Player Matchup

Ullr
Ullr
KoffeeMug
Ullr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ramsterer
Tyr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 189L
1,500 Elo+
Solo
Mercury
Mercury
Swollito
Mercury
Level 29
God Stats
13W - 11L
1,701 SR
Queue Stats
580W - 535L
1,592 Elo+
Solo
Scylla
Scylla
Tyrano8
Scylla
Level 26
God Stats
1W - 1L
1,779 SR
Queue Stats
22W - 19L
1,647 Elo+
Solo
Sobek
Sobek
YoursTruly03
Sobek
Level 26
God Stats
26W - 27L
1,713 SR
Queue Stats
70W - 79L
1,727 Elo+
Solo
Team Averages
Level 26
1,639 SR
1,593 Elo+

VS

Team Averages
Level 23
1,641 SR
1,636 Elo+
Kali
Kali
DoodyDude
Kali
Level 28
God Stats
3W - 6L
1,221 SR
Queue Stats
246W - 250L
1,532 Elo+
Solo
Izanami
Izanami
Kierdex
Izanami
Level 25
God Stats
17W - 10L
1,681 SR
Queue Stats
88W - 78L
1,609 Elo+
Solo
Ra
Ra
ZuesSon2013
Ra
Level 25
God Stats
3W - 0L
1,713 SR
Queue Stats
33W - 26L
1,613 Elo+
Party 1
Neith
Neith
havefunhitautos
Neith
Level 3
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 0L
1,811 Elo+
Solo
Cu Chulainn
Cu Chulainn
razyapples
Cu Chulainn
Level 35
God Stats
3W - 0L
1,789 SR
Queue Stats
41W - 31L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 7 / 3
9,695
462
8,415
17,205
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 2
10,888
518
12,330
18,217
18,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Swollito
Mercury
14
1 / 10 / 2
9,181
437
8,980
19,044
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Tyrano8
Scylla
14
1 / 4 / 2
8,831
421
4,975
11,275
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 5
7,798
371
5,423
20,621
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 2 / 7
12,717
606
7,850
17,105
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Kierdex
Izanami
20
10 / 3 / 11
12,732
606
22,696
16,406
6,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 7
11,496
547
7,538
10,113
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 15
12,460
593
16,203
11,069
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
razyapples
Cu Chulainn
17
5 / 2 / 11
11,219
534
11,800
20,593
17,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
32
32
Deaths
9
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kali
6
2
7
4.75
W
Izanami
Kierdex
Izanami
10
3
11
5.17
L
Ullr
3
7
3
0.64
L
4
2
2
2.5
L
Mercury
Swollito
Mercury
1
10
2
0.2
L
Scylla
Tyrano8
Scylla
1
4
2
0.5
L
0
9
5
0.28
W
4
0
7
7.5
W
7
2
15
7.25
W
Cu Chulainn
razyapples
Cu Chulainn
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
66,087
86,362
Taken
75,286
55,550
Mitigated
41,461
13,086
Healing
31,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,850
4,028
0
3,716
17,105
7,555
0
2,572
14,427
0
108,275
W
Izanami
Kierdex
Izanami
22,696
17,942
0
5,307
16,406
6,857
2,358
2,924
13,452
0
120,194
L
Ullr
8,415
3,878
0
2,868
17,205
7,270
2,597
1,510
15,647
0
51,412
L
12,330
2,705
0
3,100
18,217
18,068
0
2,004
16,149
10,586
59,858
L
Mercury
Swollito
Mercury
8,980
4,853
0
1,500
19,044
8,323
0
2,152
16,766
0
66,769
L
Scylla
Tyrano8
Scylla
4,975
717
0
464
11,275
3,669
0
1,419
9,740
30,720
0
L
5,423
720
0
5,154
20,621
18,220
743
1,939
18,574
18,498
0
W
7,538
794
3,178
5,301
10,113
4,056
966
2,897
6,994
75,626
0
W
16,203
7,750
0
4,196
11,069
5,900
3,151
1,806
9,263
0
47,676
W
Cu Chulainn
razyapples
Cu Chulainn
11,800
1,604
0
10,016
20,593
17,093
277
4,604
15,826
3,275
52,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
60,624
398
Minions Killed
637
0
Camps Cleared
0
1,875,275
Distance Traveled
2,079,025
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,717
606
170
8
0
453,160
9
W
Izanami
12,732
606
189
9
0
390,464
2
L
Ullr
9,695
462
79
4
0
319,552
5
L
Tyr
10,888
518
130
6
0
392,381
2
L
Mercury
9,181
437
111
5
0
392,944
5
L
Scylla
8,831
421
60
3
0
362,604
2
L
Sobek
7,798
371
18
1
0
407,794
2
W
Ra
11,496
547
137
7
0
425,329
4
W
Neith
12,460
593
58
3
0
388,393
2
W
Cu Chulainn
11,219
534
83
4
0
421,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role