Player Matchup

Anubis
Anubis
BlackBrainWash
Anubis
Level 28
God Stats
28W - 17L
1,814 SR
Queue Stats
108W - 110L
1,553 Elo+
Party 1
Fenrir
Fenrir
Neptun315810
Fenrir
Level 26
God Stats
20W - 19L
1,526 SR
Queue Stats
138W - 143L
1,515 Elo+
Party 1
Ganesha
Ganesha
Otuz1Gerne
Ganesha
Level 29
God Stats
6W - 13L
1,434 SR
Queue Stats
190W - 186L
1,588 Elo+
Party 1
Anhur
Anhur
ViktoriaSlums67
Anhur
Level 28
God Stats
7W - 10L
1,593 SR
Queue Stats
84W - 96L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
rehber09
Amaterasu
Level 43
God Stats
8W - 7L
1,680 SR
Queue Stats
559W - 552L
1,544 Elo+
Party 1
Team Averages
Level 31
1,610 SR
1,558 Elo+

VS

Team Averages
Level 38
1,522 SR
1,573 Elo+
Agni
Agni
Bustiii5184
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,663 Elo+
Party 2
Anhur
Anhur
Gankinglanes689
Anhur
Level 20
God Stats
2W - 1L
1,474 SR
Queue Stats
67W - 55L
1,608 Elo+
Solo
Apollo
Apollo
Kurdish master
Apollo
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
208W - 116L
1,409 Elo+
Solo
Hun Batz
Hun Batz
TTK_StRiKeRZzZ
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 56L
1,674 Elo+
Solo
Aphrodite
Aphrodite
rb452007
Aphrodite
Level 100
God Stats
30W - 22L
1,637 SR
Queue Stats
408W - 393L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,733
512
7,181
11,738
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
13
0 / 3 / 0
7,699
405
5,263
12,939
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Otuz1Gerne
Ganesha
14
0 / 6 / 3
8,450
445
8,263
18,377
8,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 6 / 0
7,625
401
6,760
13,035
4,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
rehber09
Amaterasu
17
1 / 2 / 1
10,131
533
3,369
16,570
13,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
11,017
580
17,562
12,408
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 3
10,907
574
724
5,696
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 2
13,192
694
20,571
19,617
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
4 / 4 / 4
12,074
635
6,104
14,444
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
rb452007
Aphrodite
16
3 / 2 / 10
11,454
603
11,123
16,574
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
23
23
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
7
2
4
4.5
W
0
0
3
1.5
W
9
1
2
10
L
Fenrir
0
3
0
0
L
Ganesha
Otuz1Gerne
Ganesha
0
6
3
0.25
W
Hun Batz
4
4
4
1.5
L
3
6
0
0.5
W
Aphrodite
rb452007
Aphrodite
3
2
10
4
L
Amaterasu
rehber09
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
56,084
72,659
Taken
68,739
36,822
Mitigated
32,104
16,938
Healing
42,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,181
172
0
2,846
11,738
5,656
614
3,235
8,403
54,049
0
W
17,562
1,147
0
1,790
12,408
3,706
1,612
5,014
7,394
56,087
0
W
724
68
0
2,080
5,696
2,178
4,879
0
5,696
0
66,891
W
20,571
14,713
0
14,778
19,617
10,032
6,924
4,630
14,987
0
100,865
L
Fenrir
5,263
1,215
0
4,288
12,939
4,853
0
3,987
8,758
0
50,208
L
Ganesha
Otuz1Gerne
Ganesha
8,263
456
0
3,391
18,377
8,267
0
10,135
7,741
41,447
0
W
Hun Batz
6,104
1,145
0
4,951
14,444
5,808
1,399
3,207
11,237
0
83,481
L
6,760
2,559
0
2,564
13,035
4,059
0
7,455
5,066
0
36,487
W
Aphrodite
rb452007
Aphrodite
11,123
1,570
6,516
12,087
16,574
10,380
802
5,961
10,613
60,036
0
L
Amaterasu
rehber09
Amaterasu
3,369
717
0
3,849
16,570
13,987
0
2,520
14,006
0
38,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
58,644
394
Minions Killed
597
0
Camps Cleared
0
1,703,858
Distance Traveled
1,670,961
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,733
512
111
6
0
288,798
2
W
Agni
11,017
580
87
5
0
391,338
2
W
Anhur
10,907
574
124
7
0
215,271
2
W
Apollo
13,192
694
162
9
0
322,429
8
L
Fenrir
7,699
405
91
5
0
403,393
0
L
Ganesha
8,450
445
26
1
0
339,029
3
W
Hun Batz
12,074
635
122
6
0
371,654
2
L
Anhur
7,625
401
84
4
0
305,574
2
W
Aphrodite
11,454
603
102
5
0
370,269
1
L
Amaterasu
10,131
533
82
4
0
367,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role