Player Matchup

Sylvanus
Sylvanus
Everybody Ill
Sylvanus
Level 17
God Stats
1W - 2L
1,183 SR
Queue Stats
39W - 36L
1,430 Elo+
Party 1
Bellona
Bellona
Keeping It Tidy
Bellona
Level 18
God Stats
4W - 5L
1,424 SR
Queue Stats
35W - 35L
1,408 Elo+
Party 1
Thor
Thor
MavenOfMayhem
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,352 Elo+
Party 3
Discordia
Discordia
Specialbooch
Discordia
Level 18
God Stats
4W - 3L
1,838 SR
Queue Stats
74W - 48L
1,711 Elo+
Party 3
Neith
Neith
TTV DubMixs
Neith
Level 18
God Stats
26W - 24L
1,403 SR
Queue Stats
67W - 58L
1,416 Elo+
Party 1
Team Averages
Level 19
1,469 SR
1,463 Elo+

VS

Team Averages
Level 26
1,505 SR
1,396 Elo+
Heimdallr
Heimdallr
Brotaetachip
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
KusanaHaru
Set
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 76L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
MvsterJoshi
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Yemoja
Yemoja
SightedSloth295
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Solo
Thanatos
Thanatos
xRampag3TheWolFx
Thanatos
Level 25
God Stats
6W - 3L
1,527 SR
Queue Stats
64W - 49L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Everybody Ill
Sylvanus
12
5 / 0 / 7
8,127
581
3,426
5,765
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 0 / 4
6,872
491
6,141
5,260
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
6,275
448
0
7,196
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Specialbooch
Discordia
12
7 / 4 / 2
7,853
561
6,413
6,861
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 8
7,648
546
9,167
7,661
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brotaetachip
Heimdallr
11
1 / 4 / 1
5,964
426
4,917
6,442
2,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,268
519
5,290
12,272
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
5,373
384
2,682
7,345
2,035
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
5,665
405
1,311
6,431
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 0
5,624
402
984
7,902
2,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
4
5
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brotaetachip
Heimdallr
1
4
1
0.38
W
Sylvanus
Everybody Ill
Sylvanus
5
0
7
8.5
W
3
0
4
5
L
3
4
0
0.75
W
0
1
0
0
L
0
6
1
0.08
L
0
2
0
0
W
Discordia
Specialbooch
Discordia
7
4
2
2
W
5
0
8
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
15,184
32,743
Taken
40,392
14,654
Mitigated
14,089
9,167
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brotaetachip
Heimdallr
4,917
691
0
865
6,442
2,191
0
2,107
4,268
0
28,199
W
Sylvanus
Everybody Ill
Sylvanus
3,426
1,206
1,029
2,197
5,765
4,058
951
945
4,820
28,415
0
W
6,141
697
0
456
5,260
3,736
979
800
4,460
0
23,167
L
5,290
2,600
0
4,455
12,272
4,474
0
2,610
9,296
0
38,889
W
0
0
0
630
7,196
2,171
265
509
6,687
0
32,108
L
2,682
836
0
108
7,345
2,035
0
3,398
3,589
15,302
0
L
1,311
56
593
492
6,431
2,890
312
902
5,454
13,756
0
W
Discordia
Specialbooch
Discordia
6,413
437
0
691
6,861
2,187
1,094
940
5,920
28,391
0
W
9,167
4,108
0
4,164
7,661
2,502
1,960
799
6,862
0
41,132
L
984
162
0
3,519
7,902
2,499
266
256
7,521
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
29,894
300
Minions Killed
221
0
Camps Cleared
0
1,339,628
Distance Traveled
1,222,368
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,964
426
51
4
0
259,510
1
W
Sylvanus
8,127
581
64
5
0
246,005
0
W
Bellona
6,872
491
51
4
0
319,304
0
L
Set
7,268
519
81
6
0
262,563
1
W
Thor
6,275
448
64
5
0
238,326
0
L
Nu Wa
5,373
384
20
1
0
213,926
0
L
Yemoja
5,665
405
16
1
0
250,979
1
W
Discordia
7,853
561
58
4
0
243,423
0
W
Neith
7,648
546
63
5
0
292,570
0
L
Thanatos
5,624
402
53
4
0
235,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role