Player Matchup

Hercules
Hercules
GibsonAK907
Hercules
Level 17
God Stats
4W - 3L
1,368 SR
Queue Stats
18W - 24L
1,576 Elo+
Solo
Chang'e
Chang'e
IPlayHadesJg
Chang'e
Level 34
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 12L
1,527 Elo+
Party 3
Neith
Neith
Kenneth23
Neith
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 67L
1,626 Elo+
Party 3
Anubis
Anubis
OneShot058
Anubis
Level 145
God Stats
1W - 3L
1,578 SR
Queue Stats
67W - 96L
1,433 Elo+
Solo
Fenrir
Fenrir
xTwistedAegis
Fenrir
Level 61
God Stats
4W - 1L
1,715 SR
Queue Stats
47W - 32L
1,842 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,601 Elo+

VS

Team Averages
Level 86
1,620 SR
1,421 Elo+
Set
Set
Murph_xD
Set
Level 160
God Stats
4W - 9L
1,389 SR
Queue Stats
344W - 338L
1,561 Elo+
Party 1
Chaac
Chaac
Scarakune
Chaac
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,324 Elo+
Party 2
Neith
Neith
ThePrimeAssassin
Neith
Level 29
God Stats
41W - 62L
1,541 SR
Queue Stats
289W - 305L
1,211 Elo+
Party 1
Hades
Hades
ValesEdges
Hades
Level 81
God Stats
1W - 0L
1,954 SR
Queue Stats
107W - 88L
1,418 Elo+
Party 2
Chang'e
Chang'e
Yawwnz
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GibsonAK907
Hercules
17
3 / 7 / 11
11,097
653
8,027
25,332
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
IPlayHadesJg
Chang'e
19
2 / 4 / 14
12,426
731
18,188
21,915
9,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Kenneth23
Neith
18
2 / 5 / 12
11,080
652
13,990
14,485
6,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
OneShot058
Anubis
20
6 / 5 / 9
13,611
801
14,541
11,963
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 6 / 7
13,943
820
15,987
20,071
9,864
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 14
15,681
922
23,302
17,077
12,982
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Scarakune
Chaac
17
2 / 5 / 13
11,688
688
8,409
17,235
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 17
13,040
767
8,134
8,423
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
18
3 / 9 / 17
12,856
756
21,101
25,256
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Yawwnz
Chang'e
20
7 / 4 / 17
14,129
831
20,926
16,625
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
23
Kills
27
27
Deaths
23
53
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
GibsonAK907
Hercules
3
7
11
1.21
L
Chang'e
IPlayHadesJg
Chang'e
2
4
14
2.25
L
Neith
Kenneth23
Neith
2
5
12
1.6
W
11
2
14
9
L
Anubis
OneShot058
Anubis
6
5
9
2.1
W
Chaac
Scarakune
Chaac
2
5
13
1.7
W
4
3
17
4.17
W
Hades
3
9
17
1.28
W
Chang'e
Yawwnz
Chang'e
7
4
17
3.88
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,733
Damage
81,872
93,766
Taken
84,616
49,135
Mitigated
63,359
28,377
Healing
33,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GibsonAK907
Hercules
8,027
720
0
3,399
25,332
16,667
0
15,111
9,538
0
22,392
L
Chang'e
IPlayHadesJg
Chang'e
18,188
717
7,469
7,415
21,915
9,347
156
6,879
14,520
65,083
0
L
Neith
Kenneth23
Neith
13,990
5,726
0
3,294
14,485
6,499
373
5,645
8,478
0
43,575
W
23,302
10,769
0
3,589
17,077
12,982
964
7,130
9,749
712
75,465
L
Anubis
OneShot058
Anubis
14,541
517
0
2,328
11,963
6,758
2
3,786
7,866
55,622
0
W
Chaac
Scarakune
Chaac
8,409
337
0
5,320
17,235
13,737
276
9,649
7,436
0
20,920
W
8,134
2,346
0
2,036
8,423
3,673
3,222
2,396
5,977
0
38,845
W
Hades
21,101
2,913
624
6,269
25,256
26,478
1
7,754
17,402
47,068
0
W
Chang'e
Yawwnz
Chang'e
20,926
438
7,266
8,892
16,625
6,489
446
6,459
10,116
54,066
0
L
15,987
9,283
0
4,472
20,071
9,864
1,140
10,844
8,809
0
35,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,157
Gold Earned
67,394
401
Minions Killed
379
10
Camps Cleared
5
1,456,296
Distance Traveled
1,508,818
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,097
653
29
2
3
287,197
0
L
Chang'e
12,426
731
127
7
3
311,065
3
L
Neith
11,080
652
70
4
2
283,793
1
W
Set
15,681
922
136
8
3
325,123
7
L
Anubis
13,611
801
120
7
0
265,163
2
W
Chaac
11,688
688
17
1
0
298,361
0
W
Neith
13,040
767
64
4
0
303,323
0
W
Hades
12,856
756
68
4
1
252,066
3
W
Chang'e
14,129
831
94
6
1
329,945
0
L
Fenrir
13,943
820
55
3
2
309,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role