Player Matchup

Cerberus
Cerberus
GingerJesus58
Cerberus
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 86L
1,503 Elo+
Party 2
Fenrir
Fenrir
IIMxrKv
Fenrir
Level 6
God Stats
0W - 1L
1,329 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Poppin Pops
Yemoja
Level 6
God Stats
5W - 2L
1,736 SR
Queue Stats
16W - 17L
1,408 Elo+
Party 2
Neith
Neith
Strait Wangin
Neith
Level 8
God Stats
43W - 27L
1,553 SR
Queue Stats
60W - 47L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
Velds77
Guan Yu
Level 21
God Stats
6W - 5L
1,641 SR
Queue Stats
165W - 192L
1,464 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,472 Elo+

VS

Team Averages
Level 24
1,428 SR
1,471 Elo+
Neith
Neith
CaliBoyCoAl96
Neith
Level 15
God Stats
38W - 32L
1,502 SR
Queue Stats
55W - 56L
1,434 Elo+
Party 1
Loki
Loki
DoodUm17
Loki
Level 23
God Stats
5W - 5L
1,278 SR
Queue Stats
99W - 101L
1,505 Elo+
Party 1
Hachiman
Hachiman
I3iG PoPPeY
Hachiman
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 121L
1,476 Elo+
Party 1
Ymir
Ymir
WantedDonut101
Ymir
Level 13
God Stats
54W - 46L
1,545 SR
Queue Stats
91W - 92L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
umad411
Kukulkan
Level 29
God Stats
2W - 3L
1,314 SR
Queue Stats
90W - 100L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GingerJesus58
Cerberus
19
1 / 6 / 8
13,471
1,036
13,561
35,570
47,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
IIMxrKv
Fenrir
18
11 / 11 / 4
14,488
1,114
24,127
25,084
16,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
18
0 / 7 / 6
12,311
947
5,045
18,404
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 9 / 6
11,993
923
24,178
29,356
12,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Guan Yu
Velds77
Guan Yu
17
3 / 5 / 6
11,475
883
5,516
11,404
7,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 10
15,542
1,196
36,514
16,060
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
20
12 / 4 / 14
14,340
1,103
22,909
15,252
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
I3iG PoPPeY
Hachiman
20
5 / 1 / 23
13,677
1,052
23,963
18,859
7,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 2 / 20
13,430
1,033
10,554
13,816
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
umad411
Kukulkan
19
5 / 6 / 14
13,242
1,019
16,287
15,821
6,985
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
17
Kills
38
38
Deaths
17
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
15
4
10
5
W
Loki
12
4
14
4.75
L
Cerberus
GingerJesus58
Cerberus
1
6
8
0.83
W
Hachiman
I3iG PoPPeY
Hachiman
5
1
23
16.5
L
Fenrir
IIMxrKv
Fenrir
11
11
4
1.18
L
Yemoja
0
7
6
0.43
L
2
9
6
0.56
L
Guan Yu
Velds77
Guan Yu
3
5
6
1.2
W
1
2
20
5.5
W
Kukulkan
umad411
Kukulkan
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,427
Damage
110,227
119,818
Taken
79,808
104,596
Mitigated
41,749
14,378
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,514
28,727
0
7,483
16,060
4,880
0
4,100
11,960
0
63,466
W
Loki
22,909
10,064
0
1,483
15,252
4,929
0
3,938
11,314
0
35,278
L
Cerberus
GingerJesus58
Cerberus
13,561
1,141
0
3,572
35,570
47,206
0
6,560
29,010
33,635
0
W
Hachiman
I3iG PoPPeY
Hachiman
23,963
14,271
0
4,905
18,859
7,175
0
3,113
15,746
0
42,173
L
Fenrir
IIMxrKv
Fenrir
24,127
7,274
0
1,406
25,084
16,631
0
5,622
19,462
0
39,478
L
Yemoja
5,045
569
633
1,105
18,404
20,667
0
4,993
13,411
23,349
0
L
24,178
13,686
0
6,376
29,356
12,443
0
6,394
22,962
0
62,468
L
Guan Yu
Velds77
Guan Yu
5,516
1,403
233
1,053
11,404
7,649
0
3,272
8,132
0
17,780
W
10,554
1,415
0
2,199
13,816
17,780
0
3,492
10,324
29,153
0
W
Kukulkan
umad411
Kukulkan
16,287
2,433
964
324
15,821
6,985
0
3,963
11,858
47,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
70,231
220
Minions Killed
258
6
Camps Cleared
6
1,097,044
Distance Traveled
1,124,061
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,542
1,196
59
5
4
205,852
0
W
Loki
14,340
1,103
25
2
1
269,719
0
L
Cerberus
13,471
1,036
43
3
0
252,052
1
W
Hachiman
13,677
1,052
50
4
0
201,235
0
L
Fenrir
14,488
1,114
39
3
6
249,542
1
L
Yemoja
12,311
947
28
2
0
262,528
0
L
Neith
11,993
923
90
7
0
214,162
0
L
Guan Yu
11,475
883
20
2
0
118,760
2
W
Ymir
13,430
1,033
48
4
0
202,451
0
W
Kukulkan
13,242
1,019
76
6
1
244,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role