Player Matchup

Kuzenbo
Kuzenbo
Silver II
Crithilde
Kuzenbo
Silver II
Level 154
God Stats
44W - 46L
1,510 SR
Queue Stats
93W - 121L
1,139 MMR
Solo
Discordia
Discordia
Silver IV
kikesko
Discordia
Silver IV
Level 80
God Stats
3W - 12L
1,313 SR
Queue Stats
38W - 78L
984 MMR
Party 1
Thanatos
Thanatos
Silver III
palci98
Thanatos
Silver III
Level 65
God Stats
10W - 15L
1,428 SR
Queue Stats
32W - 70L
1,063 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,417 SR
1,062 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,356 SR
1,094 MMR
Artemis
Artemis
Silver II
Cora-_-Luna
Artemis
Silver II
Level 65
God Stats
0W - 3L
1,295 SR
Queue Stats
13W - 46L
1,342 MMR
Party 2
Hercules
Hercules
Bronze II
JORGE_PELU
Hercules
Bronze II
Level 83
God Stats
5W - 15L
1,260 SR
Queue Stats
62W - 157L
625 MMR
Party 2
Nox
Nox
Gold IV
Onephran
Nox
Gold IV
Level 63
God Stats
81W - 79L
1,513 SR
Queue Stats
101W - 96L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crithilde
Kuzenbo
18
2 / 5 / 9
15,547
622
14,993
35,996
46,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
kikesko
Discordia
19
2 / 2 / 8
14,531
581
24,649
10,379
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
palci98
Thanatos
20
9 / 4 / 4
16,919
677
16,644
23,348
10,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ChaacAphroditeDanzaburouZeusKumbhakarna

VS

Bans
CthulhuCabrakanScyllaYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cora-_-Luna
Artemis
17
1 / 8 / 8
14,178
567
17,912
17,006
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
JORGE_PELU
Hercules
19
1 / 2 / 9
15,387
615
12,468
36,292
55,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
9 / 3 / 2
15,987
639
19,369
15,956
6,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
11
11
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cora-_-Luna
Artemis
1
8
8
0.63
W
Kuzenbo
Crithilde
Kuzenbo
2
5
9
1.3
L
Hercules
JORGE_PELU
Hercules
1
2
9
2.75
L
9
3
2
3.33
W
Discordia
kikesko
Discordia
2
2
8
3
W
Thanatos
palci98
Thanatos
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
49,749
69,723
Taken
69,254
61,207
Mitigated
68,651
41,705
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cora-_-Luna
Artemis
17,912
5,762
726
2,284
17,006
7,053
2,230
10,715
6,291
0
85,192
W
Kuzenbo
Crithilde
Kuzenbo
14,993
4,167
1,572
14,405
35,996
46,919
549
10,570
25,426
49,803
0
L
Hercules
JORGE_PELU
Hercules
12,468
2,615
0
15,189
36,292
55,206
348
21,527
14,765
0
63,830
L
19,369
1,077
0
2,326
15,956
6,392
1,112
8,078
7,878
79,549
0
W
Discordia
kikesko
Discordia
24,649
295
1,209
3,199
10,379
3,944
1,282
2,670
7,709
108,333
0
W
Thanatos
palci98
Thanatos
16,644
6,056
996
20,324
23,348
10,344
1,957
6,295
17,053
0
109,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
45,552
290
Minions Killed
281
0
Camps Cleared
0
1,382,223
Distance Traveled
1,252,894
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,178
567
101
4
0
359,295
1
W
Kuzenbo
15,547
622
50
2
0
457,099
3
L
Hercules
15,387
615
62
2
0
480,142
7
L
Nox
15,987
639
118
5
0
413,457
5
W
Discordia
14,531
581
114
5
0
451,221
1
W
Thanatos
16,919
677
126
5
0
473,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role