Player Matchup

Vamana
Vamana
ACID-_-Brainwxsh
Vamana
Level 67
God Stats
2W - 4L
1,393 SR
Queue Stats
70W - 80L
1,422 Elo+
Solo
Fafnir
Fafnir
GameYard2497675
Fafnir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Arachne
Arachne
GunslingerLock
Arachne
Level 74
God Stats
7W - 3L
1,682 SR
Queue Stats
77W - 93L
1,456 Elo+
Solo
Chiron
Chiron
RlPPlN420
Chiron
Level 125
God Stats
10W - 6L
1,667 SR
Queue Stats
500W - 458L
1,534 Elo+
Solo
Zeus
Zeus
josephice
Zeus
Level 127
God Stats
43W - 30L
1,667 SR
Queue Stats
126W - 114L
1,565 Elo+
Solo
Team Averages
Level 92
1,582 SR
1,477 Elo+

VS

Team Averages
Level 77
1,595 SR
1,473 Elo+
Persephone
Persephone
Agux2222
Persephone
Level 125
God Stats
13W - 20L
1,563 SR
Queue Stats
794W - 763L
1,528 Elo+
Party 2
Ymir
Ymir
ExoduKamikaze
Ymir
Level 47
God Stats
5W - 7L
1,480 SR
Queue Stats
288W - 281L
1,463 Elo+
Party 2
Chiron
Chiron
HammerTime486
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,462 Elo+
Party 1
Fenrir
Fenrir
LilCumber5
Fenrir
Level 97
God Stats
8W - 4L
1,718 SR
Queue Stats
19W - 16L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
STM_CHACA
Cu Chulainn
Level 49
God Stats
1W - 9L
1,712 SR
Queue Stats
186W - 176L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,443
590
6,442
11,417
5,317
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 3 / 4
9,035
565
5,907
12,330
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
7 / 2 / 1
9,095
568
3,919
8,951
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
RlPPlN420
Chiron
14
1 / 1 / 4
8,527
533
8,288
7,480
2,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
13
1 / 4 / 11
8,013
501
9,916
6,827
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Agux2222
Persephone
14
3 / 3 / 2
8,638
540
5,746
8,707
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
6,981
436
2,596
11,282
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,869
429
4,910
8,610
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
LilCumber5
Fenrir
13
6 / 4 / 2
8,042
503
5,693
10,622
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
STM_CHACA
Cu Chulainn
14
2 / 3 / 0
8,173
511
7,646
9,933
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
12
12
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Persephone
Agux2222
Persephone
3
3
2
1.33
L
1
4
2
0.5
W
5
3
4
2.33
W
7
2
1
3.75
L
0
2
1
0.25
L
Fenrir
LilCumber5
Fenrir
6
4
2
1.75
W
Chiron
RlPPlN420
Chiron
1
1
4
3
L
Cu Chulainn
STM_CHACA
Cu Chulainn
2
3
0
0.67
W
Zeus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
26,591
47,005
Taken
49,154
26,566
Mitigated
24,650
18,176
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,442
4,135
0
4,864
11,417
5,317
1,398
0
10,992
0
67,802
L
Persephone
Agux2222
Persephone
5,746
552
0
1,388
8,707
3,190
0
6,186
2,519
55,649
0
L
2,596
551
0
2,346
11,282
7,168
102
3,453
7,829
20,096
0
W
5,907
1,574
0
3,416
12,330
11,100
382
2,245
9,925
25,874
0
W
3,919
2,583
0
3,478
8,951
5,264
68
1,119
7,722
0
63,231
L
4,910
1,689
864
4,501
8,610
2,746
576
1,574
7,036
0
47,215
L
Fenrir
LilCumber5
Fenrir
5,693
1,221
0
4,034
10,622
3,827
0
4,609
6,013
0
35,261
W
Chiron
RlPPlN420
Chiron
8,288
3,687
410
4,194
7,480
2,868
1,146
1,308
6,172
0
59,478
L
Cu Chulainn
STM_CHACA
Cu Chulainn
7,646
2,277
0
2,843
9,933
7,719
0
0
9,933
0
54,190
W
Zeus
9,916
400
74
1,740
6,827
2,017
522
3,179
3,405
48,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
38,703
487
Minions Killed
422
0
Camps Cleared
0
1,455,785
Distance Traveled
1,445,885
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,443
590
145
9
0
250,295
5
L
Persephone
8,638
540
117
7
0
294,121
2
L
Ymir
6,981
436
27
2
0
291,163
0
W
Fafnir
9,035
565
42
3
0
294,511
4
W
Arachne
9,095
568
99
6
0
345,893
3
L
Chiron
6,869
429
111
7
0
277,902
2
L
Fenrir
8,042
503
70
4
0
268,046
1
W
Chiron
8,527
533
121
8
0
276,759
1
L
Cu Chulainn
8,173
511
97
6
0
314,653
3
W
Zeus
8,013
501
80
5
0
288,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role