Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlackEagle9506
Ao Kuang
Level 67
God Stats
37W - 30L
1,599 SR
Queue Stats
147W - 165L
1,374 Elo+
Party 2
Susano
Susano
Serhanul
Susano
Level 66
God Stats
15W - 20L
1,360 SR
Queue Stats
342W - 379L
1,403 Elo+
Solo
Hera
Hera
SykeTwenzy
Hera
Level 100
God Stats
7W - 7L
1,570 SR
Queue Stats
428W - 430L
1,435 Elo+
Party 2
Neith
Neith
whyrz-
Neith
Level 79
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 17L
1,443 Elo+
Party 2
Team Averages
Level 79
1,549 SR
1,431 Elo+

VS

Team Averages
Level 72
1,525 SR
1,578 Elo+
Bacchus
Bacchus
DaddyOrnstein
Bacchus
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 70L
1,855 Elo+
Solo
Pele
Pele
itoxic_vibes_
Pele
Level 69
God Stats
2W - 0L
1,720 SR
Queue Stats
69W - 69L
1,565 Elo+
Party 1
Scylla
Scylla
jaysantana007
Scylla
Level 61
God Stats
9W - 2L
1,453 SR
Queue Stats
87W - 76L
1,445 Elo+
Party 1
Skadi
Skadi
lilton1234
Skadi
Level 85
God Stats
2W - 3L
1,280 SR
Queue Stats
49W - 64L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yungserg08
Cu Chulainn
Level 88
God Stats
19W - 14L
1,671 SR
Queue Stats
384W - 348L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 1 / 1
3,793
421
950
2,970
1,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
7
0 / 3 / 2
4,473
497
1,528
7,216
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Serhanul
Susano
5
0 / 2 / 0
3,915
435
1,421
4,267
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 1
4,667
519
1,182
3,245
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
whyrz-
Neith
8
2 / 1 / 0
4,811
535
1,717
1,981
806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
3 / 0 / 2
5,756
640
3,126
3,992
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 2
4,655
517
854
5,047
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
4,969
552
2,712
2,844
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
9
2 / 2 / 3
5,163
574
2,275
3,799
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
yungserg08
Cu Chulainn
10
2 / 0 / 0
5,786
643
2,123
5,051
3,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Ao Kuang
0
3
2
0.33
W
Bacchus
3
0
2
4
L
Susano
Serhanul
Susano
0
2
0
0
L
0
1
1
0.5
W
0
0
2
1
W
1
1
1
1.5
W
Skadi
2
2
3
1.75
L
Neith
whyrz-
Neith
2
1
0
2
W
Cu Chulainn
yungserg08
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,798
Damage
11,090
19,679
Taken
20,733
6,186
Mitigated
8,239
4,973
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
950
69
28
758
2,970
1,108
0
1,253
1,717
7,043
0
L
Ao Kuang
1,528
489
0
2,205
7,216
1,938
0
1,915
5,215
16,766
0
W
Bacchus
3,126
465
0
1,281
3,992
1,920
184
252
3,740
17,216
0
L
Susano
Serhanul
Susano
1,421
341
0
658
4,267
1,333
0
851
3,372
0
8,479
L
1,182
258
0
710
3,245
1,001
0
1,150
1,907
21,628
0
W
854
194
0
1,806
5,047
1,431
90
713
4,308
28
17,653
W
2,712
315
0
721
2,844
854
138
920
1,810
17,664
0
W
Skadi
2,275
1,222
0
933
3,799
1,033
576
1,635
2,164
0
18,672
L
Neith
whyrz-
Neith
1,717
802
188
426
1,981
806
0
732
1,249
0
14,865
W
Cu Chulainn
yungserg08
Cu Chulainn
2,123
410
0
1,004
5,051
3,001
954
0
5,051
3,875
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,659
Gold Earned
26,329
148
Minions Killed
235
0
Camps Cleared
0
713,857
Distance Traveled
830,600
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,793
421
12
1
0
91,856
0
L
Ao Kuang
4,473
497
45
5
0
164,175
1
W
Bacchus
5,756
640
29
3
0
193,040
4
L
Susano
3,915
435
20
2
0
137,958
0
L
Hera
4,667
519
51
6
0
162,974
2
W
Pele
4,655
517
41
5
0
201,541
0
W
Scylla
4,969
552
41
5
0
158,041
0
W
Skadi
5,163
574
51
6
0
120,698
0
L
Neith
4,811
535
20
2
0
156,894
0
W
Cu Chulainn
5,786
643
73
8
0
157,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role