Player Matchup

Loki
Loki
DragonLord958
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,719 Elo+
Party 2
Zhong Kui
Zhong Kui
Fyne
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Tetrâ
Anhur
Level 140
God Stats
1W - 0L
1,628 SR
Queue Stats
37W - 15L
1,742 Elo+
Party 2
Cthulhu
Cthulhu
Ävultis
Cthulhu
Level 87
God Stats
7W - 4L
1,709 SR
Queue Stats
34W - 20L
1,677 Elo+
Party 2
Team Averages
Level 115
1,584 SR
1,659 Elo+

VS

Team Averages
Level 95
1,434 SR
1,680 Elo+
Sun Wukong
Sun Wukong
DivideAngel
Sun Wukong
Level 136
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Bacchus
Bacchus
Yuribiker4124
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Agni
Agni
decrain
Agni
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,680 Elo+
Party 1
Cupid
Cupid
monster-_-QC2
Cupid
Level 87
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
9,314
931
7,197
6,534
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Fyne
Zhong Kui
14
1 / 2 / 8
8,780
878
5,343
6,559
6,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Tetrâ
Anhur
15
6 / 2 / 3
9,258
926
9,527
7,684
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ävultis
Cthulhu
14
1 / 1 / 7
8,785
879
4,565
6,202
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivideAngel
Sun Wukong
12
1 / 5 / 2
7,154
715
5,039
9,419
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
13
1 / 4 / 0
7,910
791
1,554
9,844
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
decrain
Agni
14
3 / 4 / 2
8,566
857
5,321
6,188
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
7,079
708
3,766
6,006
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
6
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DivideAngel
Sun Wukong
1
5
2
0.4
W
8
1
1
8.5
W
Zhong Kui
Fyne
Zhong Kui
1
2
8
2.5
W
Anhur
Tetrâ
Anhur
6
2
3
3.75
L
Bacchus
1
4
0
0.25
L
Agni
decrain
Agni
3
4
2
1
L
0
3
2
0.33
W
Cthulhu
Ävultis
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
15,680
26,979
Taken
31,457
16,760
Mitigated
15,034
6,073
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DivideAngel
Sun Wukong
5,039
1,324
0
894
9,419
5,131
0
4,272
5,147
0
17,374
W
7,197
2,368
0
0
6,534
2,425
58
1,901
4,633
0
23,416
W
Zhong Kui
Fyne
Zhong Kui
5,343
515
0
2,154
6,559
6,192
1,681
2,013
4,546
22,295
0
W
Anhur
Tetrâ
Anhur
9,527
4,911
0
1,392
7,684
3,405
832
2,752
4,932
0
36,067
L
Bacchus
1,554
273
0
720
9,844
6,611
135
2,677
7,167
6,153
0
L
Agni
decrain
Agni
5,321
338
0
1,014
6,188
1,714
0
2,112
4,076
25,897
0
L
3,766
1,879
146
1,048
6,006
1,578
0
1,289
4,717
0
29,380
W
Cthulhu
Ävultis
Cthulhu
4,565
387
528
1,999
6,202
4,738
552
926
5,276
29,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
30,709
199
Minions Killed
160
14
Camps Cleared
8
770,979
Distance Traveled
676,510
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,154
715
25
3
2
164,688
1
W
Loki
9,314
931
33
3
2
222,986
1
W
Zhong Kui
8,780
878
55
6
3
161,498
1
W
Anhur
9,258
926
49
5
8
190,022
0
L
Bacchus
7,910
791
19
2
1
180,189
0
L
Agni
8,566
857
56
6
3
171,220
1
L
Cupid
7,079
708
60
6
2
160,413
0
W
Cthulhu
8,785
879
62
6
1
196,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role