Player Matchup

Geb
Geb
Gold III
AuriSnowFox
Geb
Gold III
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 154L
1,531 MMR
Party 3
Pele
Pele
Silver I
GimmeMoreXanax
Pele
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,535 MMR
Solo
Merlin
Merlin
Gold II
SrManu_15
Merlin
Gold II
Level 126
God Stats
21W - 19L
1,964 SR
Queue Stats
649W - 629L
1,528 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
Vwdw
Ao Kuang
Silver I
Level 122
God Stats
1W - 4L
1,733 SR
Queue Stats
9W - 8L
1,534 MMR
Solo
Apollo
Apollo
Bronze III
esrex2001bugi
Apollo
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,534 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,640 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,660 SR
1,533 MMR
Achilles
Achilles
Gold III
Aqua_Sprites
Achilles
Gold III
Level 124
God Stats
13W - 17L
1,336 SR
Queue Stats
308W - 297L
1,531 MMR
Solo
Arachne
Arachne
Gold II
ForsakenJester7
Arachne
Gold II
Level 147
God Stats
34W - 26L
1,697 SR
Queue Stats
274W - 266L
1,633 MMR
Party 1
Discordia
Discordia
Gold IV
ForsakenKnight5
Discordia
Gold IV
Level 129
God Stats
32W - 20L
1,621 SR
Queue Stats
586W - 583L
1,420 MMR
Party 1
Cabrakan
Cabrakan
Gold II
SeQurO_18
Cabrakan
Gold II
Level 139
God Stats
8W - 8L
1,756 SR
Queue Stats
163W - 148L
1,613 MMR
Party 2
Jing Wei
Jing Wei
Silver I
fabian_ramirez03
Jing Wei
Silver I
Level 125
God Stats
4W - 5L
1,891 SR
Queue Stats
86W - 77L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
10,509
404
5,306
19,591
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 10 / 4
12,039
463
9,848
21,896
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SrManu_15
Merlin
19
1 / 4 / 3
11,732
451
10,655
13,749
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Vwdw
Ao Kuang
20
10 / 5 / 3
14,567
560
33,585
40,002
19,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 3 / 1
11,663
449
8,642
14,585
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetCthulhuChang'eCu ChulainnDanzaburou

VS

Bans
Nu WaKing ArthurCupidCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aqua_Sprites
Achilles
20
3 / 5 / 11
13,947
536
21,932
30,351
35,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 9
14,402
554
19,634
29,414
18,400
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ForsakenKnight5
Discordia
20
6 / 5 / 7
14,137
544
14,847
12,551
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
SeQurO_18
Cabrakan
19
4 / 1 / 13
14,154
544
11,351
20,654
32,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 1 / 5
15,577
599
16,609
13,593
6,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
16
Kills
27
27
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aqua_Sprites
Achilles
3
5
11
1.7
L
0
5
6
0.6
W
8
4
9
3.13
W
Discordia
ForsakenKnight5
Discordia
6
5
7
1.9
L
4
10
4
0.6
W
Cabrakan
SeQurO_18
Cabrakan
4
1
13
10.5
L
Merlin
SrManu_15
Merlin
1
4
3
0.63
L
Ao Kuang
Vwdw
Ao Kuang
10
5
3
2.3
L
1
3
1
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,036
Damage
84,373
109,823
Taken
106,563
59,013
Mitigated
97,779
31,609
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aqua_Sprites
Achilles
21,932
8,061
0
6,765
30,351
35,251
1,823
17,601
12,609
669
89,688
L
5,306
154
0
2,583
19,591
17,963
0
7,696
11,665
19,121
0
W
19,634
10,771
0
15,750
29,414
18,400
2,514
15,807
13,352
0
132,233
W
Discordia
ForsakenKnight5
Discordia
14,847
1,536
0
1,871
12,551
5,424
888
5,431
6,882
91,053
0
L
9,848
1,229
0
5,020
21,896
8,447
0
5,957
15,679
0
74,993
W
Cabrakan
SeQurO_18
Cabrakan
11,351
1,715
0
3,768
20,654
32,358
406
6,200
14,192
27,890
0
L
Merlin
SrManu_15
Merlin
10,655
240
0
1,821
13,749
6,225
0
3,903
9,568
96,905
0
L
Ao Kuang
Vwdw
Ao Kuang
33,585
7,129
0
18,245
40,002
19,807
96
5,368
34,546
130,855
0
L
8,642
5,439
195
3,745
14,585
6,571
129
2,967
11,520
0
88,793
W
16,609
14,951
0
8,544
13,593
6,346
4,548
4,043
9,452
0
157,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,510
Gold Earned
72,217
689
Minions Killed
700
0
Camps Cleared
0
2,262,087
Distance Traveled
2,481,162
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,947
536
133
5
0
493,627
11
L
Geb
10,509
404
24
1
0
458,993
8
W
Arachne
14,402
554
140
5
0
535,677
0
W
Discordia
14,137
544
160
6
0
454,403
8
L
Pele
12,039
463
131
5
0
464,760
5
W
Cabrakan
14,154
544
15
1
0
499,904
11
L
Merlin
11,732
451
182
7
0
456,792
11
L
Ao Kuang
14,567
560
192
7
0
473,669
0
L
Apollo
11,663
449
160
6
0
407,873
0
W
Jing Wei
15,577
599
252
10
0
497,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role