Player Matchup

Medusa
Medusa
JAN17th_
Medusa
Level 14
God Stats
0W - 5L
1,509 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Ratatoskr
Ratatoskr
KingAcres
Ratatoskr
Level 21
God Stats
4W - 6L
1,456 SR
Queue Stats
22W - 29L
1,372 Elo+
Party 1
Horus
Horus
atrobee
Horus
Level 26
God Stats
14W - 16L
1,521 SR
Queue Stats
36W - 55L
1,278 Elo+
Party 1
Janus
Janus
castroids
Janus
Level 27
God Stats
3W - 7L
1,414 SR
Queue Stats
7W - 11L
1,483 Elo+
Party 1
Bellona
Bellona
jaden_mira
Bellona
Level 49
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,338 Elo+

VS

Team Averages
Level 20
1,552 SR
1,492 Elo+
King Arthur
King Arthur
Charleston7853
King Arthur
Level 8
God Stats
2W - 0L
1,683 SR
Queue Stats
15W - 6L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
Faust1251
Danzaburou
Level 49
God Stats
16W - 23L
1,414 SR
Queue Stats
41W - 49L
1,393 Elo+
Party 3
Agni
Agni
MajikGaming
Agni
Level 28
God Stats
2W - 3L
1,660 SR
Queue Stats
6W - 8L
1,400 Elo+
Solo
Janus
Janus
chianoways
Janus
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 72L
1,693 Elo+
Party 3
Ymir
Ymir
elian6780
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JAN17th_
Medusa
13
2 / 9 / 1
8,215
373
6,508
18,193
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
KingAcres
Ratatoskr
11
1 / 11 / 0
7,773
353
3,981
17,406
5,843
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
atrobee
Horus
12
1 / 11 / 2
8,558
389
5,045
21,469
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
castroids
Janus
14
0 / 8 / 1
8,383
381
5,909
14,524
4,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
jaden_mira
Bellona
15
2 / 5 / 0
9,910
450
11,417
21,052
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charleston7853
King Arthur
20
6 / 0 / 7
13,045
593
19,251
23,431
22,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Faust1251
Danzaburou
18
15 / 2 / 9
12,938
588
20,784
12,272
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 0 / 8
13,837
629
17,815
7,848
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
18
8 / 0 / 12
12,086
549
13,325
7,258
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 4 / 13
10,754
489
3,454
17,544
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
6
Kills
44
44
Deaths
6
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Charleston7853
King Arthur
6
0
7
9.5
W
Danzaburou
Faust1251
Danzaburou
15
2
9
9.75
L
Medusa
JAN17th_
Medusa
2
9
1
0.28
L
Ratatoskr
KingAcres
Ratatoskr
1
11
0
0.09
W
14
0
8
18
L
Horus
atrobee
Horus
1
11
2
0.18
L
Janus
castroids
Janus
0
8
1
0.06
W
Janus
8
0
12
14
W
Ymir
1
4
13
1.88
L
Bellona
jaden_mira
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
74,629
92,644
Taken
68,353
54,481
Mitigated
51,756
15,519
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Charleston7853
King Arthur
19,251
1,487
0
6,305
23,431
22,750
103
1,281
21,389
0
97,058
W
Danzaburou
Faust1251
Danzaburou
20,784
7,713
0
5,399
12,272
6,914
8,763
1,405
10,842
0
87,898
L
Medusa
JAN17th_
Medusa
6,508
2,918
0
2,845
18,193
6,002
0
8,133
10,060
0
35,119
L
Ratatoskr
KingAcres
Ratatoskr
3,981
416
0
2,507
17,406
5,843
0
6,004
11,402
0
35,411
W
17,815
1,128
317
2,926
7,848
3,259
3,818
1,572
6,276
100,741
0
L
Horus
atrobee
Horus
5,045
2,428
1,069
4,005
21,469
16,483
264
7,234
14,235
1,465
18,381
L
Janus
castroids
Janus
5,909
720
0
1,462
14,524
4,875
0
8,838
5,686
53,631
0
W
Janus
13,325
573
0
1,240
7,258
2,418
908
1,002
6,231
76,129
0
W
Ymir
3,454
878
0
1,224
17,544
16,415
982
2,095
15,349
27,614
0
L
Bellona
jaden_mira
Bellona
11,417
3,201
0
3,631
21,052
21,278
0
4,385
15,697
3,947
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
62,660
348
Minions Killed
675
0
Camps Cleared
0
1,889,539
Distance Traveled
2,098,661
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,045
593
162
7
0
418,324
9
W
Danzaburou
12,938
588
158
7
0
404,520
1
L
Medusa
8,215
373
68
3
0
357,952
0
L
Ratatoskr
7,773
353
61
3
0
393,260
0
W
Agni
13,837
629
188
9
0
396,403
2
L
Horus
8,558
389
32
1
0
404,706
0
L
Janus
8,383
381
80
4
0
383,703
1
W
Janus
12,086
549
118
5
0
457,468
3
W
Ymir
10,754
489
49
2
0
421,946
0
L
Bellona
9,910
450
107
5
0
349,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role