
L
Loki
10,314
448
57
2
0
467,658
1
L
Bacchus
10,234
445
37
2
0
349,493
0
W
King Arthur
12,435
541
132
6
0
423,543
0
W
Ares
9,361
407
30
1
0
383,001
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role