Player Matchup

Thanatos
Thanatos
ArchedMammal514
Thanatos
Level 18
God Stats
1W - 0L
1,345 SR
Queue Stats
18W - 15L
1,482 Elo+
Party 3
Achilles
Achilles
EscanorEternal
Achilles
Level 29
God Stats
3W - 10L
1,582 SR
Queue Stats
21W - 36L
1,336 Elo+
Party 3
Ares
Ares
davidwesleyDWN
Ares
Level 18
God Stats
3W - 1L
1,372 SR
Queue Stats
11W - 15L
1,333 Elo+
Party 3
Chaac
Chaac
kingche4dayz
Chaac
Level 7
God Stats
4W - 0L
1,699 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
papa_sheep1
Danzaburou
Level 17
God Stats
8W - 4L
1,885 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 4
Team Averages
Level 18
1,576 SR
1,430 Elo+

VS

Team Averages
Level 19
1,385 SR
1,390 Elo+
Izanami
Izanami
ROSE_xxDrakoxx1
Izanami
Level 28
God Stats
6W - 15L
1,191 SR
Queue Stats
195W - 210L
1,368 Elo+
Party 2
Agni
Agni
Westonia
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Pele
Pele
Zacare-10-
Pele
Level 15
God Stats
1W - 12L
1,308 SR
Queue Stats
56W - 80L
1,461 Elo+
Party 2
Skadi
Skadi
dilldog-gamingYT
Skadi
Level 28
God Stats
52W - 51L
1,492 SR
Queue Stats
68W - 64L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
jakejenk
Danzaburou
Level 20
God Stats
6W - 8L
1,437 SR
Queue Stats
65W - 62L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 2 / 1
9,671
604
4,643
10,315
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
15
7 / 3 / 4
9,570
598
10,649
12,105
7,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 3
8,061
504
3,259
10,066
6,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 0
8,443
528
9,143
11,744
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
papa_sheep1
Danzaburou
15
6 / 0 / 4
9,264
579
8,001
7,619
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,502
469
5,917
8,571
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
3 / 8 / 0
7,176
449
4,583
7,775
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
7,397
462
7,132
14,207
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 0
6,918
432
3,641
9,850
2,881
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
jakejenk
Danzaburou
9
0 / 4 / 0
6,159
385
2,862
8,376
2,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
24
Kills
8
8
Deaths
24
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
2
1
2.25
W
Achilles
7
3
4
3
L
2
2
1
1.25
L
Agni
3
8
0
0.38
L
2
5
3
0.7
W
2
2
3
1.75
L
1
5
0
0.2
L
Danzaburou
jakejenk
Danzaburou
0
4
0
0
W
5
1
0
5
W
Danzaburou
papa_sheep1
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
24,135
51,849
Taken
48,779
29,537
Mitigated
14,137
23,656
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,643
797
0
10,120
10,315
3,715
347
291
10,024
0
59,260
W
Achilles
10,649
5,825
0
4,905
12,105
7,710
1,353
2,654
9,451
0
37,079
L
5,917
4,696
29
3,649
8,571
2,573
1,672
1,088
7,483
0
39,161
L
Agni
4,583
812
0
250
7,775
1,870
188
806
6,969
19,737
0
L
7,132
2,275
0
3,583
14,207
4,399
577
215
13,992
0
34,359
W
3,259
222
357
620
10,066
6,120
1,083
1,013
9,053
27,494
0
L
3,641
1,161
266
882
9,850
2,881
679
165
9,685
0
27,687
L
Danzaburou
jakejenk
Danzaburou
2,862
1,186
210
530
8,376
2,414
474
985
7,391
0
20,768
W
9,143
2,349
0
4,219
11,744
9,376
756
0
11,744
0
40,421
W
Danzaburou
papa_sheep1
Danzaburou
8,001
1,992
0
3,435
7,619
2,616
2,370
625
6,994
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
35,152
329
Minions Killed
256
0
Camps Cleared
0
1,526,759
Distance Traveled
1,312,561
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,671
604
95
6
0
307,379
7
W
Achilles
9,570
598
63
4
0
322,958
0
L
Izanami
7,502
469
81
5
0
277,019
0
L
Agni
7,176
449
32
2
0
271,866
0
L
Pele
7,397
462
53
3
0
266,290
0
W
Ares
8,061
504
44
3
0
282,712
1
L
Skadi
6,918
432
46
3
0
255,265
1
L
Danzaburou
6,159
385
44
3
0
242,121
3
W
Chaac
8,443
528
66
4
0
317,104
1
W
Danzaburou
9,264
579
61
4
0
296,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role