Player Matchup

Sylvanus
Sylvanus
CairosHell
Sylvanus
Level 151
God Stats
28W - 21L
1,596 SR
Queue Stats
161W - 152L
1,569 Elo+
Party 1
Arachne
Arachne
Dobby246
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RedThreads
Bellona
Level 113
God Stats
87W - 46L
1,701 SR
Queue Stats
217W - 204L
1,568 Elo+
Party 2
Izanami
Izanami
Ryumei1998
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ωayne
Vulcan
Level 146
God Stats
15W - 17L
1,951 SR
Queue Stats
990W - 1,013L
1,455 Elo+
Party 1
Team Averages
Level 130
1,650 SR
1,518 Elo+

VS

Team Averages
Level 86
1,606 SR
1,511 Elo+
Tyr
Tyr
DonAyaan
Tyr
Level 94
God Stats
0W - 1L
1,703 SR
Queue Stats
42W - 42L
1,520 Elo+
Party 3
Merlin
Merlin
IHaveTeeth
Merlin
Level 126
God Stats
9W - 13L
1,585 SR
Queue Stats
121W - 101L
1,530 Elo+
Party 3
Cerberus
Cerberus
KiinGNico10
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
MaverickDawg
Cu Chulainn
Level 87
God Stats
19W - 22L
1,525 SR
Queue Stats
58W - 54L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
SweetJulito
Cernunnos
Level 77
God Stats
3W - 4L
1,715 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CairosHell
Sylvanus
10
1 / 2 / 5
6,034
503
5,716
6,973
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Dobby246
Arachne
12
6 / 2 / 2
7,367
614
3,776
7,789
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RedThreads
Bellona
13
1 / 0 / 0
7,327
611
1,350
3,658
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Ryumei1998
Izanami
10
2 / 1 / 3
6,132
511
3,777
5,101
1,549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
ωayne
Vulcan
13
4 / 1 / 1
7,595
633
9,064
6,171
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,062
505
687
3,731
1,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
IHaveTeeth
Merlin
11
1 / 3 / 1
6,013
501
2,424
6,439
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
KiinGNico10
Cerberus
10
3 / 1 / 1
6,246
521
2,799
8,423
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
MaverickDawg
Cu Chulainn
10
1 / 6 / 1
5,951
496
5,947
11,203
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SweetJulito
Cernunnos
10
1 / 3 / 2
5,836
486
3,991
5,086
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CairosHell
Sylvanus
1
2
5
1.75
W
Arachne
Dobby246
Arachne
6
2
2
3.5
L
0
1
0
0
L
Merlin
IHaveTeeth
Merlin
1
3
1
0.5
L
Cerberus
KiinGNico10
Cerberus
3
1
1
3.5
L
Cu Chulainn
MaverickDawg
Cu Chulainn
1
6
1
0.25
W
Bellona
RedThreads
Bellona
1
0
0
1
W
Izanami
Ryumei1998
Izanami
2
1
3
3.5
L
Cernunnos
SweetJulito
Cernunnos
1
3
2
0.67
W
Vulcan
ωayne
Vulcan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
15,848
29,692
Taken
34,882
13,146
Mitigated
15,092
9,781
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CairosHell
Sylvanus
5,716
1,550
1,160
2,273
6,973
4,671
0
2,115
4,858
21,070
5,000
W
Arachne
Dobby246
Arachne
3,776
2,722
0
2,046
7,789
2,401
0
516
7,273
0
42,038
L
687
100
0
895
3,731
1,362
0
0
3,731
0
27,733
L
Merlin
IHaveTeeth
Merlin
2,424
236
0
1,517
6,439
2,417
0
3,869
2,369
36,849
0
L
Cerberus
KiinGNico10
Cerberus
2,799
276
0
2,076
8,423
5,316
0
2,876
5,531
20,233
0
L
Cu Chulainn
MaverickDawg
Cu Chulainn
5,947
1,307
0
2,806
11,203
3,857
0
5,050
5,883
0
36,774
W
Bellona
RedThreads
Bellona
1,350
754
0
2,536
3,658
2,097
0
0
3,658
0
40,591
W
Izanami
Ryumei1998
Izanami
3,777
2,778
0
1,164
5,101
1,549
716
697
4,404
0
35,515
L
Cernunnos
SweetJulito
Cernunnos
3,991
1,660
0
574
5,086
2,140
0
2,168
2,918
0
33,058
W
Vulcan
ωayne
Vulcan
9,064
1,060
0
602
6,171
2,428
30
1,895
4,276
52,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
30,108
403
Minions Killed
348
0
Camps Cleared
0
1,131,742
Distance Traveled
1,120,078
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,034
503
40
3
0
196,459
4
W
Arachne
7,367
614
78
7
0
268,590
0
L
Tyr
6,062
505
76
6
0
230,495
0
L
Merlin
6,013
501
70
6
0
201,284
2
L
Cerberus
6,246
521
52
4
0
226,962
3
L
Cu Chulainn
5,951
496
70
6
0
246,037
2
W
Bellona
7,327
611
107
9
0
228,098
0
W
Izanami
6,132
511
65
5
0
189,959
6
L
Cernunnos
5,836
486
80
7
0
215,300
3
W
Vulcan
7,595
633
113
9
0
248,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role