Player Matchup

Pele
Pele
AgoranRefugee
Pele
Level 28
God Stats
29W - 14L
1,694 SR
Queue Stats
214W - 182L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
DucklingArmy
Jing Wei
Level 4
God Stats
2W - 2L
1,794 SR
Queue Stats
7W - 6L
1,772 Elo+
Party 2
Ra
Ra
Flakstar87
Ra
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
LinkMagi
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Cabrakan
Cabrakan
bAiLaDoR-99
Cabrakan
Level 27
God Stats
34W - 20L
1,624 SR
Queue Stats
633W - 564L
1,560 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,618 Elo+

VS

Team Averages
Level 20
1,446 SR
1,548 Elo+
Kukulkan
Kukulkan
After Airey
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
SixBeLittle
Sun Wukong
Level 13
God Stats
2W - 0L
1,590 SR
Queue Stats
23W - 16L
1,537 Elo+
Solo
Neith
Neith
TC Kapa Tx
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 14L
1,655 Elo+
Party 1
Arachne
Arachne
Windolin678
Arachne
Level 25
God Stats
8W - 5L
1,532 SR
Queue Stats
21W - 25L
1,492 Elo+
Solo
Medusa
Medusa
boldinthor2
Medusa
Level 7
God Stats
1W - 1L
1,110 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,317
621
7,684
7,743
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
DucklingArmy
Jing Wei
13
4 / 2 / 3
7,507
500
5,168
11,319
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 0
8,419
561
3,908
7,830
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
LinkMagi
Xbalanque
2
0 / 2 / 0
4,514
301
122
1,397
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
bAiLaDoR-99
Cabrakan
12
3 / 2 / 4
7,347
490
4,510
14,240
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
After Airey
Kukulkan
16
3 / 1 / 2
9,203
614
4,985
5,897
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SixBeLittle
Sun Wukong
13
0 / 3 / 2
7,643
510
2,435
8,975
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
3 / 2 / 2
8,720
581
13,331
8,052
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Windolin678
Arachne
12
4 / 0 / 0
8,147
543
1,261
6,806
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
10
0 / 8 / 2
6,515
434
3,150
8,944
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
10
10
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
After Airey
Kukulkan
3
1
2
4
L
5
1
0
5
L
Jing Wei
DucklingArmy
Jing Wei
4
2
3
2.75
L
2
3
0
0.67
L
Xbalanque
LinkMagi
Xbalanque
0
2
0
0
W
Sun Wukong
SixBeLittle
Sun Wukong
0
3
2
0.33
W
Neith
3
2
2
2
W
Arachne
Windolin678
Arachne
4
0
0
4
L
Cabrakan
bAiLaDoR-99
Cabrakan
3
2
4
2.5
W
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
25,162
42,529
Taken
38,674
20,316
Mitigated
14,094
19,139
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
After Airey
Kukulkan
4,985
428
0
320
5,897
2,036
835
1,782
3,985
62,389
0
L
7,684
906
0
3,815
7,743
2,574
0
1,425
6,318
0
70,339
L
Jing Wei
DucklingArmy
Jing Wei
5,168
4,343
0
7,211
11,319
3,464
107
0
11,319
0
47,243
L
3,908
149
636
1,945
7,830
2,569
345
3,090
4,740
58,810
0
L
Xbalanque
LinkMagi
Xbalanque
122
50
0
121
1,397
289
0
470
927
0
1,437
W
Sun Wukong
SixBeLittle
Sun Wukong
2,435
840
0
1,179
8,975
4,976
0
1,320
7,655
0
46,285
W
Neith
13,331
8,316
0
2,456
8,052
2,538
956
3,032
4,980
0
61,284
W
Arachne
Windolin678
Arachne
1,261
959
0
3,824
6,806
2,018
402
323
6,453
0
24,565
L
Cabrakan
bAiLaDoR-99
Cabrakan
4,510
965
0
5,411
14,240
11,420
0
0
14,240
18,588
0
W
Medusa
3,150
1,364
0
705
8,944
2,526
1,150
1,725
7,183
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
40,228
402
Minions Killed
438
0
Camps Cleared
0
1,175,790
Distance Traveled
1,492,639
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,203
614
124
8
0
301,112
4
L
Pele
9,317
621
146
10
0
326,278
4
L
Jing Wei
7,507
500
93
6
0
250,703
2
L
Ra
8,419
561
139
9
0
308,321
2
L
Xbalanque
4,514
301
1
0
0
31,496
0
W
Sun Wukong
7,643
510
88
6
0
314,151
6
W
Neith
8,720
581
107
7
0
255,011
0
W
Arachne
8,147
543
70
5
0
320,197
2
L
Cabrakan
7,347
490
23
2
0
258,992
5
W
Medusa
6,515
434
49
3
0
302,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role