Player Matchup

Neith
Neith
GuapCapalot2
Neith
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 143L
1,500 Elo+
Party 3
Ymir
Ymir
IlllguTsllli
Ymir
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 106L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
RiceeeyJ
Nu Wa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 196L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Sad Dayyy
Ne Zha
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 70L
1,572 Elo+
Party 3
Erlang Shen
Erlang Shen
vKakarot IQ
Erlang Shen
Level 83
God Stats
26W - 25L
1,522 SR
Queue Stats
152W - 175L
1,509 Elo+
Party 3
Team Averages
Level 70
1,504 SR
1,516 Elo+

VS

Team Averages
Level 114
1,633 SR
1,544 Elo+
Chang'e
Chang'e
Cronic
Chang'e
Level 121
God Stats
3W - 5L
1,508 SR
Queue Stats
64W - 78L
1,348 Elo+
Party 1
Ratatoskr
Ratatoskr
EdgyEntropy
Ratatoskr
Level 145
God Stats
8W - 4L
1,828 SR
Queue Stats
113W - 61L
1,660 Elo+
Party 2
Ares
Ares
RCG33
Ares
Level 28
God Stats
11W - 4L
1,582 SR
Queue Stats
82W - 31L
1,674 Elo+
Party 2
Olorun
Olorun
Wakelee216
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,370 Elo+
Party 1
King Arthur
King Arthur
tucupi
King Arthur
Level 147
God Stats
28W - 10L
1,746 SR
Queue Stats
121W - 64L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,946
361
3,037
11,300
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 9 / 2
9,462
430
9,157
22,542
12,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
RiceeeyJ
Nu Wa
17
4 / 5 / 4
10,851
493
21,601
11,507
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Sad Dayyy
Ne Zha
17
2 / 6 / 3
10,566
480
7,349
16,271
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
vKakarot IQ
Erlang Shen
17
3 / 5 / 2
10,335
470
11,060
19,740
16,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cronic
Chang'e
17
5 / 5 / 14
11,288
513
11,306
15,963
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
EdgyEntropy
Ratatoskr
19
3 / 2 / 7
11,883
540
9,127
14,229
8,061
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
RCG33
Ares
17
9 / 1 / 13
11,561
526
15,496
17,414
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Wakelee216
Olorun
19
6 / 1 / 10
11,806
537
13,063
11,307
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
tucupi
King Arthur
20
8 / 2 / 6
12,635
574
12,753
19,750
15,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
11
Kills
31
31
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cronic
Chang'e
5
5
14
2.4
W
Ratatoskr
EdgyEntropy
Ratatoskr
3
2
7
3.25
L
0
6
1
0.08
L
2
9
2
0.33
W
Ares
RCG33
Ares
9
1
13
15.5
L
Nu Wa
RiceeeyJ
Nu Wa
4
5
4
1.2
L
Ne Zha
Sad Dayyy
Ne Zha
2
6
3
0.58
W
Olorun
Wakelee216
Olorun
6
1
10
11
W
King Arthur
tucupi
King Arthur
8
2
6
5.5
L
Erlang Shen
vKakarot IQ
Erlang Shen
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
61,745
81,360
Taken
78,663
43,264
Mitigated
51,112
17,267
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cronic
Chang'e
11,306
376
2,768
5,886
15,963
5,403
2,280
8,411
7,552
77,986
0
W
Ratatoskr
EdgyEntropy
Ratatoskr
9,127
3,755
0
2,359
14,229
8,061
275
4,338
9,891
0
90,613
L
3,037
1,284
0
890
11,300
3,658
0
7,116
4,119
0
35,011
L
9,157
1,912
477
1,608
22,542
12,481
0
15,809
6,587
27,611
0
W
Ares
RCG33
Ares
15,496
1,136
0
4,702
17,414
15,384
538
8,367
9,047
28,977
0
L
Nu Wa
RiceeeyJ
Nu Wa
21,601
4,886
114
1,594
11,507
4,326
0
5,929
5,362
76,651
0
L
Ne Zha
Sad Dayyy
Ne Zha
7,349
2,517
0
5,464
16,271
6,436
0
4,862
11,330
0
78,075
W
Olorun
Wakelee216
Olorun
13,063
7,693
405
5,215
11,307
6,779
2,505
4,078
7,229
90,510
7,290
W
King Arthur
tucupi
King Arthur
12,753
1,623
0
6,911
19,750
15,485
590
5,564
14,186
0
88,064
L
Erlang Shen
vKakarot IQ
Erlang Shen
11,060
5,424
0
7,120
19,740
16,363
409
4,966
14,576
0
58,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
59,173
469
Minions Killed
629
0
Camps Cleared
0
1,828,723
Distance Traveled
2,138,072
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,288
513
131
6
0
399,858
3
W
Ratatoskr
11,883
540
156
7
0
472,749
1
L
Neith
7,946
361
66
3
0
353,935
2
L
Ymir
9,462
430
24
1
0
351,325
3
W
Ares
11,561
526
22
1
0
424,606
5
L
Nu Wa
10,851
493
127
6
0
335,343
3
L
Ne Zha
10,566
480
140
6
0
406,460
6
W
Olorun
11,806
537
149
7
0
393,399
3
W
King Arthur
12,635
574
171
8
0
447,460
1
L
Erlang Shen
10,335
470
112
5
0
381,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role