Player Matchup

Da Ji
Da Ji
BlackTemplar632
Da Ji
Level 84
God Stats
17W - 17L
1,536 SR
Queue Stats
23W - 21L
1,528 Elo+
Party 3
Ymir
Ymir
NewElysium
Ymir
Level 113
God Stats
7W - 4L
1,714 SR
Queue Stats
90W - 83L
1,582 Elo+
Party 3
Apollo
Apollo
SavageHunterLE
Apollo
Level 52
God Stats
4W - 2L
1,549 SR
Queue Stats
60W - 49L
1,551 Elo+
Party 3
Raijin
Raijin
UnoMoz
Raijin
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 214L
1,520 Elo+
Party 2
Hercules
Hercules
lyddy
Hercules
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 77
1,560 SR
1,536 Elo+

VS

Team Averages
Level 89
1,463 SR
1,456 Elo+
Sobek
Sobek
BLo0DSPORT
Sobek
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
136W - 142L
1,534 Elo+
Party 4
Izanami
Izanami
Cahzota
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
VeganaMatadora
Arachne
Level 65
God Stats
1W - 2L
1,248 SR
Queue Stats
550W - 647L
1,420 Elo+
Party 1
Merlin
Merlin
eduardonavy
Merlin
Level 41
God Stats
3W - 5L
1,569 SR
Queue Stats
69W - 133L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lukoto
Cu Chulainn
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 159L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,236
480
1,707
8,031
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 3
6,842
526
4,634
6,145
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 2
5,795
446
2,937
3,370
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
UnoMoz
Raijin
14
6 / 0 / 0
7,812
601
5,014
4,333
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lyddy
Hercules
11
0 / 0 / 2
5,817
447
2,539
6,751
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 0 / 0
6,141
472
2,011
6,740
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Cahzota
Izanami
8
0 / 3 / 0
5,155
397
1,971
5,011
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,767
444
1,357
9,863
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
9
0 / 3 / 0
5,312
409
2,856
4,426
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
lukoto
Cu Chulainn
13
0 / 2 / 0
7,156
550
5,777
6,704
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
0
0
0
W
0
0
2
1
L
Izanami
Cahzota
Izanami
0
3
0
0
W
2
0
3
3.5
W
1
0
2
2
W
Raijin
UnoMoz
Raijin
6
0
0
6
L
0
1
0
0
L
Merlin
0
3
0
0
L
Cu Chulainn
lukoto
Cu Chulainn
0
2
0
0
W
Hercules
lyddy
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
13,972
28,630
Taken
32,744
13,540
Mitigated
15,562
9,531
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,011
222
0
2,800
6,740
4,393
0
1,558
5,160
10,547
0
W
1,707
146
0
3,941
8,031
2,717
371
653
7,378
0
35,252
L
Izanami
Cahzota
Izanami
1,971
851
0
1,471
5,011
1,318
560
2,448
2,549
0
23,717
W
4,634
468
0
1,569
6,145
3,175
340
2,239
3,906
25,424
0
W
2,937
1,584
0
1,111
3,370
754
398
1,222
2,148
0
20,777
W
Raijin
UnoMoz
Raijin
5,014
383
0
1,289
4,333
1,457
0
753
3,580
45,858
0
L
1,357
1,031
0
4,476
9,863
3,197
0
2,249
7,485
0
27,018
L
Merlin
2,856
477
0
70
4,426
1,259
430
2,094
2,242
21,300
0
L
Cu Chulainn
lukoto
Cu Chulainn
5,777
1,194
0
970
6,704
5,395
87
1,044
5,418
0
46,703
W
Hercules
lyddy
Hercules
2,539
853
0
1,621
6,751
5,437
74
0
6,751
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
29,531
303
Minions Killed
247
0
Camps Cleared
0
1,159,082
Distance Traveled
1,111,700
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,141
472
10
1
0
226,294
3
W
Da Ji
6,236
480
75
6
0
238,490
2
L
Izanami
5,155
397
55
4
0
216,174
4
W
Ymir
6,842
526
31
2
0
241,233
4
W
Apollo
5,795
446
45
3
0
176,619
1
W
Raijin
7,812
601
98
8
0
249,177
3
L
Arachne
5,767
444
56
4
0
254,489
2
L
Merlin
5,312
409
37
3
0
192,703
2
L
Cu Chulainn
7,156
550
89
7
0
222,040
5
W
Hercules
5,817
447
54
4
0
253,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role