Player Matchup

Chronos
Chronos
BOOTCAMP096765
Chronos
Level 114
God Stats
10W - 6L
1,342 SR
Queue Stats
305W - 287L
1,498 Elo+
Solo
Anhur
Anhur
Marbelizer
Anhur
Level 98
God Stats
19W - 11L
1,575 SR
Queue Stats
135W - 131L
1,523 Elo+
Party 3
Sobek
Sobek
Ragnos01
Sobek
Level 82
God Stats
19W - 16L
1,670 SR
Queue Stats
100W - 90L
1,547 Elo+
Party 3
Nemesis
Nemesis
isWooDZy
Nemesis
Level 106
God Stats
10W - 7L
1,643 SR
Queue Stats
80W - 66L
1,519 Elo+
Party 1
Artemis
Artemis
lirigon
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,485 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,514 Elo+

VS

Team Averages
Level 113
1,502 SR
1,554 Elo+
Osiris
Osiris
IbraDios
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
PaisunV
Khepri
Level 81
God Stats
3W - 7L
1,500 SR
Queue Stats
78W - 83L
1,500 Elo+
Party 2
Arachne
Arachne
SenpaiSlave
Arachne
Level 117
God Stats
5W - 1L
1,718 SR
Queue Stats
191W - 175L
1,702 Elo+
Solo
Heimdallr
Heimdallr
Sinsofthedead
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 109L
1,500 Elo+
Party 2
Discordia
Discordia
hazardpapi14
Discordia
Level 139
God Stats
3W - 3L
1,290 SR
Queue Stats
96W - 80L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
13,651
546
17,820
18,266
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
7 / 4 / 9
12,956
518
19,319
14,981
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Ragnos01
Sobek
18
0 / 1 / 16
11,298
452
6,935
21,707
19,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
isWooDZy
Nemesis
20
11 / 1 / 8
14,637
585
19,099
18,565
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
lirigon
Artemis
20
1 / 2 / 4
12,635
505
7,658
11,156
4,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IbraDios
Osiris
18
1 / 2 / 1
11,161
446
9,148
17,911
13,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
PaisunV
Khepri
14
0 / 3 / 5
8,927
357
5,895
16,823
16,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
SenpaiSlave
Arachne
19
6 / 3 / 1
11,833
473
14,839
23,871
10,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Sinsofthedead
Heimdallr
16
1 / 9 / 2
10,310
412
8,812
20,901
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
hazardpapi14
Discordia
16
1 / 8 / 0
9,911
396
16,357
15,418
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
25
Kills
9
9
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Osiris
IbraDios
Osiris
1
2
1
0.75
W
Anhur
7
4
9
2.88
L
Khepri
PaisunV
Khepri
0
3
5
0.83
W
Sobek
Ragnos01
Sobek
0
1
16
8
L
Arachne
SenpaiSlave
Arachne
6
3
1
2.17
L
Heimdallr
Sinsofthedead
Heimdallr
1
9
2
0.22
L
Discordia
hazardpapi14
Discordia
1
8
0
0.13
W
Nemesis
isWooDZy
Nemesis
11
1
8
15
W
Artemis
lirigon
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,831
Damage
55,051
84,675
Taken
94,924
49,876
Mitigated
52,076
47,375
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,820
4,587
0
12,581
18,266
7,943
2,495
9,589
7,929
83,806
0
L
Osiris
IbraDios
Osiris
9,148
2,024
0
6,227
17,911
13,481
796
1,319
16,592
0
54,284
W
Anhur
19,319
10,068
0
4,932
14,981
7,719
3,659
4,099
10,806
0
93,684
L
Khepri
PaisunV
Khepri
5,895
817
0
915
16,823
16,594
0
3,780
13,043
25,375
0
W
Sobek
Ragnos01
Sobek
6,935
634
2,366
12,034
21,707
19,437
214
3,900
17,589
51,283
0
L
Arachne
SenpaiSlave
Arachne
14,839
11,007
0
9,757
23,871
10,242
0
6,073
17,798
0
89,106
L
Heimdallr
Sinsofthedead
Heimdallr
8,812
2,896
487
2,517
20,901
6,389
303
3,584
17,317
0
69,061
L
Discordia
hazardpapi14
Discordia
16,357
305
0
2,278
15,418
5,370
0
9,999
5,419
68,685
0
W
Nemesis
isWooDZy
Nemesis
19,099
9,128
0
8,862
18,565
9,905
806
3,409
14,952
0
122,395
W
Artemis
lirigon
Artemis
7,658
2,903
0
6,600
11,156
4,872
2,246
1,177
9,931
0
80,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,177
Gold Earned
52,142
633
Minions Killed
532
0
Camps Cleared
0
2,484,455
Distance Traveled
2,317,253
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,651
546
146
6
0
457,728
12
L
Osiris
11,161
446
95
4
0
442,578
7
W
Anhur
12,956
518
138
6
0
501,700
7
L
Khepri
8,927
357
47
2
0
471,784
3
W
Sobek
11,298
452
52
2
0
543,147
5
L
Arachne
11,833
473
153
6
0
543,315
4
L
Heimdallr
10,310
412
116
5
0
414,486
2
L
Discordia
9,911
396
121
5
0
445,090
4
W
Nemesis
14,637
585
166
7
0
553,302
2
W
Artemis
12,635
505
131
5
0
428,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role