Player Matchup

Sobek
Sobek
Blesstingye
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 208L
1,298 Elo+
Solo
Amaterasu
Amaterasu
Gaidoru
Amaterasu
Level 21
God Stats
7W - 3L
1,856 SR
Queue Stats
113W - 128L
1,389 Elo+
Solo
Medusa
Medusa
Ignite SK 05
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Ignite SK 06
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
STARKEY535
Xing Tian
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,437 Elo+

VS

Team Averages
Level 17
1,419 SR
1,381 Elo+
Loki
Loki
BloodAngel212
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,500 Elo+
Solo
Mercury
Mercury
COUSIN Benjamin
Mercury
Level 45
God Stats
51W - 87L
1,321 SR
Queue Stats
56W - 96L
1,287 Elo+
Party 1
Scylla
Scylla
Titanium Liquid
Scylla
Level 17
God Stats
2W - 10L
1,450 SR
Queue Stats
28W - 53L
1,311 Elo+
Party 1
Ares
Ares
unbated
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
xMaverick24x
Bellona
Level 17
God Stats
12W - 13L
1,322 SR
Queue Stats
22W - 29L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,556
503
1,735
6,552
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Gaidoru
Amaterasu
19
10 / 4 / 6
11,659
614
13,038
14,808
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
13 / 1 / 6
10,769
567
11,382
13,957
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
23 / 0 / 4
14,727
775
18,097
11,652
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
STARKEY535
Xing Tian
3
0 / 0 / 0
4,503
237
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 17 / 0
6,621
348
2,759
14,894
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 8 / 1
8,583
452
3,785
15,993
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 12 / 0
7,158
377
2,878
11,885
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
unbated
Ares
9
0 / 10 / 0
6,475
341
944
14,870
7,182
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
xMaverick24x
Bellona
16
4 / 6 / 1
10,345
544
9,141
14,331
10,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
50
Kills
5
5
Deaths
53
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
17
0
0
L
1
8
1
0.19
W
Amaterasu
Gaidoru
Amaterasu
10
4
6
3.25
W
Medusa
13
1
6
16
W
23
0
4
25
W
Xing Tian
STARKEY535
Xing Tian
0
0
0
0
L
0
12
0
0
L
Ares
unbated
Ares
0
10
0
0
L
Bellona
xMaverick24x
Bellona
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
19,507
46,969
Taken
71,973
23,874
Mitigated
28,421
15,037
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,735
199
0
806
6,552
5,327
974
607
5,939
16,003
0
L
2,759
913
0
473
14,894
3,065
0
6,254
8,315
0
22,204
L
3,785
1,733
0
3,837
15,993
5,039
1,622
2,795
13,080
0
56,687
W
Amaterasu
Gaidoru
Amaterasu
13,038
8,147
0
4,855
14,808
7,463
0
1,042
13,707
0
78,159
W
Medusa
11,382
7,155
0
6,933
13,957
5,800
2,268
1,409
12,446
0
65,220
W
18,097
1,393
0
2,443
11,652
5,284
1,679
559
11,055
113,175
0
W
Xing Tian
STARKEY535
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
2,878
509
0
947
11,885
2,904
0
5,614
5,965
35,392
0
L
Ares
unbated
Ares
944
155
0
211
14,870
7,182
0
1,475
13,363
11,429
0
L
Bellona
xMaverick24x
Bellona
9,141
4,249
0
1,369
14,331
10,231
579
2,823
11,418
0
52,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
39,182
486
Minions Killed
325
0
Camps Cleared
0
1,467,606
Distance Traveled
1,519,631
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,556
503
30
2
0
337,975
1
L
Loki
6,621
348
39
2
0
316,654
2
L
Mercury
8,583
452
96
5
0
350,384
1
W
Amaterasu
11,659
614
152
8
0
417,804
2
W
Medusa
10,769
567
89
5
0
313,233
4
W
Thoth
14,727
775
215
11
0
398,594
4
W
Xing Tian
4,503
237
0
0
0
0
0
L
Scylla
7,158
377
68
4
0
312,990
2
L
Ares
6,475
341
15
1
0
244,730
2
L
Bellona
10,345
544
107
6
0
294,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role