Player Matchup

Heimdallr
Heimdallr
Danger Jay Duck
Heimdallr
Level 62
God Stats
9W - 2L
1,737 SR
Queue Stats
49W - 34L
1,400 Elo+
Party 1
Fenrir
Fenrir
Zcypherana
Fenrir
Level 17
God Stats
11W - 12L
1,471 SR
Queue Stats
19W - 23L
1,411 Elo+
Solo
Scylla
Scylla
gustavofe12
Scylla
Level 28
God Stats
2W - 0L
1,434 SR
Queue Stats
4W - 4L
1,340 Elo+
Solo
Bellona
Bellona
high_jinx247
Bellona
Level 18
God Stats
10W - 9L
1,577 SR
Queue Stats
69W - 64L
1,368 Elo+
Solo
Hel
Hel
klarionbleu
Hel
Level 6
God Stats
4W - 1L
1,519 SR
Queue Stats
19W - 14L
1,369 Elo+
Party 1
Team Averages
Level 26
1,547 SR
1,377 Elo+

VS

Team Averages
Level 12
1,469 SR
1,318 Elo+
Ganesha
Ganesha
 
Ganesha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlastnDash
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 109L
1,139 Elo+
Solo
Agni
Agni
Cataclismo272
Agni
Level 10
God Stats
13W - 10L
1,325 SR
Queue Stats
72W - 68L
1,122 Elo+
Solo
Izanami
Izanami
Rusted_Cobra
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,493 Elo+
Solo
Bellona
Bellona
ricy22222222
Bellona
Level 9
God Stats
4W - 8L
1,520 SR
Queue Stats
63W - 84L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danger Jay Duck
Heimdallr
20
15 / 1 / 11
16,825
1,202
48,569
13,422
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zcypherana
Fenrir
20
7 / 11 / 11
13,656
975
16,143
19,911
13,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
8 / 1 / 14
15,371
1,098
31,987
10,488
4,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
high_jinx247
Bellona
20
1 / 1 / 20
13,270
948
10,080
18,598
21,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
2 / 6 / 18
13,136
938
15,122
16,838
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 1 / 19
15,207
1,086
16,107
35,335
51,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 11 / 5
12,157
868
4,724
19,893
9,322
20
9 / 2 / 8
15,624
1,116
26,357
18,208
15,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Rusted_Cobra
Izanami
19
6 / 8 / 6
13,538
967
19,030
31,603
21,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ricy22222222
Bellona
19
2 / 12 / 9
12,585
899
3,004
29,370
23,117
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
33
Kills
20
20
Deaths
34
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
19
9.5
L
3
11
5
0.5
L
9
2
8
6.5
W
Heimdallr
Danger Jay Duck
Heimdallr
15
1
11
20.5
L
Izanami
Rusted_Cobra
Izanami
6
8
6
1.13
W
Fenrir
Zcypherana
Fenrir
7
11
11
1.14
W
Scylla
8
1
14
15
W
Bellona
high_jinx247
Bellona
1
1
20
11
W
2
6
18
1.83
L
Bellona
ricy22222222
Bellona
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,901
Damage
69,222
79,257
Taken
134,409
51,965
Mitigated
121,101
24,550
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
16,107
2,018
0
2,123
35,335
51,788
0
12,482
22,828
39,603
0
L
4,724
810
0
0
19,893
9,322
0
7,857
12,036
11,294
0
L
26,357
3,909
0
2,002
18,208
15,804
0
7,339
10,869
68,960
0
W
Heimdallr
Danger Jay Duck
Heimdallr
48,569
33,572
462
8,195
13,422
5,939
0
6,653
6,769
0
95,298
L
Izanami
Rusted_Cobra
Izanami
19,030
14,193
0
4,905
31,603
21,070
0
10,447
21,078
0
35,370
W
Fenrir
Zcypherana
Fenrir
16,143
7,313
0
712
19,911
13,170
0
13,384
6,527
0
19,998
W
Scylla
31,987
4,850
0
1,484
10,488
4,089
0
6,078
4,410
63,430
0
W
Bellona
high_jinx247
Bellona
10,080
5,024
0
3,519
18,598
21,955
0
9,388
9,210
0
27,327
W
15,122
4,474
4,344
5,834
16,838
6,812
0
11,685
5,153
33,638
0
L
Bellona
ricy22222222
Bellona
3,004
1,377
0
140
29,370
23,117
0
8,984
20,336
0
18,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,258
Gold Earned
69,111
276
Minions Killed
234
10
Camps Cleared
3
1,244,119
Distance Traveled
1,139,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,207
1,086
0
0
0
304,771
0
L
Ares
12,157
868
11
1
1
147,067
0
L
Agni
15,624
1,116
139
10
1
268,609
0
W
Heimdallr
16,825
1,202
110
8
4
262,770
0
L
Izanami
13,538
967
49
4
1
233,687
0
W
Fenrir
13,656
975
7
1
1
201,238
0
W
Scylla
15,371
1,098
93
7
5
262,645
0
W
Bellona
13,270
948
36
3
0
295,767
0
W
Hel
13,136
938
30
2
0
221,699
0
L
Bellona
12,585
899
35
3
0
185,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role