Player Matchup

Agni
Agni
IconicBacon25
Agni
Level 45
God Stats
0W - 1L
1,270 SR
Queue Stats
83W - 74L
1,377 Elo+
Party 2
Apollo
Apollo
dsalt08
Apollo
Level 35
God Stats
31W - 16L
1,296 SR
Queue Stats
32W - 22L
1,135 Elo+
Party 2
Mulan
Mulan
giantsquid2316
Mulan
Level 55
God Stats
3W - 7L
1,381 SR
Queue Stats
50W - 47L
1,495 Elo+
Party 2
Team Averages
Level 45
1,316 SR
1,335 Elo+

VS

Team Averages
Level 25
1,639 SR
1,445 Elo+
Cerberus
Cerberus
BeardsBlazing
Cerberus
Level 22
God Stats
13W - 3L
1,863 SR
Queue Stats
70W - 60L
1,626 Elo+
Party 1
Scylla
Scylla
Imperfectuh
Scylla
Level 39
God Stats
8W - 3L
1,703 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Nemesis
Nemesis
ParadoX clap454
Nemesis
Level 15
God Stats
9W - 11L
1,351 SR
Queue Stats
33W - 35L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
9,654
603
10,317
14,698
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
dsalt08
Apollo
13
4 / 5 / 1
10,190
637
6,781
15,353
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 8 / 1
9,099
569
5,983
17,469
12,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeardsBlazing
Cerberus
15
4 / 3 / 14
11,122
695
10,167
14,556
13,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
18
15 / 1 / 4
12,903
806
28,518
8,862
3,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 7
9,022
564
1,211
11,210
3,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeardsBlazing
Cerberus
4
3
14
3.67
L
2
6
5
0.75
W
Scylla
15
1
4
17
W
0
4
7
0.88
L
Apollo
dsalt08
Apollo
4
5
1
0.9
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
39,896
47,520
Taken
34,628
21,395
Mitigated
20,620
1,972
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeardsBlazing
Cerberus
10,167
369
521
2,283
14,556
13,802
723
3,933
10,623
30,554
0
L
10,317
703
42
1,410
14,698
4,172
0
10,955
3,743
37,239
0
W
Scylla
28,518
1,858
0
2,597
8,862
3,148
1,875
2,702
6,160
90,064
0
W
1,211
516
761
2,390
11,210
3,670
343
3,758
7,452
0
15,875
L
Apollo
dsalt08
Apollo
6,781
4,399
0
0
15,353
5,061
984
13,229
2,124
0
33,699
L
5,983
503
0
520
17,469
12,162
247
14,561
2,908
0
25,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
33,047
134
Minions Killed
226
0
Camps Cleared
0
821,662
Distance Traveled
772,688
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,122
695
63
4
0
277,417
0
L
Agni
9,654
603
44
3
0
290,041
2
W
Scylla
12,903
806
143
9
0
274,777
8
W
Nemesis
9,022
564
20
1
0
220,494
2
L
Apollo
10,190
637
52
3
0
263,413
1
L
Mulan
9,099
569
38
2
0
268,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role