Player Matchup

Kukulkan
Kukulkan
CamiloZV
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,421 Elo+
Solo
Olorun
Olorun
KingSylar666
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
badillo0325
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,401 Elo+
Solo
Loki
Loki
clotaldo
Loki
Level 17
God Stats
7W - 9L
1,445 SR
Queue Stats
367W - 386L
1,458 Elo+
Solo
Yemoja
Yemoja
daleiusdobackius
Yemoja
Level 28
God Stats
3W - 6L
1,678 SR
Queue Stats
300W - 287L
1,591 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,474 Elo+

VS

Team Averages
Level 32
1,503 SR
1,491 Elo+
Thor
Thor
LionSinEscanor7
Thor
Level 7
God Stats
5W - 2L
1,932 SR
Queue Stats
47W - 59L
1,620 Elo+
Party 1
Ymir
Ymir
LynxTheJedi
Ymir
Level 10
God Stats
1W - 2L
1,285 SR
Queue Stats
20W - 21L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirGreeenBean
Cu Chulainn
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
436W - 470L
1,422 Elo+
Party 1
Olorun
Olorun
Talkshowxonmute
Olorun
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
soypromano
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamiloZV
Kukulkan
9
1 / 2 / 0
5,361
536
2,741
4,102
1,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
4
0 / 4 / 0
3,875
388
819
3,453
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 0
4,167
417
2,314
5,602
1,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 3 / 0
4,394
439
624
5,880
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,477
448
2,435
5,362
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,953
595
2,082
5,867
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 4
5,879
588
2,994
6,032
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
SirGreeenBean
Cu Chulainn
11
1 / 1 / 1
6,089
609
2,980
5,828
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 2
6,404
640
2,402
3,907
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
6 / 0 / 2
6,417
642
5,797
4,772
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CamiloZV
Kukulkan
1
2
0
0.5
L
Olorun
0
4
0
0
W
3
0
5
5.5
W
1
0
4
3
W
Cu Chulainn
SirGreeenBean
Cu Chulainn
1
1
1
1.5
W
4
0
2
5
L
0
4
0
0
L
Loki
0
3
0
0
L
0
3
0
0
W
Neith
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,933
Damage
16,255
24,399
Taken
26,406
7,288
Mitigated
11,108
5,952
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CamiloZV
Kukulkan
2,741
1,126
0
1,080
4,102
1,124
234
0
3,852
22,866
0
L
Olorun
819
539
0
376
3,453
1,028
0
2,491
962
4,722
0
W
2,082
444
0
2,424
5,867
1,707
322
285
5,582
0
23,500
W
2,994
406
0
1,874
6,032
2,419
316
923
4,921
25,386
0
W
Cu Chulainn
SirGreeenBean
Cu Chulainn
2,980
527
0
2,615
5,828
3,147
548
2,741
3,087
0
26,534
W
2,402
903
62
1,343
3,907
2,324
2,694
455
3,430
24,641
2,168
L
2,314
1,019
0
945
5,602
1,943
0
1,465
4,137
0
13,531
L
Loki
624
150
0
1,782
5,880
1,402
357
285
5,595
0
17,155
L
2,435
922
396
1,373
5,362
1,791
0
953
4,409
11,100
0
W
Neith
5,797
3,387
0
3,201
4,772
1,511
929
1,591
2,985
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
30,742
142
Minions Killed
270
0
Camps Cleared
0
742,040
Distance Traveled
857,979
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,361
536
44
4
0
157,388
2
L
Olorun
3,875
388
8
1
0
67,981
2
W
Thor
5,953
595
59
6
0
217,525
1
W
Ymir
5,879
588
48
5
0
171,889
0
W
Cu Chulainn
6,089
609
53
5
0
153,240
1
W
Olorun
6,404
640
56
6
0
155,455
0
L
Neith
4,167
417
28
3
0
141,707
2
L
Loki
4,394
439
43
4
0
203,953
0
L
Yemoja
4,477
448
19
2
0
171,011
2
W
Neith
6,417
642
54
5
0
159,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role