Player Matchup

Ares
Ares
Masterjosmich
Ares
Level 147
God Stats
6W - 0L
1,309 SR
Queue Stats
248W - 243L
1,597 Elo+
Solo
Terra
Terra
Onkh
Terra
Level 157
God Stats
13W - 21L
1,513 SR
Queue Stats
918W - 904L
1,603 Elo+
Solo
Ullr
Ullr
SillyKing
Ullr
Level 151
God Stats
2W - 4L
1,500 SR
Queue Stats
199W - 185L
1,562 Elo+
Solo
Zeus
Zeus
iDefy
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
speedhash
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,604 Elo+
Solo
Team Averages
Level 154
1,464 SR
1,573 Elo+

VS

Team Averages
Level 155
1,540 SR
1,612 Elo+
Ao Kuang
Ao Kuang
CyberianAlpha
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DaMexicant
Thoth
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 329L
1,655 Elo+
Solo
Sobek
Sobek
MoonxWalker
Sobek
Level 159
God Stats
2W - 2L
1,700 SR
Queue Stats
278W - 295L
1,548 Elo+
Solo
Agni
Agni
Zenslay
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,689 Elo+
Party 1
Chang'e
Chang'e
ruusta
Chang'e
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 97L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 20
8,483
848
7,755
12,726
14,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Onkh
Terra
17
4 / 1 / 22
9,474
947
9,746
14,087
12,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
15
7 / 2 / 14
9,372
937
12,520
10,341
6,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
iDefy
Zeus
18
12 / 1 / 15
10,873
1,087
20,991
5,857
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
speedhash
Osiris
15
4 / 3 / 18
9,268
927
9,132
13,252
15,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CyberianAlpha
Ao Kuang
15
6 / 5 / 3
9,047
905
7,346
13,765
12,875
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
16
2 / 3 / 5
8,118
812
8,098
7,678
3,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 8 / 3
7,916
792
5,499
19,685
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Zenslay
Agni
12
0 / 7 / 7
6,821
682
8,597
10,020
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ruusta
Chang'e
13
0 / 6 / 7
7,255
726
3,435
12,542
8,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
29
Kills
10
10
Deaths
29
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CyberianAlpha
Ao Kuang
6
5
3
1.5
L
Thoth
2
3
5
1.5
W
2
3
20
4
L
2
8
3
0.44
W
Terra
Onkh
Terra
4
1
22
15
W
Ullr
7
2
14
7
L
Agni
Zenslay
Agni
0
7
7
0.5
W
Zeus
iDefy
Zeus
12
1
15
19.5
L
Chang'e
ruusta
Chang'e
0
6
7
0.58
W
Osiris
speedhash
Osiris
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,144
Damage
32,975
56,263
Taken
63,690
51,404
Mitigated
50,248
29,777
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CyberianAlpha
Ao Kuang
7,346
1,113
285
2,381
13,765
12,875
0
7,231
6,220
9,290
0
L
Thoth
8,098
140
1,959
756
7,678
3,264
0
4,546
2,973
29,511
0
W
7,755
109
390
1,210
12,726
14,566
149
8,186
4,008
8,329
0
L
5,499
234
834
3,746
19,685
21,166
0
10,655
8,416
7,592
0
W
Terra
Onkh
Terra
9,746
697
13,007
6,961
14,087
12,156
514
5,812
7,749
23,104
0
W
Ullr
12,520
5,027
2,027
1,082
10,341
6,520
1,811
8,240
1,688
0
25,291
L
Agni
Zenslay
Agni
8,597
619
1,307
592
10,020
4,298
0
5,421
4,461
14,422
0
W
Zeus
iDefy
Zeus
20,991
2,252
752
701
5,857
2,819
1,727
3,172
2,617
35,925
0
L
Chang'e
ruusta
Chang'e
3,435
422
4,540
3,613
12,542
8,645
0
9,091
3,128
9,408
0
W
Osiris
speedhash
Osiris
9,132
2,027
2,372
1,275
13,252
15,343
482
5,587
7,226
0
17,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
39,157
118
Minions Killed
90
0
Camps Cleared
0
959,198
Distance Traveled
787,768
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,047
905
8
1
0
167,004
0
L
Thoth
8,118
812
49
5
0
194,498
0
W
Ares
8,483
848
2
0
0
185,622
2
L
Sobek
7,916
792
6
1
0
158,353
2
W
Terra
9,474
947
20
2
0
216,235
0
W
Ullr
9,372
937
28
3
0
175,242
3
L
Agni
6,821
682
18
2
0
122,628
0
W
Zeus
10,873
1,087
55
6
0
172,558
1
L
Chang'e
7,255
726
9
1
0
145,285
0
W
Osiris
9,268
927
13
1
0
209,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role