Player Matchup

Janus
Janus
Exodusx
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 20L
1,916 Elo+
Party 1
Ares
Ares
GucciMaynee
Ares
Level 88
God Stats
59W - 14L
2,003 SR
Queue Stats
122W - 71L
1,825 Elo+
Party 1
Danzaburou
Danzaburou
SuperPepe
Danzaburou
Level 103
God Stats
24W - 8L
1,825 SR
Queue Stats
93W - 59L
1,916 Elo+
Party 1
Team Averages
Level 73
1,776 SR
1,886 Elo+

VS

Team Averages
Level 29
1,436 SR
1,517 Elo+
Hel
Hel
HereticJuice
Hel
Level 23
God Stats
6W - 3L
1,309 SR
Queue Stats
53W - 45L
1,606 Elo+
Party 2
Loki
Loki
RookieBadAt
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
SAVAGEGEEK
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Exodusx
Janus
14
12 / 3 / 14
10,511
876
15,395
8,538
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 23
9,479
790
4,435
12,444
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SuperPepe
Danzaburou
13
14 / 1 / 6
10,770
898
12,634
11,137
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,184
599
6,951
12,428
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 10 / 3
7,303
609
3,891
12,370
4,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
SAVAGEGEEK
Mercury
10
3 / 9 / 2
8,050
671
5,169
13,156
4,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
27
Kills
4
5
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Exodusx
Janus
12
3
14
6.33
W
1
1
23
12.5
L
0
8
3
0.19
L
1
10
3
0.25
L
Mercury
SAVAGEGEEK
Mercury
3
9
2
0.44
W
Danzaburou
SuperPepe
Danzaburou
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
16,011
32,119
Taken
37,954
22,005
Mitigated
13,826
11,849
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Exodusx
Janus
15,395
1,524
0
1,197
8,538
3,384
946
723
7,815
38,192
0
W
4,435
233
0
3,239
12,444
13,501
227
3,622
8,822
10,148
0
L
6,951
357
2,611
2,624
12,428
4,820
0
4,826
7,452
19,785
0
L
3,891
625
0
0
12,370
4,537
0
7,716
4,329
0
21,531
L
Mercury
SAVAGEGEEK
Mercury
5,169
1,824
0
759
13,156
4,469
0
6,586
6,302
0
14,695
W
Danzaburou
SuperPepe
Danzaburou
12,634
6,991
0
7,413
11,137
5,120
1,476
2,631
8,423
0
54,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
22,537
143
Minions Killed
86
0
Camps Cleared
0
599,951
Distance Traveled
567,918
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,511
876
58
5
0
209,559
1
W
Ares
9,479
790
12
1
0
231,468
2
L
Hel
7,184
599
42
4
0
182,438
2
L
Loki
7,303
609
24
2
0
166,111
0
L
Mercury
8,050
671
20
2
0
219,369
2
W
Danzaburou
10,770
898
73
6
0
158,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role