Player Matchup

Kukulkan
Kukulkan
DjWaffleSyrup
Kukulkan
Level 85
God Stats
8W - 8L
1,614 SR
Queue Stats
22W - 18L
1,640 Elo+
Solo
Heimdallr
Heimdallr
Glockie
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,502 Elo+
Party 2
Hel
Hel
ITheParadoxxI
Hel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 138L
1,532 Elo+
Party 1
Chaac
Chaac
SyQiz
Chaac
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 2
Ares
Ares
ljohnivo
Ares
Level 105
God Stats
2W - 3L
1,705 SR
Queue Stats
20W - 31L
1,475 Elo+
Party 1
Team Averages
Level 124
1,564 SR
1,530 Elo+

VS

Team Averages
Level 141
1,657 SR
1,571 Elo+
Aphrodite
Aphrodite
Hydrarant
Aphrodite
Level 143
God Stats
10W - 5L
2,009 SR
Queue Stats
46W - 25L
1,799 Elo+
Solo
Kumbhakarna
Kumbhakarna
NaberiusX
Kumbhakarna
Level 126
God Stats
18W - 18L
1,488 SR
Queue Stats
105W - 114L
1,508 Elo+
Solo
Janus
Janus
TubieGaymerJr
Janus
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 19L
1,399 Elo+
Solo
Chiron
Chiron
deadlyking789
Chiron
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
290W - 307L
1,440 Elo+
Solo
Artemis
Artemis
penguinsexting
Artemis
Level 158
God Stats
7W - 4L
1,788 SR
Queue Stats
265W - 161L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjWaffleSyrup
Kukulkan
16
1 / 4 / 3
9,981
998
11,699
6,488
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Glockie
Heimdallr
15
1 / 4 / 3
9,315
932
14,428
12,760
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 5 / 5
9,621
962
6,969
15,387
11,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
SyQiz
Chaac
15
3 / 7 / 4
9,984
998
13,038
21,621
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
15
1 / 5 / 2
9,727
973
5,411
18,521
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

164

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hydrarant
Aphrodite
18
9 / 1 / 15
12,079
1,208
16,446
14,566
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NaberiusX
Kumbhakarna
17
4 / 1 / 19
11,428
1,143
5,899
14,570
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 16
10,552
1,055
14,031
7,394
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 16
10,587
1,059
14,029
9,028
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 15
10,565
1,057
21,325
10,098
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
7
Kills
25
25
Deaths
7
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DjWaffleSyrup
Kukulkan
1
4
3
0.63
L
Heimdallr
Glockie
Heimdallr
1
4
3
0.63
W
Aphrodite
Hydrarant
Aphrodite
9
1
15
16.5
L
1
5
5
0.7
W
Kumbhakarna
NaberiusX
Kumbhakarna
4
1
19
13.5
L
Chaac
SyQiz
Chaac
3
7
4
0.71
W
4
1
16
12
W
4
1
16
12
L
Ares
1
5
2
0.4
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,545
Damage
71,730
74,777
Taken
55,656
50,933
Mitigated
36,922
20,843
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DjWaffleSyrup
Kukulkan
11,699
544
0
0
6,488
2,709
0
3,569
2,825
56,123
0
L
Heimdallr
Glockie
Heimdallr
14,428
7,233
0
1,697
12,760
5,496
0
5,077
7,439
0
35,161
W
Aphrodite
Hydrarant
Aphrodite
16,446
1,609
8,951
10,543
14,566
8,296
0
6,592
7,849
39,387
0
L
6,969
363
7,723
5,212
15,387
11,762
0
8,748
6,243
23,028
0
W
Kumbhakarna
NaberiusX
Kumbhakarna
5,899
134
0
1,307
14,570
18,905
0
7,043
7,379
11,508
0
L
Chaac
SyQiz
Chaac
13,038
1,050
0
5,309
21,621
16,851
0
9,239
11,990
0
24,588
W
14,031
306
0
0
7,394
2,427
0
2,760
4,484
30,425
0
W
14,029
7,145
1,489
2,664
9,028
3,425
0
2,400
6,553
0
33,700
L
Ares
5,411
0
0
902
18,521
14,115
0
8,101
9,904
9,796
0
W
21,325
10,822
0
1,137
10,098
3,869
0
5,284
4,714
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
55,211
213
Minions Killed
204
8
Camps Cleared
8
981,718
Distance Traveled
1,058,199
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,981
998
96
10
0
203,578
0
L
Heimdallr
9,315
932
45
5
3
179,216
1
W
Aphrodite
12,079
1,208
63
6
4
212,562
0
L
Hel
9,621
962
31
3
4
204,990
0
W
Kumbhakarna
11,428
1,143
6
1
0
225,979
0
L
Chaac
9,984
998
29
3
1
198,237
1
W
Janus
10,552
1,055
57
6
2
218,222
0
W
Chiron
10,587
1,059
41
4
0
220,931
1
L
Ares
9,727
973
12
1
0
195,697
2
W
Artemis
10,565
1,057
37
4
2
180,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role