Player Matchup

Izanami
Izanami
MrAndrewGallen
Izanami
Level 123
God Stats
3W - 0L
1,717 SR
Queue Stats
289W - 215L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
monchi1512
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,790 Elo+
Party 2
Khepri
Khepri
tolodevilladun
Khepri
Level 124
God Stats
18W - 1L
1,969 SR
Queue Stats
283W - 212L
1,689 Elo+
Party 2
Team Averages
Level 87
1,729 SR
1,729 Elo+

VS

Team Averages
Level 17
1,498 SR
1,297 Elo+
Jormungandr
Jormungandr
FOVISTROULIS
Jormungandr
Level 15
God Stats
11W - 10L
1,609 SR
Queue Stats
12W - 17L
1,163 Elo+
Party 1
Heimdallr
Heimdallr
Kerasmeno
Heimdallr
Level 22
God Stats
3W - 7L
1,591 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 1
Ra
Ra
karafloktonos
Ra
Level 13
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 10
8,812
881
10,743
8,347
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
monchi1512
Kukulkan
13
10 / 2 / 14
9,397
940
8,257
7,223
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 6 / 16
9,018
902
6,569
9,807
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FOVISTROULIS
Jormungandr
9
0 / 8 / 5
6,599
660
3,437
10,642
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Kerasmeno
Heimdallr
11
5 / 8 / 1
7,752
775
8,054
10,864
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
3 / 10 / 2
7,415
742
2,854
9,121
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
26
Kills
8
10
Deaths
26
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FOVISTROULIS
Jormungandr
0
8
5
0.31
L
Heimdallr
Kerasmeno
Heimdallr
5
8
1
0.69
W
9
2
10
7
L
3
10
2
0.4
W
Kukulkan
monchi1512
Kukulkan
10
2
14
8.5
W
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
14,345
25,377
Taken
30,627
11,722
Mitigated
11,853
3,794
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FOVISTROULIS
Jormungandr
3,437
881
0
250
10,642
5,099
0
4,112
6,368
13,249
0
L
Heimdallr
Kerasmeno
Heimdallr
8,054
4,362
0
1,293
10,864
3,894
160
5,961
4,787
0
23,634
W
10,743
6,123
0
2,492
8,347
3,161
542
2,363
5,934
0
30,290
L
2,854
126
400
829
9,121
2,860
0
4,389
4,598
12,012
0
W
Kukulkan
monchi1512
Kukulkan
8,257
1,068
0
340
7,223
2,923
302
1,677
5,473
32,355
0
W
6,569
1,092
0
962
9,807
5,638
166
2,114
7,642
17,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
21,766
121
Minions Killed
86
0
Camps Cleared
0
526,090
Distance Traveled
408,954
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,599
660
26
3
0
132,103
0
L
Heimdallr
7,752
775
34
3
0
126,337
1
W
Izanami
8,812
881
39
4
0
165,581
0
L
Ra
7,415
742
26
3
0
150,514
0
W
Kukulkan
9,397
940
61
6
0
165,116
1
W
Khepri
9,018
902
21
2
0
195,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role