Player Matchup

Loki
Loki
KevitoooDaDon
Loki
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
57W - 60L
1,422 Elo+
Party 1
Chiron
Chiron
Shawn2High_
Chiron
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
75W - 73L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
benevolent_31
Nu Wa
Level 24
God Stats
22W - 17L
1,590 SR
Queue Stats
72W - 85L
1,378 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,411 Elo+

VS

Team Averages
Level 10
1,472 SR
1,412 Elo+
Yemoja
Yemoja
ArrangedGlobe62
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
High Eleva7ion
Neith
Level 16
God Stats
21W - 25L
1,417 SR
Queue Stats
53W - 59L
1,237 Elo+
Solo
Osiris
Osiris
doreto87
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
9,418
673
6,710
6,317
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
8 / 0 / 4
11,128
795
12,371
7,642
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 7
9,697
693
11,302
7,424
2,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,786
628
1,672
11,989
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 0
9,163
655
7,602
14,502
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Osiris
doreto87
Osiris
8
0 / 7 / 1
7,486
535
682
9,463
5,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
3
2
0
1.5
W
2
1
7
5.5
W
Chiron
8
0
4
10
W
2
2
7
2.75
L
Osiris
doreto87
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
9,956
21,383
Taken
35,954
8,461
Mitigated
18,415
7,674
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
399
3,205
2,398
11,989
8,250
0
5,287
6,427
16,813
0
L
7,602
3,028
0
3,175
14,502
4,854
0
3,313
10,939
0
60,092
W
6,710
1,039
0
584
6,317
3,163
531
405
5,912
0
31,635
W
Chiron
12,371
6,537
1,415
3,831
7,642
2,744
1,806
929
6,713
0
54,059
W
11,302
7,407
0
1,844
7,424
2,554
1,139
562
6,862
50,106
0
L
Osiris
doreto87
Osiris
682
240
0
0
9,463
5,311
0
2,714
6,649
0
7,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
25,435
174
Minions Killed
142
0
Camps Cleared
0
742,497
Distance Traveled
607,219
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,786
628
36
3
0
200,639
1
L
Neith
9,163
655
95
7
0
266,689
0
W
Loki
9,418
673
38
3
0
295,489
2
W
Chiron
11,128
795
83
6
0
240,912
1
W
Nu Wa
9,697
693
53
4
0
206,096
1
L
Osiris
7,486
535
11
1
0
139,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role