Player Matchup

King Arthur
King Arthur
ICEE SKELETON
King Arthur
Level 14
God Stats
21W - 11L
1,583 SR
Queue Stats
21W - 13L
1,507 Elo+
Party 2
Fenrir
Fenrir
MrStayPuff02
Fenrir
Level 24
God Stats
3W - 2L
1,325 SR
Queue Stats
49W - 26L
1,439 Elo+
Party 2
Zeus
Zeus
Mystic Parag0n
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Tfernizzle
Chernobog
Level 27
God Stats
5W - 1L
1,281 SR
Queue Stats
100W - 86L
1,555 Elo+
Solo
Cthulhu
Cthulhu
UrchinGod
Cthulhu
Level 14
God Stats
7W - 1L
1,734 SR
Queue Stats
13W - 5L
1,642 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,529 Elo+

VS

Team Averages
Level 23
1,503 SR
1,503 Elo+
Discordia
Discordia
BigEric00
Discordia
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 190L
1,537 Elo+
Party 1
Yemoja
Yemoja
JrNinjaSilva
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Mr Queezal
Aphrodite
Level 27
God Stats
40W - 38L
1,704 SR
Queue Stats
450W - 469L
1,508 Elo+
Solo
Chernobog
Chernobog
smellypoop675
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 108L
1,510 Elo+
Party 1
Hel
Hel
wolfxking1
Hel
Level 9
God Stats
3W - 6L
1,310 SR
Queue Stats
48W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ICEE SKELETON
King Arthur
18
3 / 0 / 12
11,042
1,004
10,211
11,339
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
9 / 3 / 4
11,860
1,078
14,549
9,983
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 4
10,413
947
6,435
7,782
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Tfernizzle
Chernobog
19
9 / 2 / 11
12,886
1,171
21,854
11,736
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
UrchinGod
Cthulhu
18
5 / 1 / 11
12,122
1,102
12,483
12,787
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

277

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigEric00
Discordia
16
3 / 7 / 1
10,475
952
14,315
12,306
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
3 / 5 / 5
11,310
1,028
6,343
20,079
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Mr Queezal
Aphrodite
16
4 / 7 / 4
11,144
1,013
13,807
18,848
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
smellypoop675
Chernobog
15
0 / 4 / 2
9,160
833
4,069
9,997
3,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 8
10,022
911
8,494
11,591
8,576
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
28
Kills
10
10
Deaths
28
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigEric00
Discordia
3
7
1
0.5
W
King Arthur
ICEE SKELETON
King Arthur
3
0
12
9
L
Yemoja
3
5
5
1.1
L
Aphrodite
Mr Queezal
Aphrodite
4
7
4
0.86
W
Fenrir
9
3
4
3.67
W
2
4
4
1
W
Chernobog
Tfernizzle
Chernobog
9
2
11
7.25
W
Cthulhu
UrchinGod
Cthulhu
5
1
11
10.5
L
Chernobog
smellypoop675
Chernobog
0
4
2
0.25
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,532
Damage
47,028
53,627
Taken
72,821
30,770
Mitigated
50,025
9,091
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigEric00
Discordia
14,315
3,567
0
0
12,306
4,551
0
4,284
7,872
33,676
0
W
King Arthur
ICEE SKELETON
King Arthur
10,211
1,331
0
3,975
11,339
10,614
0
9,490
1,849
0
14,078
L
Yemoja
6,343
1,797
656
879
20,079
19,210
0
4,179
15,241
21,641
0
L
Aphrodite
Mr Queezal
Aphrodite
13,807
1,989
1,705
5,613
18,848
13,856
0
5,065
13,508
23,720
0
W
Fenrir
14,549
2,815
0
1,074
9,983
3,769
0
7,353
2,630
0
25,565
W
6,435
2,310
0
0
7,782
2,725
0
6,523
1,259
15,948
0
W
Chernobog
Tfernizzle
Chernobog
21,854
17,820
0
2,999
11,736
4,350
0
9,474
2,262
0
53,434
W
Cthulhu
UrchinGod
Cthulhu
12,483
996
551
492
12,787
9,312
0
10,119
2,668
32,987
0
L
Chernobog
smellypoop675
Chernobog
4,069
2,399
0
365
9,997
3,832
0
1,408
8,370
0
10,542
L
8,494
2,974
1,818
2,184
11,591
8,576
0
3,309
8,007
17,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,323
Gold Earned
52,111
157
Minions Killed
130
13
Camps Cleared
3
1,009,440
Distance Traveled
805,906
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,475
952
47
4
1
176,655
1
W
King Arthur
11,042
1,004
3
0
0
232,298
0
L
Yemoja
11,310
1,028
26
2
1
174,200
0
L
Aphrodite
11,144
1,013
27
2
1
183,712
0
W
Fenrir
11,860
1,078
18
2
5
218,108
2
W
Zeus
10,413
947
28
3
0
137,920
0
W
Chernobog
12,886
1,171
75
7
4
178,073
0
W
Cthulhu
12,122
1,102
33
3
4
243,041
2
L
Chernobog
9,160
833
12
1
0
131,221
2
L
Hel
10,022
911
18
2
0
140,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role