Player Matchup

Artemis
Artemis
Gold V
Ace PanicK
Artemis
Gold V
Level 116
God Stats
3W - 0L
1,706 SR
Queue Stats
24W - 25L
1,551 MMR
Solo
Fenrir
Fenrir
Silver II
FinalComma
Fenrir
Silver II
Level 54
God Stats
2W - 1L
1,578 SR
Queue Stats
11W - 14L
1,459 MMR
Party 1
Guan Yu
Guan Yu
Gold II
KorraIzKewl
Guan Yu
Gold II
Level 99
God Stats
5W - 1L
1,215 SR
Queue Stats
87W - 73L
1,547 MMR
Solo
Ares
Ares
Silver I
Rifkhn
Ares
Silver I
Level 156
God Stats
2W - 0L
1,583 SR
Queue Stats
296W - 278L
1,549 MMR
Solo
Kukulkan
Kukulkan
Gold III
getitgibby
Kukulkan
Gold III
Level 88
God Stats
3W - 3L
1,530 SR
Queue Stats
152W - 153L
1,649 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,522 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,452 SR
1,551 MMR
Ravana
Ravana
Gold II
AidanNeill
Ravana
Gold II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,754 MMR
Party 2
Hera
Hera
Gold II
Sexysepko
Hera
Gold II
Level 160
God Stats
2W - 3L
1,391 SR
Queue Stats
319W - 323L
1,556 MMR
Solo
Set
Set
Silver I
World Onlock
Set
Silver I
Level 62
God Stats
1W - 3L
1,542 SR
Queue Stats
102W - 116L
1,359 MMR
Party 2
Hachiman
Hachiman
Gold IV
pikachusfaded25
Hachiman
Gold IV
Level 156
God Stats
1W - 3L
1,329 SR
Queue Stats
266W - 272L
1,543 MMR
Solo
Ganesha
Ganesha
Gold II
stevietaye
Ganesha
Gold II
Level 142
God Stats
3W - 11L
1,500 SR
Queue Stats
572W - 585L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace PanicK
Artemis
20
6 / 8 / 12
15,464
533
21,538
28,025
13,892
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
FinalComma
Fenrir
20
6 / 4 / 13
15,329
529
12,126
27,016
12,936
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
KorraIzKewl
Guan Yu
20
6 / 3 / 13
15,795
545
15,433
23,831
36,160
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Rifkhn
Ares
19
5 / 6 / 16
13,924
480
12,592
30,892
36,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
getitgibby
Kukulkan
20
12 / 3 / 11
16,061
554
31,511
16,035
7,916
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TsukuyomiScyllaArachneCu ChulainnNu Wa

VS

Bans
JanusErlang ShenCthulhuKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AidanNeill
Ravana
20
8 / 5 / 6
14,264
492
15,500
20,661
11,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
20
6 / 7 / 5
14,437
498
19,542
15,275
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 1
14,549
502
21,423
30,296
17,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
20
6 / 7 / 4
13,917
480
18,464
25,126
7,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
stevietaye
Ganesha
17
0 / 7 / 14
12,410
428
12,209
31,078
28,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
35
Kills
24
24
Deaths
35
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ace PanicK
Artemis
6
8
12
1.5
L
Ravana
AidanNeill
Ravana
8
5
6
2.2
W
Fenrir
FinalComma
Fenrir
6
4
13
3.13
W
Guan Yu
KorraIzKewl
Guan Yu
6
3
13
4.17
W
Ares
Rifkhn
Ares
5
6
16
2.17
L
Hera
6
7
5
1.21
L
4
9
1
0.5
W
Kukulkan
getitgibby
Kukulkan
12
3
11
5.83
L
Hachiman
6
7
4
1.14
L
Ganesha
stevietaye
Ganesha
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,200
Damage
87,138
125,799
Taken
122,436
107,811
Mitigated
70,568
42,197
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ace PanicK
Artemis
21,538
15,171
0
8,768
28,025
13,892
719
6,987
20,910
0
132,004
L
Ravana
AidanNeill
Ravana
15,500
4,338
0
6,504
20,661
11,839
224
8,063
12,446
0
96,185
W
Fenrir
FinalComma
Fenrir
12,126
1,809
0
7,928
27,016
12,936
1,157
5,775
21,092
0
112,724
W
Guan Yu
KorraIzKewl
Guan Yu
15,433
2,839
3,442
12,604
23,831
36,160
1,253
3,380
20,294
0
91,808
W
Ares
Rifkhn
Ares
12,592
898
0
5,967
30,892
36,907
237
8,113
22,448
35,432
0
L
Hera
19,542
5,012
0
2,196
15,275
5,808
471
6,289
8,595
96,204
0
L
21,423
11,256
0
6,230
30,296
17,248
2,755
6,796
22,189
0
117,172
W
Kukulkan
getitgibby
Kukulkan
31,511
2,657
0
3,488
16,035
7,916
2,312
7,771
8,082
132,461
0
L
Hachiman
18,464
8,052
0
3,799
25,126
7,595
876
8,648
16,279
0
84,183
L
Ganesha
stevietaye
Ganesha
12,209
1,154
0
6,076
31,078
28,078
0
13,517
16,854
43,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,573
Gold Earned
69,577
658
Minions Killed
647
0
Camps Cleared
0
2,574,523
Distance Traveled
2,494,706
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,464
533
166
6
0
451,522
4
L
Ravana
14,264
492
137
5
0
566,264
3
W
Fenrir
15,329
529
150
5
0
580,688
5
W
Guan Yu
15,795
545
160
6
0
544,002
1
W
Ares
13,924
480
14
0
0
494,841
5
L
Hera
14,437
498
174
6
0
502,890
2
L
Set
14,549
502
188
6
0
463,024
2
W
Kukulkan
16,061
554
168
6
0
503,470
4
L
Hachiman
13,917
480
134
5
0
453,214
3
L
Ganesha
12,410
428
14
0
0
509,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role