Player Matchup

Thanatos
Thanatos
Dseriesop
Thanatos
Level 28
God Stats
4W - 1L
1,718 SR
Queue Stats
64W - 53L
1,509 Elo+
Solo
Bellona
Bellona
NavySealYT
Bellona
Level 5
God Stats
2W - 4L
1,711 SR
Queue Stats
5W - 6L
1,875 Elo+
Party 1
Yemoja
Yemoja
TriNcho69
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,875 Elo+
Party 1
Artemis
Artemis
pabloguilleen
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,875 Elo+
Party 1
Hel
Hel
xnoelz13
Hel
Level 69
God Stats
0W - 1L
1,580 SR
Queue Stats
22W - 18L
1,596 Elo+
Party 1
Team Averages
Level 22
1,602 SR
1,746 Elo+

VS

Team Averages
Level 45
1,543 SR
1,470 Elo+
Rama
Rama
Benglynstone97
Rama
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
273W - 280L
1,522 Elo+
Party 2
Thanatos
Thanatos
Charismo0
Thanatos
Level 7
God Stats
5W - 7L
1,684 SR
Queue Stats
101W - 91L
1,446 Elo+
Party 2
Horus
Horus
Okcain
Horus
Level 29
God Stats
5W - 8L
1,327 SR
Queue Stats
39W - 42L
1,468 Elo+
Party 3
Olorun
Olorun
Secret012
Olorun
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
39W - 41L
1,468 Elo+
Party 3
Bellona
Bellona
ThisGameSuxLmao
Bellona
Level 7
God Stats
7W - 2L
1,701 SR
Queue Stats
9W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dseriesop
Thanatos
3
0 / 1 / 0
4,187
349
465
1,832
435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
NavySealYT
Bellona
11
5 / 3 / 1
6,804
567
6,301
7,726
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
TriNcho69
Yemoja
9
0 / 4 / 2
5,547
462
2,672
9,560
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
9
0 / 6 / 1
5,332
444
2,586
7,442
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
3 / 3 / 1
6,913
576
7,581
9,705
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
8,531
711
10,170
5,672
1,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Charismo0
Thanatos
10
0 / 1 / 4
5,812
484
2,071
9,167
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Okcain
Horus
11
4 / 1 / 11
7,475
623
6,869
7,444
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Secret012
Olorun
12
2 / 2 / 2
6,496
541
5,522
9,020
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 4 / 1
5,992
499
3,194
7,188
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
17
17
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Thanatos
Charismo0
Thanatos
0
1
4
2
L
Thanatos
Dseriesop
Thanatos
0
1
0
0
L
Bellona
NavySealYT
Bellona
5
3
1
1.83
W
Horus
Okcain
Horus
4
1
11
9.5
W
Olorun
Secret012
Olorun
2
2
2
1.5
W
1
4
1
0.38
L
Yemoja
TriNcho69
Yemoja
0
4
2
0.25
L
Artemis
0
6
1
0.08
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
27,826
36,265
Taken
38,491
15,475
Mitigated
17,349
11,877
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
7,315
0
1,889
5,672
1,849
1,574
1,393
4,194
0
44,830
W
Thanatos
Charismo0
Thanatos
2,071
394
0
8,122
9,167
2,661
0
478
8,602
0
30,982
L
Thanatos
Dseriesop
Thanatos
465
133
0
1,117
1,832
435
0
235
1,597
0
5,145
L
Bellona
NavySealYT
Bellona
6,301
2,383
0
721
7,726
6,035
254
645
6,856
0
24,423
W
Horus
Okcain
Horus
6,869
3,037
684
2,585
7,444
4,346
160
2,414
4,911
0
19,734
W
Olorun
Secret012
Olorun
5,522
1,870
397
5,165
9,020
3,071
482
5,115
3,581
41,905
0
W
3,194
1,707
0
359
7,188
5,422
0
293
6,600
0
20,154
L
Yemoja
TriNcho69
Yemoja
2,672
964
461
570
9,560
4,206
0
2,557
7,003
13,284
0
L
Artemis
2,586
1,262
0
1,369
7,442
1,296
774
0
7,442
0
20,481
L
7,581
663
2,767
4,872
9,705
3,503
0
2,085
7,620
45,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
34,306
210
Minions Killed
289
0
Camps Cleared
0
919,283
Distance Traveled
1,228,294
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,531
711
80
7
0
254,733
4
W
Thanatos
5,812
484
63
5
0
257,685
3
L
Thanatos
4,187
349
14
1
0
46,682
0
L
Bellona
6,804
567
49
4
0
257,808
2
W
Horus
7,475
623
30
3
0
259,958
1
W
Olorun
6,496
541
72
6
0
208,224
1
W
Bellona
5,992
499
44
4
0
247,694
1
L
Yemoja
5,547
462
15
1
0
211,098
1
L
Artemis
5,332
444
32
3
0
167,465
0
L
Hel
6,913
576
100
8
0
236,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role