Player Matchup

Aphrodite
Aphrodite
Platinum IV
Exposiar
Aphrodite
Platinum IV
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 168L
1,718 MMR
Party 3
Yemoja
Yemoja
Platinum III
FiNeTixX
Yemoja
Platinum III
Level 146
God Stats
8W - 5L
1,802 SR
Queue Stats
68W - 56L
1,963 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
I HaKune I
Cu Chulainn
Gold II
Level 47
God Stats
1W - 0L
1,760 SR
Queue Stats
15W - 5L
1,806 MMR
Party 2
Nemesis
Nemesis
Diamond V
ReazMM
Nemesis
Diamond V
Level 157
God Stats
5W - 5L
1,694 SR
Queue Stats
214W - 194L
2,084 MMR
Party 3
Sol
Sol
Platinum II
hurrikane31
Sol
Platinum II
Level 158
God Stats
28W - 16L
1,851 SR
Queue Stats
295W - 276L
1,883 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,721 SR
1,891 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,566 SR
1,890 MMR
Rama
Rama
Platinum I
AkdoBat06
Rama
Platinum I
Level 56
God Stats
25W - 27L
1,596 SR
Queue Stats
163W - 150L
1,913 MMR
Solo
Bakasura
Bakasura
Platinum III
Gennerous_Fluck
Bakasura
Platinum III
Level 152
God Stats
1W - 2L
1,580 SR
Queue Stats
167W - 161L
1,874 MMR
Solo
Nu Wa
Nu Wa
Platinum III
abelfct65
Nu Wa
Platinum III
Level 142
God Stats
2W - 3L
1,535 SR
Queue Stats
60W - 48L
2,010 MMR
Party 1
Cerberus
Cerberus
Gold I
nickwillie
Cerberus
Gold I
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 58L
1,777 MMR
Party 1
Geb
Geb
Platinum I
zero1i_
Geb
Platinum I
Level 149
God Stats
3W - 5L
1,619 SR
Queue Stats
278W - 271L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Exposiar
Aphrodite
20
2 / 5 / 9
16,144
538
18,762
27,488
17,464
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
FiNeTixX
Yemoja
20
2 / 0 / 5
14,195
473
6,113
19,269
15,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
I HaKune I
Cu Chulainn
20
2 / 2 / 6
16,935
565
21,174
29,260
35,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ReazMM
Nemesis
20
6 / 2 / 7
16,899
563
25,799
25,360
13,537
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 4
15,733
524
28,887
33,242
13,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
JanusSetPersephoneTsukuyomiDanzaburou

VS

Bans
CthulhuApolloThanatosScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 6 / 3
14,626
488
19,163
27,251
11,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
20
1 / 4 / 2
14,122
471
8,834
22,961
12,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
abelfct65
Nu Wa
20
3 / 5 / 1
13,800
460
24,375
21,478
10,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
nickwillie
Cerberus
20
3 / 1 / 3
14,596
487
24,809
30,134
40,395
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
19
0 / 2 / 9
12,779
426
17,095
28,180
35,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
18
Kills
11
11
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
4
6
3
0.92
W
Aphrodite
Exposiar
Aphrodite
2
5
9
1.3
W
Yemoja
FiNeTixX
Yemoja
2
0
5
4.5
L
Bakasura
1
4
2
0.5
W
Cu Chulainn
I HaKune I
Cu Chulainn
2
2
6
2.5
W
Nemesis
ReazMM
Nemesis
6
2
7
4.75
L
Nu Wa
abelfct65
Nu Wa
3
5
1
0.7
W
6
2
4
4
L
Cerberus
nickwillie
Cerberus
3
1
3
4.5
L
Geb
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,735
Damage
94,276
134,619
Taken
130,004
95,164
Mitigated
110,359
74,271
Healing
37,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
19,163
17,599
0
11,548
27,251
11,800
1,068
9,014
17,956
0
131,493
W
Aphrodite
Exposiar
Aphrodite
18,762
1,147
8,652
15,381
27,488
17,464
746
10,353
16,115
134,199
0
W
Yemoja
FiNeTixX
Yemoja
6,113
2,188
11,590
7,145
19,269
15,446
531
13,677
5,108
36,965
0
L
Bakasura
8,834
6,360
0
4,588
22,961
12,398
0
7,120
15,671
0
123,909
W
Cu Chulainn
I HaKune I
Cu Chulainn
21,174
4,723
0
9,661
29,260
35,207
107
13,220
14,337
5,841
152,197
W
Nemesis
ReazMM
Nemesis
25,799
12,677
0
2,051
25,360
13,537
3,013
9,706
14,617
0
172,156
L
Nu Wa
abelfct65
Nu Wa
24,375
4,222
327
2,199
21,478
10,716
64
12,428
8,747
123,312
0
W
28,887
7,323
0
19,791
33,242
13,510
4,442
17,042
15,217
179,800
0
L
Cerberus
nickwillie
Cerberus
24,809
1,449
0
16,532
30,134
40,395
257
6,524
20,243
109,836
0
L
Geb
17,095
1,862
0
2,652
28,180
35,050
34
18,554
9,131
51,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,906
Gold Earned
69,923
993
Minions Killed
888
0
Camps Cleared
0
2,911,087
Distance Traveled
2,847,024
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,626
488
213
7
0
440,026
3
W
Aphrodite
16,144
538
229
8
0
530,745
3
W
Yemoja
14,195
473
56
2
0
574,257
10
L
Bakasura
14,122
471
200
7
0
669,740
4
W
Cu Chulainn
16,935
565
264
9
0
583,860
1
W
Nemesis
16,899
563
195
7
0
685,008
3
L
Nu Wa
13,800
460
199
7
0
536,573
8
W
Sol
15,733
524
249
8
0
537,217
11
L
Cerberus
14,596
487
246
8
0
566,212
4
L
Geb
12,779
426
30
1
0
634,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role