Player Matchup

Danzaburou
Danzaburou
HughHungus
Danzaburou
Level 29
God Stats
45W - 33L
1,660 SR
Queue Stats
84W - 56L
1,714 Elo+
Solo
He Bo
He Bo
MoistyBoy
He Bo
Level 96
God Stats
8W - 6L
1,497 SR
Queue Stats
249W - 187L
1,624 Elo+
Party 1
Pele
Pele
Plaguelord659
Pele
Level 18
God Stats
27W - 20L
1,804 SR
Queue Stats
186W - 141L
1,591 Elo+
Party 1
Geb
Geb
QuitF6
Geb
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
T0nyB0mb0nii
Loki
Level 8
God Stats
30W - 14L
1,837 SR
Queue Stats
117W - 88L
1,827 Elo+
Party 1
Team Averages
Level 32
1,660 SR
1,651 Elo+

VS

Team Averages
Level 17
1,676 SR
1,729 Elo+
Ravana
Ravana
NCrelax
Ravana
Level 15
God Stats
0W - 1L
1,213 SR
Queue Stats
11W - 12L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
SadCryingAlone
Nu Wa
Level 14
God Stats
2W - 1L
1,888 SR
Queue Stats
27W - 6L
1,926 Elo+
Party 2
Anhur
Anhur
ghxstlyy
Anhur
Level 28
God Stats
41W - 14L
2,048 SR
Queue Stats
180W - 61L
1,926 Elo+
Party 2
Thor
Thor
pennypinchin
Thor
Level 14
God Stats
7W - 6L
1,731 SR
Queue Stats
126W - 141L
1,668 Elo+
Solo
Cerberus
Cerberus
zirkzise
Cerberus
Level 14
God Stats
13W - 5L
1,500 SR
Queue Stats
751W - 710L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HughHungus
Danzaburou
9
2 / 0 / 2
5,205
744
3,034
2,579
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
MoistyBoy
He Bo
9
4 / 0 / 1
5,351
764
4,274
3,995
1,363
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,090
727
2,408
5,158
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
QuitF6
Geb
6
2 / 1 / 2
4,487
641
1,650
3,642
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
5,066
724
2,562
3,065
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NCrelax
Ravana
7
0 / 3 / 0
4,167
595
1,134
4,299
953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

7
1 / 3 / 1
4,264
609
3,001
3,374
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
ghxstlyy
Anhur
7
1 / 1 / 0
4,087
584
2,428
4,256
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
3,976
568
1,344
5,274
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
zirkzise
Cerberus
4
0 / 3 / 0
3,195
456
463
3,144
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
2
2
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HughHungus
Danzaburou
2
0
2
3
W
He Bo
MoistyBoy
He Bo
4
0
1
4.5
L
Ravana
NCrelax
Ravana
0
3
0
0
W
2
1
3
3.5
W
Geb
QuitF6
Geb
2
1
2
3
L
1
3
1
0.5
W
3
0
0
3
L
Anhur
ghxstlyy
Anhur
1
1
0
1
L
0
3
2
0.33
L
Cerberus
zirkzise
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
8,370
18,439
Taken
20,347
5,476
Mitigated
5,378
7,808
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HughHungus
Danzaburou
3,034
1,601
0
756
2,579
488
0
262
2,289
0
28,361
W
He Bo
MoistyBoy
He Bo
4,274
350
0
1,815
3,995
1,363
0
771
3,056
25,672
0
L
Ravana
NCrelax
Ravana
1,134
202
0
538
4,299
953
105
0
3,930
0
17,185
W
2,408
700
0
2,734
5,158
1,346
0
952
4,128
0
24,172
W
Geb
QuitF6
Geb
1,650
148
0
959
3,642
1,110
0
965
2,639
7,781
0
L
3,001
612
0
603
3,374
1,006
0
1,742
1,632
18,549
0
W
2,562
688
0
1,544
3,065
1,169
0
174
2,863
0
21,963
L
Anhur
ghxstlyy
Anhur
2,428
1,347
0
1,436
4,256
894
0
821
3,435
0
18,492
L
1,344
263
0
1,281
5,274
1,832
0
2,878
2,396
0
15,483
L
Cerberus
zirkzise
Cerberus
463
93
0
648
3,144
693
0
483
2,661
4,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
19,689
234
Minions Killed
147
0
Camps Cleared
0
730,443
Distance Traveled
601,313
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,205
744
65
9
0
126,167
3
W
He Bo
5,351
764
45
6
0
139,409
5
L
Ravana
4,167
595
42
6
0
142,814
0
W
Pele
5,090
727
57
8
0
141,962
0
W
Geb
4,487
641
10
1
0
169,375
3
L
Nu Wa
4,264
609
30
4
0
125,353
2
W
Loki
5,066
724
57
8
0
153,530
0
L
Anhur
4,087
584
43
6
0
123,452
1
L
Thor
3,976
568
28
4
0
124,121
0
L
Cerberus
3,195
456
4
1
0
85,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role