Player Matchup

Mercury
Mercury
FIRELACOMINO
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,549 Elo+
Solo
Danzaburou
Danzaburou
KittyManager
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
QM1nation
Anhur
Level 124
God Stats
8W - 9L
1,500 SR
Queue Stats
93W - 83L
1,551 Elo+
Solo
Merlin
Merlin
Skaarde
Merlin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 226L
1,438 Elo+
Solo
Sobek
Sobek
TheCreat
Sobek
Level 126
God Stats
7W - 13L
1,341 SR
Queue Stats
255W - 249L
1,495 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,507 Elo+

VS

Team Averages
Level 94
1,422 SR
1,511 Elo+
Danzaburou
Danzaburou
Avengingholy
Danzaburou
Level 122
God Stats
2W - 5L
1,204 SR
Queue Stats
81W - 72L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
Kashimot0
Hun Batz
Level 123
God Stats
3W - 2L
1,523 SR
Queue Stats
95W - 93L
1,577 Elo+
Party 1
Geb
Geb
Ouvi
Geb
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ThatsSoRad
Skadi
Level 49
God Stats
2W - 4L
1,181 SR
Queue Stats
28W - 35L
1,322 Elo+
Solo
Hades
Hades
Zellzarell
Hades
Level 119
God Stats
7W - 1L
1,701 SR
Queue Stats
80W - 79L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FIRELACOMINO
Mercury
13
2 / 3 / 5
8,119
478
5,237
15,481
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KittyManager
Danzaburou
16
2 / 5 / 0
9,079
534
5,543
12,379
4,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
QM1nation
Anhur
13
6 / 2 / 2
8,100
476
7,001
9,154
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Skaarde
Merlin
14
3 / 3 / 0
8,536
502
6,244
7,484
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TheCreat
Sobek
12
0 / 3 / 7
7,611
448
4,932
13,229
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avengingholy
Danzaburou
17
7 / 0 / 3
11,149
656
11,677
9,688
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Kashimot0
Hun Batz
16
7 / 3 / 3
10,044
591
9,060
11,792
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
Ouvi
Geb
11
1 / 3 / 2
7,670
451
4,607
9,372
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
12
0 / 4 / 2
7,476
440
3,807
7,492
2,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
15
1 / 3 / 8
9,402
553
11,783
13,772
6,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
16
16
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avengingholy
Danzaburou
7
0
3
8.5
L
Mercury
FIRELACOMINO
Mercury
2
3
5
1.5
W
Hun Batz
Kashimot0
Hun Batz
7
3
3
2.83
L
Danzaburou
KittyManager
Danzaburou
2
5
0
0.4
W
Geb
Ouvi
Geb
1
3
2
0.67
L
Anhur
QM1nation
Anhur
6
2
2
3.5
L
Merlin
Skaarde
Merlin
3
3
0
1
W
Skadi
0
4
2
0.25
L
Sobek
TheCreat
Sobek
0
3
7
1.17
W
Hades
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
40,934
57,727
Taken
52,116
24,537
Mitigated
25,057
13,863
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avengingholy
Danzaburou
11,677
6,720
0
7,818
9,688
6,242
2,763
835
8,845
0
76,273
L
Mercury
FIRELACOMINO
Mercury
5,237
2,482
0
4,665
15,481
4,999
0
3,816
11,471
0
56,508
W
Hun Batz
Kashimot0
Hun Batz
9,060
1,946
0
4,662
11,792
4,505
108
2,208
9,482
0
54,699
L
Danzaburou
KittyManager
Danzaburou
5,543
2,222
0
2,771
12,379
4,741
434
1,213
11,128
0
59,837
W
Geb
Ouvi
Geb
4,607
127
0
1,345
9,372
5,701
242
1,481
7,859
19,688
0
L
Anhur
QM1nation
Anhur
7,001
3,009
0
1,819
9,154
2,986
0
3,950
5,104
0
41,889
L
Merlin
Skaarde
Merlin
6,244
771
0
532
7,484
2,371
342
3,529
3,666
55,714
0
W
Skadi
3,807
1,513
0
1,470
7,492
2,001
903
1,658
5,834
0
38,775
L
Sobek
TheCreat
Sobek
4,932
447
0
4,076
13,229
9,440
0
3,151
9,968
23,868
0
W
Hades
11,783
966
1,062
4,629
13,772
6,608
250
4,438
8,920
57,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
45,741
450
Minions Killed
446
0
Camps Cleared
0
1,628,338
Distance Traveled
1,617,870
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,149
656
143
8
0
318,716
5
L
Mercury
8,119
478
93
5
0
409,638
7
W
Hun Batz
10,044
591
93
5
0
352,068
6
L
Danzaburou
9,079
534
129
8
0
267,980
10
W
Geb
7,670
451
19
1
0
336,145
2
L
Anhur
8,100
476
86
5
0
311,117
4
L
Merlin
8,536
502
124
7
0
293,774
6
W
Skadi
7,476
440
75
4
0
295,140
7
L
Sobek
7,611
448
18
1
0
345,829
8
W
Hades
9,402
553
116
7
0
315,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role