Player Matchup

Arachne
Arachne
Chapulo
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 75L
1,656 Elo+
Party 2
Janus
Janus
Cαmεlloταctiκσ
Janus
Level 27
God Stats
4W - 1L
1,693 SR
Queue Stats
73W - 19L
1,780 Elo+
Party 2
Bellona
Bellona
Nestorian
Bellona
Level 148
God Stats
4W - 2L
1,819 SR
Queue Stats
232W - 203L
1,616 Elo+
Solo
Ganesha
Ganesha
ooeeN
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,712 Elo+
Party 2
Jing Wei
Jing Wei
sokosu
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,603 SR
1,653 Elo+

VS

Team Averages
Level 52
1,473 SR
1,600 Elo+
Cabrakan
Cabrakan
TiddlySine62
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,564 Elo+
Solo
Chang'e
Chang'e
eljunglaksr
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,882 Elo+
Party 1
Nemesis
Nemesis
guayrecillo
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 112L
1,354 Elo+
Party 3
Rama
Rama
jarfaiter19
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,882 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jorge000x
Cu Chulainn
Level 46
God Stats
14W - 26L
1,364 SR
Queue Stats
509W - 604L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chapulo
Arachne
11
2 / 2 / 4
6,187
562
3,119
8,273
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 0 / 1
8,030
730
6,798
3,219
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Nestorian
Bellona
12
3 / 0 / 0
6,673
607
6,310
7,631
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
ooeeN
Ganesha
10
0 / 0 / 12
6,471
588
4,875
7,156
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
sokosu
Jing Wei
11
4 / 1 / 5
6,498
591
2,969
5,469
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TiddlySine62
Cabrakan
8
1 / 4 / 0
5,145
468
3,164
8,587
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
eljunglaksr
Chang'e
9
1 / 6 / 1
5,458
496
4,081
8,511
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
guayrecillo
Nemesis
8
1 / 2 / 0
5,308
483
1,588
4,645
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,795
436
2,649
5,362
1,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
jorge000x
Cu Chulainn
8
0 / 2 / 0
4,836
440
3,909
7,591
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
3
3
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chapulo
Arachne
2
2
4
2
W
9
0
1
9.5
W
Bellona
Nestorian
Bellona
3
0
0
3
L
Cabrakan
TiddlySine62
Cabrakan
1
4
0
0.25
L
Chang'e
eljunglaksr
Chang'e
1
6
1
0.25
L
Nemesis
guayrecillo
Nemesis
1
2
0
0.5
L
0
4
0
0
L
Cu Chulainn
jorge000x
Cu Chulainn
0
2
0
0
W
Ganesha
ooeeN
Ganesha
0
0
12
6
W
Jing Wei
sokosu
Jing Wei
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
15,391
31,748
Taken
34,696
14,485
Mitigated
14,133
13,490
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chapulo
Arachne
3,119
2,633
0
3,084
8,273
2,634
0
2,395
5,800
0
32,670
W
6,798
965
0
717
3,219
1,029
0
1,322
1,783
54,110
0
W
Bellona
Nestorian
Bellona
6,310
1,494
0
4,577
7,631
5,226
0
87
7,544
0
35,620
L
Cabrakan
TiddlySine62
Cabrakan
3,164
306
0
1,414
8,587
3,606
0
4,028
4,559
17,782
0
L
Chang'e
eljunglaksr
Chang'e
4,081
362
0
2,052
8,511
2,638
0
5,263
3,248
27,327
0
L
Nemesis
guayrecillo
Nemesis
1,588
286
0
490
4,645
2,554
0
513
4,132
0
24,934
L
2,649
2,069
0
1,460
5,362
1,031
0
1,869
3,493
0
21,100
L
Cu Chulainn
jorge000x
Cu Chulainn
3,909
922
159
3,213
7,591
4,304
0
0
7,591
0
21,796
W
Ganesha
ooeeN
Ganesha
4,875
445
0
3,262
7,156
3,869
0
958
6,152
20,069
0
W
Jing Wei
sokosu
Jing Wei
2,969
2,313
0
1,850
5,469
1,727
713
2,155
3,224
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
25,542
342
Minions Killed
251
0
Camps Cleared
0
1,168,168
Distance Traveled
948,214
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,187
562
65
6
0
245,738
4
W
Janus
8,030
730
116
11
0
249,052
2
W
Bellona
6,673
607
84
8
0
222,333
1
L
Cabrakan
5,145
468
34
3
0
172,152
0
L
Chang'e
5,458
496
61
6
0
202,238
2
L
Nemesis
5,308
483
56
5
0
200,915
0
L
Rama
4,795
436
50
5
0
162,652
2
L
Cu Chulainn
4,836
440
50
5
0
210,257
1
W
Ganesha
6,471
588
11
1
0
230,548
4
W
Jing Wei
6,498
591
66
6
0
220,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role