Player Matchup

Cupid
Cupid
Deadlock713
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Parallaxian
Hades
Level 157
God Stats
8W - 13L
1,280 SR
Queue Stats
379W - 395L
1,563 Elo+
Solo
Khepri
Khepri
RiSe Tub
Khepri
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 202L
1,492 Elo+
Solo
Nike
Nike
ThExTyranT
Nike
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
financialpanther
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,511 Elo+

VS

Team Averages
Level 102
1,700 SR
1,579 Elo+
Apollo
Apollo
Bundymundy
Apollo
Level 147
God Stats
35W - 22L
1,674 SR
Queue Stats
242W - 228L
1,705 Elo+
Party 1
Janus
Janus
Jackaroo1
Janus
Level 124
God Stats
4W - 2L
1,964 SR
Queue Stats
76W - 82L
1,485 Elo+
Solo
Sobek
Sobek
JayCeei
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Sh1ftyZ
Fenrir
Level 128
God Stats
25W - 17L
1,861 SR
Queue Stats
178W - 163L
1,705 Elo+
Party 1
Ra
Ra
ShrimpBoyMan
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,406
378
219
806
189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 0
6,076
675
4,253
4,533
2,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
RiSe Tub
Khepri
9
0 / 1 / 0
4,890
543
678
4,177
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,316
591
1,302
5,519
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 0
6,156
684
3,137
2,745
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bundymundy
Apollo
11
1 / 0 / 0
6,021
669
2,304
4,640
1,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jackaroo1
Janus
10
1 / 3 / 2
5,654
628
2,554
4,636
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
JayCeei
Sobek
8
0 / 0 / 1
4,999
555
596
4,704
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Sh1ftyZ
Fenrir
11
2 / 1 / 1
5,925
658
1,948
5,658
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,286
587
2,326
5,298
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
6
Kills
4
4
Deaths
6
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bundymundy
Apollo
1
0
0
1
L
0
1
0
0
W
Janus
Jackaroo1
Janus
1
3
2
0.67
W
Sobek
JayCeei
Sobek
0
0
1
0.5
L
2
0
0
2
L
Khepri
RiSe Tub
Khepri
0
1
0
0
W
Fenrir
Sh1ftyZ
Fenrir
2
1
1
2.5
W
0
2
0
0
L
0
1
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,589
Damage
9,728
17,780
Taken
24,936
7,153
Mitigated
10,028
5,699
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bundymundy
Apollo
2,304
1,840
0
3,512
4,640
1,396
0
550
4,090
0
42,625
L
219
93
0
146
806
189
0
379
407
0
1,240
W
Janus
Jackaroo1
Janus
2,554
316
0
1,017
4,636
1,242
0
2,372
2,188
30,002
0
W
Sobek
JayCeei
Sobek
596
76
0
2,843
4,704
2,357
0
656
4,018
11,007
0
L
4,253
1,087
54
3,071
4,533
2,549
23
2,028
2,207
35,223
0
L
Khepri
RiSe Tub
Khepri
678
53
0
808
4,177
1,731
0
143
4,034
23,724
0
W
Fenrir
Sh1ftyZ
Fenrir
1,948
388
0
2,874
5,658
1,920
430
936
4,722
0
27,392
W
2,326
683
253
1,098
5,298
3,113
120
3,448
1,850
33,464
0
L
1,302
324
0
750
5,519
1,816
0
1,388
4,067
0
30,713
L
3,137
384
251
619
2,745
868
0
1,060
1,589
35,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
27,885
276
Minions Killed
328
0
Camps Cleared
0
781,680
Distance Traveled
894,697
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,021
669
97
11
0
170,781
0
L
Cupid
3,406
378
1
0
0
25,696
0
W
Janus
5,654
628
66
7
0
183,564
3
W
Sobek
4,999
555
17
2
0
182,485
5
L
Hades
6,076
675
82
9
0
166,591
2
L
Khepri
4,890
543
43
5
0
178,679
4
W
Fenrir
5,925
658
73
8
0
207,547
0
W
Ra
5,286
587
75
8
0
150,320
0
L
Nike
5,316
591
70
8
0
204,496
3
L
Ra
6,156
684
80
9
0
206,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role