Player Matchup

Kali
Kali
Silver II
Dante289
Kali
Silver II
Level 113
God Stats
7W - 2L
1,552 SR
Queue Stats
265W - 279L
1,317 MMR
Solo
Anubis
Anubis
Silver I
Kapotojas
Anubis
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Silver III
Pleiß
Khepri
Silver III
Level 103
God Stats
20W - 25L
1,571 SR
Queue Stats
117W - 123L
806 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
SystemMustafar
Sun Wukong
Silver IV
Level 126
God Stats
6W - 3L
1,632 SR
Queue Stats
110W - 122L
763 MMR
Party 1
Cupid
Cupid
Gold III
uselessmate
Cupid
Gold III
Level 117
God Stats
2W - 2L
1,364 SR
Queue Stats
102W - 88L
1,497 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,524 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,461 SR
1,230 MMR
Hachiman
Hachiman
Bronze III
Kuppakopp
Hachiman
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 MMR
Solo
Thoth
Thoth
Silver II
Rayzai
Thoth
Silver II
Level 125
God Stats
0W - 2L
1,317 SR
Queue Stats
57W - 56L
1,182 MMR
Party 2
Ganesha
Ganesha
Silver IV
Seebi0815
Ganesha
Silver IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 289L
700 MMR
Solo
Set
Set
Gold III
StormyLantern
Set
Gold III
Level 147
God Stats
0W - 3L
1,488 SR
Queue Stats
64W - 66L
1,451 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
meybdead
Erlang Shen
Silver IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
10 / 4 / 6
14,170
644
12,582
18,301
9,450
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kapotojas
Anubis
20
8 / 4 / 13
13,607
619
21,692
20,713
12,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Pleiß
Khepri
17
0 / 1 / 23
12,112
551
6,237
11,936
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SystemMustafar
Sun Wukong
19
1 / 3 / 11
12,542
570
10,452
18,486
26,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
20 / 4 / 7
14,346
652
24,994
16,708
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiScyllaDanzaburouNemesisCu Chulainn

VS

Bans
ApolloYemojaKumbhakarnaJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kuppakopp
Hachiman
13
0 / 8 / 3
8,574
390
5,003
12,319
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Rayzai
Thoth
17
9 / 6 / 0
12,013
546
12,645
14,130
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Seebi0815
Ganesha
13
0 / 11 / 3
8,412
382
4,602
26,179
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 9
10,927
497
12,766
23,037
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
meybdead
Erlang Shen
17
3 / 8 / 0
10,572
481
13,733
24,731
18,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
39
Kills
16
16
Deaths
40
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
10
4
6
3.25
W
Anubis
Kapotojas
Anubis
8
4
13
3.63
L
Hachiman
Kuppakopp
Hachiman
0
8
3
0.19
W
Khepri
Pleiß
Khepri
0
1
23
11.5
L
Thoth
Rayzai
Thoth
9
6
0
1.5
L
Ganesha
Seebi0815
Ganesha
0
11
3
0.14
L
4
7
9
1.21
W
Sun Wukong
SystemMustafar
Sun Wukong
1
3
11
2.17
L
Erlang Shen
meybdead
Erlang Shen
3
8
0
0.38
W
20
4
7
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,957
Damage
48,749
86,144
Taken
100,396
69,881
Mitigated
54,800
39,056
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,582
8,107
0
6,436
18,301
9,450
660
4,927
13,222
0
99,520
W
Anubis
Kapotojas
Anubis
21,692
1,235
0
10,621
20,713
12,427
784
5,939
14,439
99,079
0
L
Hachiman
Kuppakopp
Hachiman
5,003
2,063
0
2,278
12,319
2,893
212
4,036
8,283
0
39,319
W
Khepri
Pleiß
Khepri
6,237
398
1,100
3,004
11,936
12,550
331
3,263
8,523
29,135
0
L
Thoth
Rayzai
Thoth
12,645
707
0
1,123
14,130
4,821
0
5,342
8,763
52,879
0
L
Ganesha
Seebi0815
Ganesha
4,602
422
528
4,270
26,179
18,331
213
7,298
18,856
30,564
0
L
12,766
5,845
0
5,620
23,037
10,506
0
6,968
15,969
0
75,242
W
Sun Wukong
SystemMustafar
Sun Wukong
10,452
2,848
0
7,032
18,486
26,527
1,047
519
17,941
119
61,699
L
Erlang Shen
meybdead
Erlang Shen
13,733
7,718
0
9,992
24,731
18,249
844
4,404
19,731
359
75,021
W
24,994
15,931
2,640
8,223
16,708
8,927
6,459
4,053
12,589
0
103,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
50,498
533
Minions Killed
474
0
Camps Cleared
0
1,971,741
Distance Traveled
1,762,988
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,170
644
106
5
0
449,381
4
W
Anubis
13,607
619
143
7
0
379,918
5
L
Hachiman
8,574
390
93
4
0
328,483
8
W
Khepri
12,112
551
33
2
0
436,951
8
L
Thoth
12,013
546
109
5
0
380,571
4
L
Ganesha
8,412
382
22
1
0
363,248
6
L
Set
10,927
497
118
5
0
373,203
7
W
Sun Wukong
12,542
570
122
6
0
355,736
1
L
Erlang Shen
10,572
481
132
6
0
317,483
4
W
Cupid
14,346
652
129
6
0
349,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role