Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Kausty
Janus
Level 115
God Stats
28W - 37L
1,569 SR
Queue Stats
228W - 259L
1,509 Elo+
Solo
Susano
Susano
Kydul1137
Susano
Level 89
God Stats
88W - 56L
1,601 SR
Queue Stats
367W - 370L
1,572 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,527 Elo+

VS

Team Averages
Level 102
1,420 SR
1,450 Elo+
Olorun
Olorun
KiIosan
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fragma68
Danzaburou
Level 157
God Stats
1W - 5L
1,652 SR
Queue Stats
351W - 460L
1,414 Elo+
Party 2
Kumbhakarna
Kumbhakarna
joniak025
Kumbhakarna
Level 133
God Stats
7W - 20L
1,107 SR
Queue Stats
192W - 247L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 9
7,816
782
8,718
8,762
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Kausty
Janus
13
7 / 1 / 6
8,839
884
9,644
4,795
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Kydul1137
Susano
11
4 / 2 / 8
8,093
809
7,589
7,504
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KiIosan
Olorun
9
0 / 5 / 4
6,509
651
3,740
10,859
3,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
fragma68
Danzaburou
10
3 / 3 / 2
7,345
735
9,235
9,994
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
joniak025
Kumbhakarna
9
2 / 5 / 3
7,660
766
3,691
10,678
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
5
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
Janus
Kausty
Janus
7
1
6
10
L
Olorun
KiIosan
Olorun
0
5
4
0.4
W
Susano
Kydul1137
Susano
4
2
8
4
L
Danzaburou
fragma68
Danzaburou
3
3
2
1.33
L
Kumbhakarna
joniak025
Kumbhakarna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
16,666
21,061
Taken
31,531
11,847
Mitigated
13,347
2,662
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,718
162
89
1,018
8,762
7,447
0
2,175
6,587
24,068
0
W
Janus
Kausty
Janus
9,644
1,622
214
1,341
4,795
1,623
627
1,649
3,146
38,369
0
L
Olorun
KiIosan
Olorun
3,740
1,996
767
3,247
10,859
3,460
0
4,664
6,095
17,652
0
W
Susano
Kydul1137
Susano
7,589
1,092
0
0
7,504
2,777
459
3,665
3,839
0
25,128
L
Danzaburou
fragma68
Danzaburou
9,235
3,851
0
3,031
9,994
3,263
148
6,195
3,599
0
30,719
L
Kumbhakarna
joniak025
Kumbhakarna
3,691
229
258
1,999
10,678
6,624
0
7,073
3,455
11,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
21,514
129
Minions Killed
88
0
Camps Cleared
0
561,253
Distance Traveled
491,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,816
782
30
3
0
180,639
2
W
Janus
8,839
884
74
7
0
180,297
1
L
Olorun
6,509
651
36
4
0
138,382
0
W
Susano
8,093
809
25
3
0
200,317
0
L
Danzaburou
7,345
735
41
4
0
163,753
1
L
Kumbhakarna
7,660
766
11
1
0
189,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role