Player Matchup

Xbalanque
Xbalanque
Dreyko
Xbalanque
Level 105
God Stats
6W - 2L
1,923 SR
Queue Stats
90W - 92L
1,590 Elo+
Party 2
Ganesha
Ganesha
Dynside
Ganesha
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
186W - 154L
1,622 Elo+
Party 2
Thor
Thor
Make It TRAIN
Thor
Level 139
God Stats
1W - 2L
1,503 SR
Queue Stats
63W - 65L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sporochinwe
Sun Wukong
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 250L
1,489 Elo+
Party 2
Chang'e
Chang'e
TangentTulip368
Chang'e
Level 80
God Stats
10W - 11L
1,661 SR
Queue Stats
211W - 189L
1,578 Elo+
Solo
Team Averages
Level 122
1,617 SR
1,556 Elo+

VS

Team Averages
Level 98
1,644 SR
1,579 Elo+
Artio
Artio
Aroost2000
Artio
Level 88
God Stats
20W - 20L
1,739 SR
Queue Stats
166W - 150L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
BoydM_M
The Morrigan
Level 133
God Stats
0W - 3L
1,336 SR
Queue Stats
52W - 43L
1,640 Elo+
Solo
Ymir
Ymir
Ez_Gamez7
Ymir
Level 81
God Stats
25W - 12L
1,551 SR
Queue Stats
33W - 17L
1,596 Elo+
Party 1
Cupid
Cupid
grmoney321
Cupid
Level 123
God Stats
4W - 1L
1,963 SR
Queue Stats
28W - 30L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
gubgup98
Amaterasu
Level 67
God Stats
22W - 17L
1,630 SR
Queue Stats
71W - 58L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dreyko
Xbalanque
17
7 / 1 / 11
11,226
1,123
14,041
7,590
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Dynside
Ganesha
17
0 / 1 / 22
11,048
1,105
12,065
10,008
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 5 / 11
11,823
1,182
18,089
10,563
4,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Sporochinwe
Sun Wukong
17
5 / 1 / 15
10,583
1,058
11,005
7,806
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 13
10,174
1,017
14,925
10,416
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 6 / 9
9,922
992
7,479
19,599
11,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
BoydM_M
The Morrigan
16
4 / 3 / 7
10,866
1,087
10,559
9,600
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
2 / 8 / 7
10,130
1,013
8,550
19,403
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
16
3 / 2 / 7
10,341
1,034
9,254
10,532
3,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
gubgup98
Amaterasu
15
2 / 6 / 6
9,653
965
4,624
16,315
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
49
25
Kills
13
13
Deaths
25
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
2
6
9
1.08
L
The Morrigan
BoydM_M
The Morrigan
4
3
7
2.5
W
Xbalanque
Dreyko
Xbalanque
7
1
11
12.5
W
Ganesha
Dynside
Ganesha
0
1
22
11
L
Ymir
2
8
7
0.69
W
10
5
11
3.1
W
Sun Wukong
Sporochinwe
Sun Wukong
5
1
15
12.5
W
3
5
13
1.9
L
Cupid
3
2
7
3.25
L
Amaterasu
gubgup98
Amaterasu
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,125
Damage
40,466
46,383
Taken
75,449
28,661
Mitigated
43,230
7,370
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
7,479
1,214
2,599
2,902
19,599
11,040
0
5,667
13,680
16,423
0
L
The Morrigan
BoydM_M
The Morrigan
10,559
1,139
0
952
9,600
3,427
0
3,440
6,046
29,555
4,374
W
Xbalanque
Dreyko
Xbalanque
14,041
8,132
0
0
7,590
2,995
0
3,656
3,886
0
36,689
W
Ganesha
Dynside
Ganesha
12,065
878
0
1,736
10,008
9,595
0
4,869
5,039
27,301
0
L
Ymir
8,550
1,263
0
910
19,403
17,988
0
7,521
11,677
19,464
0
W
18,089
3,756
0
310
10,563
4,639
0
4,979
5,422
0
27,672
W
Sun Wukong
Sporochinwe
Sun Wukong
11,005
2,593
0
224
7,806
7,495
0
3,830
3,871
988
19,309
W
14,925
1,568
2,421
2,679
10,416
3,937
0
6,870
3,390
39,274
0
L
Cupid
9,254
4,746
243
1,810
10,532
3,934
0
3,455
7,021
0
37,066
L
Amaterasu
gubgup98
Amaterasu
4,624
2,411
0
2,247
16,315
6,841
0
6,669
9,455
0
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
50,912
175
Minions Killed
196
8
Camps Cleared
6
919,417
Distance Traveled
912,867
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,922
992
10
1
0
186,527
0
L
The Morrigan
10,866
1,087
71
7
2
183,707
0
W
Xbalanque
11,226
1,123
60
6
0
191,480
0
W
Ganesha
11,048
1,105
0
0
0
209,332
0
L
Ymir
10,130
1,013
16
2
0
165,598
0
W
Thor
11,823
1,182
21
2
4
166,022
1
W
Sun Wukong
10,583
1,058
34
3
2
196,207
0
W
Chang'e
10,174
1,017
60
6
2
156,376
0
L
Cupid
10,341
1,034
65
7
2
181,321
0
L
Amaterasu
9,653
965
34
3
2
195,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role